H3D API
2.4.1
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Header file for X3DTextureNode, X3D abstract texture scene-graph node. More...
#include <H3D/X3DAppearanceChildNode.h>
#include <H3D/SFString.h>
#include <H3D/SFInt32.h>
#include <H3DUtil/Image.h>
#include <H3D/FieldTemplates.h>
#include "GL/glew.h"
Go to the source code of this file.
Classes | |
class | H3D::X3DTextureNode |
This abstract node type is the base type for all node types which specify sources for texture images. More... | |
class | H3D::X3DTextureNode::InvalidTextureDimensions |
Thrown by renderImage () if the dimensions of an image are invalid, e.g. More... | |
class | H3D::X3DTextureNode::OpenGLTextureError |
Thrown when an OpenGL error occurs while setting up the texture. More... | |
class | H3D::X3DTextureNode::glTexImageFunctionNotDefined |
Thrown when a subclass to X3DTextureNode calls renderImage without defining the glTexImage () function. More... | |
class | H3D::X3DTextureNode::UpdateSaveToURL |
A field used to execute the save to URL operation when the URL is set. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for X3DTextureNode, X3D abstract texture scene-graph node.