H3D API
2.4.1
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This file implements the SAX2 ContentHandler and ErrorHandler interfaces for parsing of XML X3D files and building a H3D scene graph from it. More...
#include <stack>
#include <list>
#include <H3D/Field.h>
#include <H3D/Node.h>
#include <H3D/DEFNodes.h>
#include <H3D/ProtoDeclaration.h>
#include <H3D/X3D.h>
#include <H3D/H3DScriptNode.h>
#include <H3DUtil/Exception.h>
#include <H3DUtil/AutoRef.h>
#include <H3DUtil/AutoPtrVector.h>
#include <xercesc/sax2/Attributes.hpp>
#include <xercesc/sax2/DefaultHandler.hpp>
#include <xercesc/sax/Locator.hpp>
#include <xercesc/sax2/XMLReaderFactory.hpp>
#include <xercesc/sax2/SAX2XMLReader.hpp>
Go to the source code of this file.
Classes | |
class | H3D::X3D::XMLParseError |
An exception for errors occuring while parsing an X3D XML file. More... | |
class | H3D::X3D::X3DSAX2Handlers |
This class implements the SAX2 ContentHandler and ErrorHandler interface in order to build an H3D scenegraph from a X3D XML file. More... | |
class | H3D::X3D::X3DSAX2Handlers::NodeElement |
Encapsulate a node with its XML containerField attribute. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
H3D::X3D | |
X3D namespace. | |
This file implements the SAX2 ContentHandler and ErrorHandler interfaces for parsing of XML X3D files and building a H3D scene graph from it.