H3D API  2.4.1
Classes | Namespaces
ImageTexture.h File Reference

Header file for ImageTexture, X3D scene-graph node. More...

#include <H3D/X3DTexture2DNode.h>
#include <H3D/H3DImageLoaderNode.h>
#include <H3D/X3DUrlObject.h>
#include <H3D/MFNode.h>
#include <H3D/Scene.h>

Go to the source code of this file.

Classes

class  H3D::ImageTexture
 The ImageTexture node defines a texture map by specifying an image file and general parameters for mapping to geometry. More...
 
class  H3D::ImageTexture::CouldNotLoadImage
 CouldNotLoadImage is thrown when not any of the urls could be read with any of the image loaders in a ImageTexture. More...
 
class  H3D::ImageTexture::SFImage
 SFImage is overridden to update the value from the url and imageLoader fields of the ImageTexture. More...
 
struct  H3D::ImageTexture::SFImage::ThreadFuncData
 struct for storing input needed to the thread function More...
 
struct  H3D::ImageTexture::SFImage::CBData
 struct for storing input needed for the callback function. More...
 
struct  H3D::ImageTexture::SharedImage
 A shared texture. More...
 

Namespaces

 H3D
 H3D API namespace.
 

Detailed Description

Header file for ImageTexture, X3D scene-graph node.