29 #ifndef __BOOLEANSEQUENCER_H__
30 #define __BOOLEANSEQUENCER_H__
57 Inst< SFBool > _next = 0,
58 Inst< SFBool > _previous = 0,
59 Inst< SFFloat > _set_fraction = 0,
60 Inst< MFFloat > _key = 0,
Contains the MFBool field class.
Header file for X3DSequencerNode, X3D scene-graph node.
BooleanSequencer generates sequential SFBool events when driven from a TimeSensor clock.
Definition: BooleanSequencer.h:52
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: BooleanSequencer.h:87
H3DUniquePtr< ValueChanged< SFBool, MFBool, BooleanSequencer > > value_changed
Each value in the keyValue field corresponds in order to the parameter value in the key field.
Definition: BooleanSequencer.h:84
H3DUniquePtr< KeyValues< MFBool > > keyValue
The keyValue field is made up of a list of FALSE and TRUE values which can be used for timed on and o...
Definition: BooleanSequencer.h:73
The MFBool field contains a vector of boolean values.
Definition: MFBool.h:39
The SFBool field contains a single boolean value.
Definition: SFBool.h:41
Each value in the keyValue field corresponds in order to the parameter value in the key field.
Definition: X3DSequencerNode.h:70
ValueChanged is a specialized class used to evaluate and set the value_changed field depending on the...
Definition: X3DSequencerNode.h:83
This abstract node type is the base node type from which all Sequencers are derived.
Definition: X3DSequencerNode.h:65
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194