| _color (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _colors (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _colorSet (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _geode (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _geometry (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _group (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _matrixStack (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _maxNumTexCoordComponents (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _normal (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _normals (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _normalSet (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _primitiveMode (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _quadricState (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _stateset (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _statesetAssigned (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _texCoord (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _texCoords (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _transform (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| _vertices (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| addAttribute(osg::StateAttribute *attribute) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| addDrawable(osg::Drawable *drawable) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| addMode(GLenum mode, bool enabled) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| addShape(osg::Shape *shape) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| addTextureAttribute(unsigned int unit, osg::StateAttribute *attribute) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| addTextureMode(unsigned int unit, GLenum mode, bool enabled) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| allocateGeometry() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| allocateStateSet() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| Begin(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| BlendFunc(GLenum srcFactor, GLenum dstFactor) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Color4fv(GLfloat *c) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |
| completeGeometry() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| CullFace(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Cylinder(GLfloat base, GLfloat top, GLfloat height, GLint slices, GLint stacks) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| DepthFunc(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Disable(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Disk(GLfloat inner, GLfloat outer, GLint slices, GLint loops) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Enable(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| End() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| FrontFace(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| getScene() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| LineStipple(GLint factor, GLushort pattern) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| LineWidth(GLfloat lineWidth) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| LoadIdentity() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| LoadMatrixd(const GLdouble *m) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Matrices typedef (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| matrixChanged() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| MultMatrixd(const GLdouble *m) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| newGeometry() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | protected |
| Normal3f(GLfloat x, GLfloat y, GLfloat z) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Normal3fv(GLfloat *n) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |
| PartialDisk(GLfloat inner, GLfloat outer, GLint slices, GLint loops, GLfloat start, GLfloat sweep) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| PointSize(GLfloat pointSize) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| PolygonMode(GLenum face, GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| PolygonOffset(GLfloat factor, GLfloat units) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| PolygonStipple(const GLubyte *mask) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| PopMatrix() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| PushMatrix() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| QuadricDrawStyle(GLenum aDrawStyle) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| QuadricNormals(GLenum aNormals) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| QuadricOrientation(GLenum aOrientation) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| QuadricTexture(GLboolean aTexture) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Scaled(GLdouble x, GLdouble y, GLdouble z) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| SceneGraphBuilder() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| ShadeModel(GLenum mode) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Sphere(GLfloat radius, GLint slices, GLint stacks) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| takeScene() (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| TexCoord1f(GLfloat x) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| TexCoord1fv(GLfloat *tc) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |
| TexCoord2f(GLfloat x, GLfloat y) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| TexCoord2fv(GLfloat *tc) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |
| TexCoord3f(GLfloat x, GLfloat y, GLfloat z) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| TexCoord3fv(GLfloat *tc) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |
| TexCoord4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| TexCoord4fv(GLfloat *tc) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |
| Translated(GLdouble x, GLdouble y, GLdouble z) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Vertex3f(GLfloat x, GLfloat y, GLfloat z) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | |
| Vertex3fv(GLfloat *v) (defined in osgUtil::SceneGraphBuilder) | osgUtil::SceneGraphBuilder | inline |