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| DelaunayTriangulator (osg::Vec3Array *points, osg::Vec3Array *normals=0) |
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| DelaunayTriangulator (const DelaunayTriangulator ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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void | setInputPointArray (osg::Vec3Array *points) |
| Set the input point array. More...
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const osg::Vec3Array * | getInputPointArray () const |
| Get the const input point array. More...
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osg::Vec3Array * | getInputPointArray () |
| Get the input point array. More...
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void | setOutputNormalArray (osg::Vec3Array *normals) |
| Set the output normal array (optional). More...
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const osg::Vec3Array * | getOutputNormalArray () const |
| Get the const output normal array (optional). More...
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osg::Vec3Array * | getOutputNormalArray () |
| Get the output normal array (optional). More...
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void | addInputConstraint (DelaunayConstraint *dc) |
| Add an input constraint loop. More...
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bool | triangulate () |
| Start triangulation. More...
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const osg::DrawElementsUInt * | getTriangles () const |
| Get the generated primitive (call triangulate() first). More...
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osg::DrawElementsUInt * | getTriangles () |
| Get the generated primitive (call triangulate() first). More...
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void | removeInternalTriangles (DelaunayConstraint *constraint) |
| remove the triangles internal to the constraint loops. More...
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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bool | getThreadSafeRefUnref () const |
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
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OpenThreads::Mutex * | getRefMutex () const |
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
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