H3D API
2.4.1
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Header file for ForceDimensionDevice. More...
#include <H3D/H3DHapticsDevice.h>
#include <H3D/MFString.h>
#include <H3D/PeriodicUpdate.h>
#include <H3D/SFVec3d.h>
Go to the source code of this file.
Classes | |
class | H3D::ForceDimensionDevice |
A ForceDimensionDevice is a node for handling communication with a haptics device from ForceDimension, such as the Omega and Delta haptics devices. More... | |
class | H3D::ForceDimensionDevice::Reset |
Reset specializes SFBool to go into reset mode when a true event is received. More... | |
class | H3D::ForceDimensionDevice::WaitReset |
WaitReset specializes SFBool to go into wait on reset mode when a true event is received. More... | |
class | H3D::ForceDimensionDevice::GravityComp |
GravityComp specializes SFBool to toggle gravity compensation on and off. More... | |
class | H3D::ForceDimensionDevice::EffectorMass |
EffectorMass specializes SFFloat to change the end effector mass at change of value. More... | |
class | H3D::ForceDimensionDevice::Brakes |
Brakes specializes SFBool to toggle brakes on and off. More... | |
class | H3D::ForceDimensionDevice::EnableForce |
EnableForce specializes SFBool to toggle forces on and off. More... | |
class | H3D::ForceDimensionDevice::SFAutoCalibrate |
SFAutoCalibrate specializes SFBool to go into auto calibrate mode when a true event is received. More... | |
class | H3D::ForceDimensionDevice::SFReleasePosition |
SFReleasePosition specializes SFVec3d to go set the release position of the contained haptics device. More... | |
class | H3D::ForceDimensionDevice::ChangeVibration |
EnableForce specializes SFFloat to handle vibration. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for ForceDimensionDevice.