OpenSceneGraph
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This is the complete list of members for osgSim::LightPoint, including all inherited members.
_blendingMode (defined in osgSim::LightPoint) | osgSim::LightPoint | |
_blinkSequence (defined in osgSim::LightPoint) | osgSim::LightPoint | |
_color (defined in osgSim::LightPoint) | osgSim::LightPoint | |
_intensity (defined in osgSim::LightPoint) | osgSim::LightPoint | |
_on (defined in osgSim::LightPoint) | osgSim::LightPoint | |
_position (defined in osgSim::LightPoint) | osgSim::LightPoint | |
_radius (defined in osgSim::LightPoint) | osgSim::LightPoint | |
_sector (defined in osgSim::LightPoint) | osgSim::LightPoint | |
ADDITIVE enum value (defined in osgSim::LightPoint) | osgSim::LightPoint | |
BLENDED enum value (defined in osgSim::LightPoint) | osgSim::LightPoint | |
BlendingMode enum name (defined in osgSim::LightPoint) | osgSim::LightPoint | |
LightPoint() (defined in osgSim::LightPoint) | osgSim::LightPoint | |
LightPoint(const osg::Vec3 &position, const osg::Vec4 &color) (defined in osgSim::LightPoint) | osgSim::LightPoint | |
LightPoint(bool on, const osg::Vec3 &position, const osg::Vec4 &color, float intensity=1.0f, float radius=1.0f, Sector *sector=0, BlinkSequence *blinkSequence=0, BlendingMode blendingMode=BLENDED) (defined in osgSim::LightPoint) | osgSim::LightPoint | |
LightPoint(const LightPoint &lp) (defined in osgSim::LightPoint) | osgSim::LightPoint | |
operator=(const LightPoint &lp) (defined in osgSim::LightPoint) | osgSim::LightPoint |