H3D API  2.4.1
FakeHapticsDevice.h
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4 // This file is part of H3D API.
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29 #ifndef __FAKEHAPTICSDEVICE_H__
30 #define __FAKEHAPTICSDEVICE_H__
31 
33 
34 namespace H3D {
35 
48  class H3DAPI_API FakeHapticsDevice: public H3DFakeHapticsDevice {
49  public:
50 
52  FakeHapticsDevice( Inst< SFVec3f > _devicePosition = 0,
53  Inst< SFRotation > _deviceOrientation = 0,
54  Inst< TrackerPosition > _trackerPosition = 0,
55  Inst< TrackerOrientation > _trackerOrientation = 0,
56  Inst< SFMatrix4f > _positionCalibration = 0,
57  Inst< SFRotation > _orientationCalibration = 0,
58  Inst< SFVec3f > _proxyPosition = 0,
59  Inst< WeightedProxy > _weightedProxyPosition = 0,
60  Inst< SFFloat > _proxyWeighting = 0,
61  Inst< SFBool > _mainButton = 0,
62  Inst< SFBool > _secondaryButton = 0,
63  Inst< SFInt32 > _buttons = 0,
64  Inst< SFVec3f > _force = 0,
65  Inst< SFVec3f > _torque = 0,
66  Inst< SFInt32 > _inputDOF = 0,
67  Inst< SFInt32 > _outputDOF = 0,
68  Inst< SFInt32 > _hapticsRate = 0,
69  Inst< SFInt32 > _desiredHapticsRate = 0,
70  Inst< SFNode > _stylus = 0,
71  Inst< SFHapticsRendererNode > _hapticsRenderer = 0,
72  Inst< MFVec3f > _proxyPositions = 0,
73  Inst< SFBool > _followViewpoint = 0,
74  Inst< GetValueSafeField< SFVec3f > > _set_devicePosition = 0,
75  Inst< GetValueSafeField< SFRotation > > _set_deviceOrientation = 0,
76  Inst< GetValueSafeField< SFBool > > _set_mainButton = 0,
77  Inst< SFString > _deviceName = 0,
78  Inst< GetValueSafeField< SFBool > > _set_secondaryButton = 0,
79  Inst< GetValueSafeField< SFBool > > _set_pauseDeviceTransform = 0,
80  Inst< SFFloat > _gripperAngle = 0,
81  Inst< GetValueSafeField< SFFloat > > _set_gripperAngle = 0,
82  Inst< SFFloat > _gripperForce = 0 );
83 
88  H3DUniquePtr< SFString > deviceName;
89 
92  };
93 }
94 
95 #endif
Header file for H3DFakeHapticsDevice.
static H3DNodeDatabase database
Node database entry.
Definition: FakeHapticsDevice.h:91
H3DUniquePtr< SFString > deviceName
The name of the device, as specified in the xml file.
Definition: FakeHapticsDevice.h:88
A field which ensure that getValue and only getValue can be called within haptic thread with thread s...
Definition: H3DFakeHapticsDevice.h:83
<>
Definition: H3DFakeHapticsDevice.h:47
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194