_color (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_colors (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_colorSet (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_geode (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_geometry (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_group (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_matrixStack (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_maxNumTexCoordComponents (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_normal (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_normals (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_normalSet (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_primitiveMode (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_quadricState (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_stateset (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_statesetAssigned (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_texCoord (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_texCoords (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_transform (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
_vertices (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
addAttribute(osg::StateAttribute *attribute) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
addDrawable(osg::Drawable *drawable) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
addMode(GLenum mode, bool enabled) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
addShape(osg::Shape *shape) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
addTextureAttribute(unsigned int unit, osg::StateAttribute *attribute) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
addTextureMode(unsigned int unit, GLenum mode, bool enabled) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
allocateGeometry() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
allocateStateSet() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
Begin(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
BlendFunc(GLenum srcFactor, GLenum dstFactor) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Color4fv(GLfloat *c) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |
completeGeometry() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
CullFace(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Cylinder(GLfloat base, GLfloat top, GLfloat height, GLint slices, GLint stacks) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
DepthFunc(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Disable(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Disk(GLfloat inner, GLfloat outer, GLint slices, GLint loops) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Enable(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
End() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
FrontFace(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
getScene() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
LineStipple(GLint factor, GLushort pattern) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
LineWidth(GLfloat lineWidth) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
LoadIdentity() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
LoadMatrixd(const GLdouble *m) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Matrices typedef (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
matrixChanged() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
MultMatrixd(const GLdouble *m) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
newGeometry() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
Normal3f(GLfloat x, GLfloat y, GLfloat z) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Normal3fv(GLfloat *n) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |
PartialDisk(GLfloat inner, GLfloat outer, GLint slices, GLint loops, GLfloat start, GLfloat sweep) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
PointSize(GLfloat pointSize) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
PolygonMode(GLenum face, GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
PolygonOffset(GLfloat factor, GLfloat units) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
PolygonStipple(const GLubyte *mask) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
PopMatrix() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
PushMatrix() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
QuadricDrawStyle(GLenum aDrawStyle) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
QuadricNormals(GLenum aNormals) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
QuadricOrientation(GLenum aOrientation) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
QuadricTexture(GLboolean aTexture) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Scaled(GLdouble x, GLdouble y, GLdouble z) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
SceneGraphBuilder() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
ShadeModel(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Sphere(GLfloat radius, GLint slices, GLint stacks) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
takeScene() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
TexCoord1f(GLfloat x) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
TexCoord1fv(GLfloat *tc) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |
TexCoord2f(GLfloat x, GLfloat y) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
TexCoord2fv(GLfloat *tc) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |
TexCoord3f(GLfloat x, GLfloat y, GLfloat z) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
TexCoord3fv(GLfloat *tc) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |
TexCoord4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
TexCoord4fv(GLfloat *tc) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |
Translated(GLdouble x, GLdouble y, GLdouble z) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Vertex3f(GLfloat x, GLfloat y, GLfloat z) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
Vertex3fv(GLfloat *v) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |