| autoNormal | H3D::IndexedTriangleSet | |
| autoTangent | H3D::IndexedTriangleSet | |
| connect_camera(DepthCamera *camera) (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | protected |
| database (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | static |
| depthCamera (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | |
| DepthCameraHeightMap(H3D::Inst< SFDepthCameraNode > _depthCamera=0, H3D::Inst< H3D::SFFloat > _threshold=0) (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | |
| disconnect_camera(DepthCamera *camera) (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | protected |
| getRenderPatches() | H3D::IndexedTriangleSet | |
| glRender() | H3D::IndexedTriangleSet | virtual |
| HMIndex (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | protected |
| HMPoint (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | protected |
| index | H3D::IndexedTriangleSet | |
| IndexedTriangleSet(Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< DisplayList > _displayList=0, Inst< SFColorNode > _color=0, Inst< SFCoordinateNode > _coord=0, Inst< SFNormalNode > _normal=0, Inst< SFTextureCoordinateNode > _texCoord=0, Inst< SFBool > _ccw=0, Inst< SFBool > _colorPerVertex=0, Inst< SFBool > _normalPerVertex=0, Inst< SFBool > _solid=0, Inst< MFVertexAttributeNode > _attrib=0, Inst< AutoNormal > _autoNormal=0, Inst< MFInt32 > _set_index=0, Inst< MFInt32 > _index=0, Inst< SFFogCoordinate > _fogCoord=0, Inst< SFInt32 > _instanceCount=0) | H3D::IndexedTriangleSet | |
| initialize() (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | |
| instanceCount | H3D::IndexedTriangleSet | |
| nrTriangles() | H3D::IndexedTriangleSet | virtual |
| render() | H3D::IndexedTriangleSet | virtual |
| render_patches | H3D::IndexedTriangleSet | protected |
| render_tangents | H3D::IndexedTriangleSet | protected |
| set_index | H3D::IndexedTriangleSet | |
| setRenderPatches(bool _renderPatches) | H3D::IndexedTriangleSet | |
| SFBound typedef | H3D::IndexedTriangleSet | |
| SFImage typedef (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | protected |
| supportsTangentAttributes() | H3D::IndexedTriangleSet | virtual |
| threshold (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | |
| traverseSG(H3D::TraverseInfo &ti) (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | inlinevirtual |
| update (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | protected |
| Update (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | friend |
| update_data() (defined in HVR::DepthCameraHeightMap) | HVR::DepthCameraHeightMap | protected |
| ~IndexedTriangleSet() | H3D::IndexedTriangleSet | virtual |