Smart pointer for handling referenced counted objects.
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| ref_ptr (T *ptr) |
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| ref_ptr (const ref_ptr &rp) |
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template<class Other > |
| ref_ptr (const ref_ptr< Other > &rp) |
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| ref_ptr (observer_ptr< T > &optr) |
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ref_ptr & | operator= (const ref_ptr &rp) |
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template<class Other > |
ref_ptr & | operator= (const ref_ptr< Other > &rp) |
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ref_ptr & | operator= (T *ptr) |
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| operator T* () const |
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bool | operator== (const ref_ptr &rp) const |
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bool | operator== (const T *ptr) const |
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bool | operator!= (const ref_ptr &rp) const |
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bool | operator!= (const T *ptr) const |
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bool | operator< (const ref_ptr &rp) const |
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| operator unspecified_bool_type () const |
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T & | operator* () const |
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T * | operator-> () const |
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T * | get () const |
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bool | operator! () const |
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bool | valid () const |
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T * | release () |
| release the pointer from ownership by this ref_ptr<>, decrementing the objects refencedCount() via unref_nodelete() to prevent the Object object from being deleted even if the reference count goes to zero. More...
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void | swap (ref_ptr &rp) |
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template<class Other > |
class | ref_ptr |
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bool | operator== (const T *ptr, const ref_ptr &rp) |
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bool | operator!= (const T *ptr, const ref_ptr &rp) |
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template<class T>
class osg::ref_ptr< T >
Smart pointer for handling referenced counted objects.
◆ release()
release the pointer from ownership by this ref_ptr<>, decrementing the objects refencedCount() via unref_nodelete() to prevent the Object object from being deleted even if the reference count goes to zero.
Use when using a local ref_ptr<> to an Object that you want to return from a function/method via a C pointer, whilst preventing the normal ref_ptr<> destructor from cleaning up the object. When using release() you are implicitly expecting other code to take over management of the object, otherwise a memory leak will result.
The documentation for this class was generated from the following file:
- /home/karlu20/private/installs/OpenSceneGraph/include/osg/ref_ptr