29 #ifndef __POINTEMITTER_H__
30 #define __POINTEMITTER_H__
56 Inst< SFFloat > _speed = 0,
57 Inst< SFFloat > _variation = 0,
58 Inst< SFFloat > _mass = 0,
59 Inst< SFFloat > _surfaceArea = 0,
60 Inst< SFVec3f > _position = 0,
61 Inst< SFVec3f > _direction = 0 );
66 std::list< Particle > &particles );
Contains the SFVec3f field class.
Header file for X3DParticleEmitterNode, X3D scene-graph node.
The ParticleSystem node specifies a complete particle system.
Definition: ParticleSystem.h:184
The PointEmitter node is an emitter that generates particles from a specific point in space.
Definition: PointEmitter.h:51
H3DUniquePtr< SFVec3f > direction
The direction along which the particles are emitted.
Definition: PointEmitter.h:79
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: PointEmitter.h:82
H3DUniquePtr< SFVec3f > position
The position from which the particles are emitted.
Definition: PointEmitter.h:72
The X3DParticleEmitterNode abstract type represents any node that is an emitter of particles.
Definition: X3DParticleEmitterNode.h:76
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194