H3D API  2.4.1
X3DTextureTransform2DNode.h
Go to the documentation of this file.
1 // Copyright 2004-2019, SenseGraphics AB
3 //
4 // This file is part of H3D API.
5 //
6 // H3D API is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
10 //
11 // H3D API is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License
17 // along with H3D API; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // A commercial license is also available. Please contact us at
21 // www.sensegraphics.com for more information.
22 //
23 //
27 //
29 #ifndef __X3DTEXTURETRANSFORM2DNODE_H__
30 #define __X3DTEXTURETRANSFORM2DNODE_H__
31 
33 #include <H3D/SFVec2f.h>
34 #include <H3D/SFFloat.h>
35 
36 namespace H3D {
37 
46  public:
47 
49  X3DTextureTransform2DNode( Inst< DisplayList > _displayList = 0,
50  Inst< SFNode > _metadata = 0,
51  Inst< SFVec2f> _center = 0,
52  Inst< SFFloat> _rotation = 0,
53  Inst< SFVec2f> _scale = 0,
54  Inst< SFVec2f> _translation = 0 );
55 
63  H3DUniquePtr< SFVec2f > center;
64 
72  H3DUniquePtr< SFFloat > rotation;
73 
81  H3DUniquePtr< SFVec2f > scale;
82 
89  H3DUniquePtr< SFVec2f > translation;
90 
93  };
94 }
95 
96 #endif
Contains the SFFloat field class.
Contains the SFVec2f field class.
Header file for X3DTextureTransformNode, X3D scene-graph node.
<>
Definition: X3DTextureTransform2DNode.h:45
H3DUniquePtr< SFFloat > rotation
Specifies a rotation in radians of the texture coordinates about the center point after the scale has...
Definition: X3DTextureTransform2DNode.h:72
H3DUniquePtr< SFVec2f > scale
Specifies a scaling factor in S and T of the texture coordinates about the center point.
Definition: X3DTextureTransform2DNode.h:81
H3DUniquePtr< SFVec2f > center
The offset in texture coordinate space about which the rotation and scale fields are applied.
Definition: X3DTextureTransform2DNode.h:63
H3DUniquePtr< SFVec2f > translation
Specifies a translation of the texture coordinates.
Definition: X3DTextureTransform2DNode.h:89
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: X3DTextureTransform2DNode.h:92
This abstract node type is the base type for all node types which specify a transformation of texture...
Definition: X3DTextureTransformNode.h:40
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194