H3D API
2.4.1
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Header file for ImageTexture, X3D scene-graph node. More...
#include <H3D/X3DTexture2DNode.h>
#include <H3D/H3DImageLoaderNode.h>
#include <H3D/X3DUrlObject.h>
#include <H3D/MFNode.h>
#include <H3D/Scene.h>
Go to the source code of this file.
Classes | |
class | H3D::ImageTexture |
The ImageTexture node defines a texture map by specifying an image file and general parameters for mapping to geometry. More... | |
class | H3D::ImageTexture::CouldNotLoadImage |
CouldNotLoadImage is thrown when not any of the urls could be read with any of the image loaders in a ImageTexture. More... | |
class | H3D::ImageTexture::SFImage |
SFImage is overridden to update the value from the url and imageLoader fields of the ImageTexture. More... | |
struct | H3D::ImageTexture::SFImage::ThreadFuncData |
struct for storing input needed to the thread function More... | |
struct | H3D::ImageTexture::SFImage::CBData |
struct for storing input needed for the callback function. More... | |
struct | H3D::ImageTexture::SharedImage |
A shared texture. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for ImageTexture, X3D scene-graph node.