|
|
typedef std::vector< VertexInfluence > | BoneToVertexList |
| |
|
typedef std::vector< BoneWeight > | BoneWeightList |
| |
|
typedef std::map< int, BoneWeightList > | VertexIndexToBoneWeightMap |
| |
|
typedef std::vector< UniqVertexSetToBoneSet > | UniqVertexSetToBoneSetList |
| |
|
|
const UniqVertexSetToBoneSetList & | getUniqVertexSetToBoneSetList () const |
| |
|
void | addVertexInfluence (const VertexInfluence &v) |
| |
|
void | buildVertex2BoneList () |
| |
|
void | buildUniqVertexSetToBoneSetList () |
| |
|
void | clear () |
| |
|
const VertexIndexToBoneWeightMap & | getVertexToBoneList () const |
| |
|
|
BoneToVertexList | _bone2Vertexes |
| |
|
VertexIndexToBoneWeightMap | _vertex2Bones |
| |
|
UniqVertexSetToBoneSetList | _uniqVertexSetToBoneSet |
| |
The documentation for this class was generated from the following file:
- /home/karlu20/private/installs/OpenSceneGraph/include/osgAnimation/VertexInfluence