29 #ifndef __X3DMATERIALNODE_H__
30 #define __X3DMATERIALNODE_H__
46 Inst< SFNode> _metadata = 0 );
Header file for X3DAppearanceChildNode, X3D scene-graph node.
This is the base node type for the child nodes of the X3DAppearanceNode type.
Definition: X3DAppearanceChildNode.h:44
This is the base node type for all Material nodes.
Definition: X3DMaterialNode.h:41
virtual string defaultXMLContainerField()
Returns the default xml containerField attribute value.
Definition: X3DMaterialNode.h:57
virtual bool isTransparent()
This function checks the transparency field to determine if the material requires that the geometry i...
Definition: X3DMaterialNode.h:50
H3D API namespace.
Definition: Anchor.h:38