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H3D API
2.4.1
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Header file for ForceDimensionDevice. More...
#include <H3D/H3DHapticsDevice.h>#include <H3D/MFString.h>#include <H3D/PeriodicUpdate.h>#include <H3D/SFVec3d.h>Go to the source code of this file.
Classes | |
| class | H3D::ForceDimensionDevice |
| A ForceDimensionDevice is a node for handling communication with a haptics device from ForceDimension, such as the Omega and Delta haptics devices. More... | |
| class | H3D::ForceDimensionDevice::Reset |
| Reset specializes SFBool to go into reset mode when a true event is received. More... | |
| class | H3D::ForceDimensionDevice::WaitReset |
| WaitReset specializes SFBool to go into wait on reset mode when a true event is received. More... | |
| class | H3D::ForceDimensionDevice::GravityComp |
| GravityComp specializes SFBool to toggle gravity compensation on and off. More... | |
| class | H3D::ForceDimensionDevice::EffectorMass |
| EffectorMass specializes SFFloat to change the end effector mass at change of value. More... | |
| class | H3D::ForceDimensionDevice::Brakes |
| Brakes specializes SFBool to toggle brakes on and off. More... | |
| class | H3D::ForceDimensionDevice::EnableForce |
| EnableForce specializes SFBool to toggle forces on and off. More... | |
| class | H3D::ForceDimensionDevice::SFAutoCalibrate |
| SFAutoCalibrate specializes SFBool to go into auto calibrate mode when a true event is received. More... | |
| class | H3D::ForceDimensionDevice::SFReleasePosition |
| SFReleasePosition specializes SFVec3d to go set the release position of the contained haptics device. More... | |
| class | H3D::ForceDimensionDevice::ChangeVibration |
| EnableForce specializes SFFloat to handle vibration. More... | |
Namespaces | |
| H3D | |
| H3D API namespace. | |
Header file for ForceDimensionDevice.