29 #ifndef __X3DSOUNDNODE_H__
30 #define __X3DSOUNDNODE_H__
35 #include <OpenAL/al.h>
Header file for X3DChildNode, X3D scene-graph node.
This abstract node type indicates that the concrete nodes which are instantiated based on it may be u...
Definition: X3DChildNode.h:42
This abstract node type is the base for all Sound nodes.
Definition: X3DSoundNode.h:48
ALuint getALSourceId()
Get the OpenAL source id that is used for playing this source.
Definition: X3DSoundNode.h:55
H3D API namespace.
Definition: Anchor.h:38