H3D API  2.4.1
H3D::TraverseInfo Member List

This is the complete list of members for H3D::TraverseInfo, including all inherited members.

addActiveLightNode(X3DLightNode *light, const Matrix4f &transform)H3D::TraverseInfo
addForceEffect(int device_index, HAPI::HAPIForceEffect *effect)H3D::TraverseInfo
addForceEffect(H3DHapticsDevice *hd, HAPI::HAPIForceEffect *effect)H3D::TraverseInfoinline
addForceEffectToAll(HAPI::HAPIForceEffect *effect)H3D::TraverseInfo
addHapticShape(int device_index, HAPI::HAPIHapticShape *shape)H3D::TraverseInfo
addHapticShape(H3DHapticsDevice *hd, HAPI::HAPIHapticShape *shape)H3D::TraverseInfoinline
addHapticShapeToAll(HAPI::HAPIHapticShape *shape)H3D::TraverseInfo
addPostTraverseCallback(CallbackFunc func, void *data)H3D::TraverseInfoinline
CallbackFunc typedefH3D::TraverseInfo
callPostTraverseCallbacks()H3D::TraverseInfo
deleteUserData(const string &key)H3D::TraverseInfoinline
disableGraphics()H3D::TraverseInfoinline
disableHaptics(int i=-1)H3D::TraverseInfoinline
enableGraphics()H3D::TraverseInfoinline
enableHaptics(int i=-1)H3D::TraverseInfoinline
getAccForwardMatrix()H3D::TraverseInfoinline
getAccInverseMatrix()H3D::TraverseInfoinline
getActiveLightNodes()H3D::TraverseInfo
getCurrentLayer()H3D::TraverseInfoinline
getCurrentSurface()H3D::TraverseInfoinline
getForceEffects(int device_index)H3D::TraverseInfoinline
getForceEffects(H3DHapticsDevice *hd)H3D::TraverseInfoinline
getGeometryCount(X3DGeometryNode *geom)H3D::TraverseInfoinline
getHapticsDeviceIndex(H3DHapticsDevice *hd)H3D::TraverseInfoinline
getHapticsDevices()H3D::TraverseInfoinline
getHapticsEnabled()H3D::TraverseInfoinline
getHapticShapes(int device_index)H3D::TraverseInfoinline
getHapticShapes(H3DHapticsDevice *hd)H3D::TraverseInfoinline
getMultiPassTransparency()H3D::TraverseInfoinline
getUserData(const string &key, void **data)H3D::TraverseInfoinline
graphicsEnabled()H3D::TraverseInfoinline
hapticsDisabledForAll()H3D::TraverseInfoinline
hapticsEnabled(unsigned int i=0)H3D::TraverseInfoinline
hapticsEnabledForAll()H3D::TraverseInfoinline
haveUserData(const string &key)H3D::TraverseInfoinline
initializeLayers(unsigned int nr_layers)H3D::TraverseInfoinline
LightVector typedefH3D::TraverseInfo
nrLayers()H3D::TraverseInfoinline
popMatrices()H3D::TraverseInfoinline
pushMatrices(const Matrix4f &forward, const Matrix4f &inverse)H3D::TraverseInfoinline
removeActiveLightNode(X3DLightNode *light, const Matrix4f &transform)H3D::TraverseInfo
setCurrentLayer(unsigned int layer)H3D::TraverseInfoinline
setCurrentSurface(H3DSurfaceNode *s)H3D::TraverseInfoinline
setHapticsEnabled(const vector< bool > &enabled)H3D::TraverseInfoinline
setMultiPassTransparency(bool b)H3D::TraverseInfoinline
setUserData(const string &key, void *data)H3D::TraverseInfoinline
TraverseInfo(const vector< H3DHapticsDevice * > &_haptics_devices)H3D::TraverseInfo