Base class for providing reference counted objects.
More...
Inherited by osg::ApplicationUsage, osg::ArrayDispatchers, osg::AttributeDispatch, osg::CullingSet, osg::CullSettings::ClampProjectionMatrixCallback, osg::DisplaySettings, osg::FrameStamp, osg::GeometryCostEstimator, osg::GLBufferObject, osg::GLBufferObjectManager, osg::GLBufferObjectSet, osg::GLExtensions, osg::GraphicsContext::ResizedCallback, osg::GraphicsContext::SwapCallback, osg::GraphicsContext::Traits, osg::GraphicsContext::WindowingSystemInterface, osg::GraphicsCostEstimator, osg::Image::DimensionsChangedCallback, osg::LineSegment, osg::NodeVisitor::DatabaseRequestHandler, osg::NodeVisitor::ImageRequestHandler, osg::NotifyHandler, osg::Object, osg::ObserverSet, osg::Operation [virtual]
, osg::OperationQueue, osg::OperationThread, osg::Program::PerContextProgram, osg::Program::ProgramObjects, osg::ProgramCostEstimator, osg::RefBlock [virtual]
, osg::RefBlockCount [virtual]
, osg::Shader::PerContextShader, osg::Shader::ShaderObjects, osg::State, osg::State::DynamicObjectRenderingCompletedCallback, osg::Stats, osg::TestResult, osg::Texture1D::SubloadCallback, osg::Texture2D::SubloadCallback, osg::Texture2DArray::SubloadCallback, osg::Texture3D::SubloadCallback, osg::Texture::TextureObject, osg::Texture::TextureObjectManager, osg::Texture::TextureObjectSet, osg::TextureBuffer::TextureBufferObject, osg::TextureCostEstimator, osg::TextureCubeMap::SubloadCallback, osg::TextureRectangle::SubloadCallback, osg::View::Slave::UpdateSlaveCallback [virtual]
, osgAnimation::ActionVisitor, osgAnimation::Channel, osgAnimation::KeyframeContainer, osgAnimation::Motion, osgAnimation::RigTransform, osgAnimation::Sampler, osgAnimation::Target, osgAnimation::TemplateCompositeSampler< VALUESAMPLERTYPE, TIMESAMPLERTYPE >, osgDB::AuthenticationDetails, osgDB::AuthenticationMap, osgDB::BaseCompressor, osgDB::DatabasePager::DatabaseRequest, osgDB::DatabasePager::DatabaseThread, osgDB::DatabasePager::PagedLODList, osgDB::DatabasePager::RequestQueue, osgDB::DeprecatedDotOsgWrapperManager, osgDB::DotOsgWrapper, osgDB::DynamicLibrary, osgDB::FileCache, osgDB::FileLocationCallback [virtual]
, osgDB::FindFileCallback [virtual]
, osgDB::FinishedObjectReadCallback, osgDB::ImageOptions::TexCoordRange, osgDB::ImagePager::ImageRequest, osgDB::ImagePager::ImageThread, osgDB::ImagePager::RequestQueue, osgDB::InputException, osgDB::InputIterator, osgDB::MethodObject, osgDB::ObjectCache, osgDB::ObjectWrapper, osgDB::ObjectWrapperManager, osgDB::OutputException, osgDB::OutputIterator, osgDB::ReaderWriterInfo, osgDB::ReadFileCallback [virtual]
, osgDB::Registry, osgDB::WriteFileCallback [virtual]
, osgDB::XmlNode, osgFX::Registry, osgFX::Technique, osgGA::AnimationPathManipulator::AnimationCompletedCallback [virtual]
, osgGA::CameraManipulator::CoordinateFrameCallback, osgGA::EventQueue, osgGA::PointerData, osgGA::StandardManipulator::AnimationData, osgManipulator::CommandManager, osgManipulator::Constraint, osgManipulator::MotionCommand, osgManipulator::Projector, osgPresentation::FilePathData [virtual]
, osgPresentation::HUDSettings, osgPresentation::LayerAttributes [virtual]
, osgPresentation::LayerCallback [virtual]
, osgPresentation::ObjectOperator, osgQt::GraphicsWindowQt::WindowData, osgShadow::ParallelSplitShadowMap::FragmentShaderGenerator, osgShadow::ViewDependentShadowMap::LightData, osgShadow::ViewDependentShadowMap::ShadowData, osgShadow::ViewDependentShadowMap::ViewDependentData, osgShadow::ViewDependentShadowTechnique::ViewData, osgSim::GeographicLocation, osgSim::ImpostorSpriteManager, osgSim::OverlayNode::OverlayData, osgSim::ScalarBar::ScalarPrinter, osgSim::ScalarsToColors, osgTerrain::GeometryPool, osgTerrain::GeometryTechnique::BufferData, osgTerrain::TerrainTile::TileLoadedCallback, osgTerrain::ValidDataOperator, osgText::Font::FontImplementation, osgText::Glyph3D, osgText::GlyphGeometry, osgUtil::CubeMapGenerator, osgUtil::CullVisitor::Identifier, osgUtil::DelaunayTriangulator, osgUtil::EdgeCollector::Edge, osgUtil::EdgeCollector::Edgeloop, osgUtil::EdgeCollector::Point, osgUtil::EdgeCollector::Triangle, osgUtil::IncrementalCompileOperation::CompileCompletedCallback [virtual]
, osgUtil::IncrementalCompileOperation::CompileOp, osgUtil::IncrementalCompileOperation::CompileSet, osgUtil::IntersectionVisitor::ReadCallback, osgUtil::Intersector, osgUtil::IntersectVisitor::IntersectState, osgUtil::Optimizer::IsOperationPermissibleForObjectCallback, osgUtil::Optimizer::TextureAtlasBuilder::Atlas, osgUtil::Optimizer::TextureAtlasBuilder::Source, osgUtil::RenderBin::DrawCallback, osgUtil::RenderBin::SortCallback, osgUtil::RenderLeaf, osgUtil::SceneView::ComputeStereoMatricesCallback, osgUtil::ShaderGenCache, osgUtil::Simplifier::ContinueSimplificationCallback, osgUtil::StateGraph, osgUtil::TangentSpaceGenerator, osgUtil::Tessellator, osgUtil::Tessellator::Prim, osgViewer::DepthPartitionSettings, osgViewer::GraphicsWindowCarbon::WindowData, osgViewer::GraphicsWindowCocoa::WindowData, osgViewer::GraphicsWindowIOS::WindowData, osgViewer::GraphicsWindowWin32::WindowData, osgViewer::GraphicsWindowX11::WindowData, osgViewer::OpenGLQuerySupport, osgViewer::Scene, osgViewer::ScreenCaptureHandler::CaptureOperation, osgVolume::TileData, osgVolume::VolumeScene::ViewData, osgWidget::Callback, osgWidget::CallbackInterface, and osgWidget::ScriptEngine.
|
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
|
void | deleteUsingDeleteHandler () const |
|
Base class for providing reference counted objects.
◆ addObserver()
void osg::Referenced::addObserver |
( |
Observer * |
observer | ) |
const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted.
◆ getDeleteHandler()
◆ getGlobalReferencedMutex()
◆ getObserverSet()
Get the ObserverSet if one is attached, otherwise return NULL.
◆ getOrCreateObserverSet()
ObserverSet* osg::Referenced::getOrCreateObserverSet |
( |
| ) |
const |
◆ getRefMutex()
Get the mutex used to ensure thread safety of ref()/unref().
◆ getThreadSafeReferenceCounting()
static bool osg::Referenced::getThreadSafeReferenceCounting |
( |
| ) |
|
|
static |
Get whether reference counting is active.
◆ getThreadSafeRefUnref()
bool osg::Referenced::getThreadSafeRefUnref |
( |
| ) |
const |
|
inline |
Get whether a mutex is used to ensure ref() and unref() are thread safe.
◆ ref()
int osg::Referenced::ref |
( |
| ) |
const |
|
inline |
Increment the reference count by one, indicating that this object has another pointer which is referencing it.
◆ referenceCount()
int osg::Referenced::referenceCount |
( |
| ) |
const |
|
inline |
Return the number of pointers currently referencing this object.
◆ removeObserver()
void osg::Referenced::removeObserver |
( |
Observer * |
observer | ) |
const |
Remove Observer that is observing this object.
◆ setDeleteHandler()
static void osg::Referenced::setDeleteHandler |
( |
DeleteHandler * |
handler | ) |
|
|
static |
Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.
◆ setThreadSafeReferenceCounting()
static void osg::Referenced::setThreadSafeReferenceCounting |
( |
bool |
enableThreadSafeReferenceCounting | ) |
|
|
static |
Set whether reference counting should use a mutex for thread safe reference counting.
◆ setThreadSafeRefUnref()
virtual void osg::Referenced::setThreadSafeRefUnref |
( |
bool |
threadSafe | ) |
|
|
virtual |
Set whether to use a mutex to ensure ref() and unref() are thread safe.
Reimplemented in osg::StateSet, osg::Node, osgText::Text, osgText::GlyphTexture, osg::Drawable, osgText::TextBase, osgText::Glyph3D, osgSim::OverlayNode::OverlayData, osgText::Font, osgText::GlyphGeometry, osg::Group, osg::Object, osgSim::OverlayNode, osgText::Text3D, osg::LightSource, osg::Program, and osg::TexGenNode.
◆ unref()
int osg::Referenced::unref |
( |
| ) |
const |
|
inline |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
If the reference count goes to zero, it is assumed that this object is no longer referenced and is automatically deleted.
◆ unref_nodelete()
int osg::Referenced::unref_nodelete |
( |
| ) |
const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
However, do not delete it, even if ref count goes to 0. Warning, unref_nodelete() should only be called if the user knows exactly who will be responsible for, one should prefer unref() over unref_nodelete() as the latter can lead to memory leaks.
The documentation for this class was generated from the following file:
- /home/karlu20/private/installs/OpenSceneGraph/include/osg/Referenced