OpenSceneGraph
|
Block is a block that can be used to halt a thread that is waiting another thread to release it. More...
Public Member Functions | |
bool | block () |
bool | block (unsigned long timeout) |
void | release () |
void | reset () |
void | set (bool doRelease) |
Protected Attributes | |
Mutex | _mut |
Condition | _cond |
bool | _released |
Block is a block that can be used to halt a thread that is waiting another thread to release it.