H3D API  2.4.1
X3DMaterialNode.h
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29 #ifndef __X3DMATERIALNODE_H__
30 #define __X3DMATERIALNODE_H__
31 
33 
34 namespace H3D {
35 
41  class H3DAPI_API X3DMaterialNode : public X3DAppearanceChildNode {
42  public:
43 
45  X3DMaterialNode( Inst< DisplayList > _displayList = 0,
46  Inst< SFNode> _metadata = 0 );
47 
50  virtual bool isTransparent() {
51  return false;
52  }
53 
57  virtual string defaultXMLContainerField() {
58  return "material";
59  }
60  };
61 }
62 
63 #endif
Header file for X3DAppearanceChildNode, X3D scene-graph node.
This is the base node type for the child nodes of the X3DAppearanceNode type.
Definition: X3DAppearanceChildNode.h:44
This is the base node type for all Material nodes.
Definition: X3DMaterialNode.h:41
virtual string defaultXMLContainerField()
Returns the default xml containerField attribute value.
Definition: X3DMaterialNode.h:57
virtual bool isTransparent()
This function checks the transparency field to determine if the material requires that the geometry i...
Definition: X3DMaterialNode.h:50
H3D API namespace.
Definition: Anchor.h:38