H3D API  2.4.1
GeometryBoundTreeOptions.h
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29 #ifndef __GEOMETRYBOUNDTREEOPTIONS_H__
30 #define __GEOMETRYBOUNDTREEOPTIONS_H__
31 
32 #include <H3D/H3DOptionNode.h>
33 #include <H3D/SFString.h>
34 #include <H3D/SFInt32.h>
35 
36 namespace H3D {
37 
46  class H3DAPI_API GeometryBoundTreeOptions : public H3DOptionNode {
47  public:
48 
50  GeometryBoundTreeOptions( Inst< SFNode > _metadata = 0,
51  Inst< SFString > _boundType = 0,
52  Inst< SFInt32 > _maxTrianglesInLeaf = 0 );
53 
63  H3DUniquePtr< SFString > boundType;
64 
71  H3DUniquePtr< SFInt32 > maxTrianglesInLeaf;
72 
75 
76  protected:
77 
78  };
79 }
80 
81 #endif
Header file for H3DOptionNode.
Contains the SFInt32 field class.
Contains the SFString field class.
Specifies parameters to use for the tree of bounding primitives that are built for each X3DGeometryNo...
Definition: GeometryBoundTreeOptions.h:46
H3DUniquePtr< SFInt32 > maxTrianglesInLeaf
Specifies the maximum number of triangles that can be put in a leaf of the tree.
Definition: GeometryBoundTreeOptions.h:71
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: GeometryBoundTreeOptions.h:74
H3DUniquePtr< SFString > boundType
The boundType field specifies what type of bound primitives to use in the bounding tree.
Definition: GeometryBoundTreeOptions.h:63
This abstract node type indicates that the concrete nodes which are instantiated based on it may be u...
Definition: H3DOptionNode.h:41
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194