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OpenSceneGraph
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This is the complete list of members for osgSim::LineOfSight, including all inherited members.
| _dcrc (defined in osgSim::LineOfSight) | osgSim::LineOfSight | protected |
| _intersectionVisitor (defined in osgSim::LineOfSight) | osgSim::LineOfSight | protected |
| _LOSList (defined in osgSim::LineOfSight) | osgSim::LineOfSight | protected |
| addLOS(const osg::Vec3d &start, const osg::Vec3d &end) | osgSim::LineOfSight | |
| clear() | osgSim::LineOfSight | |
| clearDatabaseCache() | osgSim::LineOfSight | inline |
| computeIntersections(osg::Node *scene, osg::Node::NodeMask traversalMask=0xffffffff) | osgSim::LineOfSight | |
| computeIntersections(osg::Node *scene, const osg::Vec3d &start, const osg::Vec3d &end, osg::Node::NodeMask traversalMask=0xffffffff) | osgSim::LineOfSight | static |
| getDatabaseCacheReadCallback() | osgSim::LineOfSight | inline |
| getEndPoint(unsigned int i) const | osgSim::LineOfSight | inline |
| getIntersections(unsigned int i) const | osgSim::LineOfSight | inline |
| getNumLOS() const | osgSim::LineOfSight | inline |
| getStartPoint(unsigned int i) const | osgSim::LineOfSight | inline |
| Intersections typedef (defined in osgSim::LineOfSight) | osgSim::LineOfSight | |
| LineOfSight() (defined in osgSim::LineOfSight) | osgSim::LineOfSight | |
| LOSList typedef (defined in osgSim::LineOfSight) | osgSim::LineOfSight | protected |
| setDatabaseCacheReadCallback(DatabaseCacheReadCallback *dcrc) | osgSim::LineOfSight | |
| setEndPoint(unsigned int i, const osg::Vec3d &end) | osgSim::LineOfSight | inline |
| setStartPoint(unsigned int i, const osg::Vec3d &start) | osgSim::LineOfSight | inline |
1.8.13