OpenSceneGraph
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This is the complete list of members for osgFX::Technique, including all inherited members.
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
addObserver(Observer *observer) const | osg::Referenced | |
addPass(osg::StateSet *ss=0) | osgFX::Technique | protected |
define_passes()=0 | osgFX::Technique | protectedpure virtual |
deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
dirtyPasses() | osgFX::Technique | inlineprotected |
getDeleteHandler() | osg::Referenced | static |
getGlobalReferencedMutex() | osg::Referenced | static |
getNumPasses() const | osgFX::Technique | inline |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getOverrideChild(int) | osgFX::Technique | inlineprotectedvirtual |
getPassStateSet(int i) | osgFX::Technique | inline |
getPassStateSet(int i) const | osgFX::Technique | inline |
getRefMutex() const | osg::Referenced | inline |
getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
getRequiredExtensions(std::vector< std::string > &) const | osgFX::Technique | inlinevirtual |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
operator=(const Technique &) (defined in osgFX::Technique) | osgFX::Technique | inlineprotected |
operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() (defined in osg::Referenced) | osg::Referenced | |
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
removeObserver(Observer *observer) const | osg::Referenced | |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | virtual |
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
Technique() (defined in osgFX::Technique) | osgFX::Technique | |
Technique(const Technique &) (defined in osgFX::Technique) | osgFX::Technique | inlineprotected |
techniqueDescription() | osgFX::Technique | inlinevirtual |
techniqueName() | osgFX::Technique | inlinevirtual |
traverse(osg::NodeVisitor &nv, Effect *fx) | osgFX::Technique | inlinevirtual |
traverse_implementation(osg::NodeVisitor &nv, Effect *fx) | osgFX::Technique | protected |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
validate(osg::State &) const | osgFX::Technique | virtual |
~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |
~Technique() (defined in osgFX::Technique) | osgFX::Technique | inlineprotectedvirtual |