OpenSceneGraph
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Public Types | |
typedef VectorGLuint | vector_type |
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enum | Type { PrimitiveType, DrawArraysPrimitiveType, DrawArrayLengthsPrimitiveType, DrawElementsUBytePrimitiveType, DrawElementsUShortPrimitiveType, DrawElementsUIntPrimitiveType } |
enum | Mode { POINTS = GL_POINTS, LINES = GL_LINES, LINE_STRIP = GL_LINE_STRIP, LINE_LOOP = GL_LINE_LOOP, TRIANGLES = GL_TRIANGLES, TRIANGLE_STRIP = GL_TRIANGLE_STRIP, TRIANGLE_FAN = GL_TRIANGLE_FAN, QUADS = GL_QUADS, QUAD_STRIP = GL_QUAD_STRIP, POLYGON = GL_POLYGON, LINES_ADJACENCY = GL_LINES_ADJACENCY, LINE_STRIP_ADJACENCY = GL_LINE_STRIP_ADJACENCY, TRIANGLES_ADJACENCY = GL_TRIANGLES_ADJACENCY, TRIANGLE_STRIP_ADJACENCY = GL_TRIANGLE_STRIP_ADJACENCY, PATCHES = GL_PATCHES } |
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enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
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typedef vector_type::allocator_type | allocator_type |
typedef vector_type::value_type | value_type |
typedef vector_type::const_pointer | const_pointer |
typedef vector_type::pointer | pointer |
typedef vector_type::const_reference | const_reference |
typedef vector_type::reference | reference |
typedef vector_type::const_iterator | const_iterator |
typedef vector_type::iterator | iterator |
typedef vector_type::const_reverse_iterator | const_reverse_iterator |
typedef vector_type::reverse_iterator | reverse_iterator |
typedef vector_type::size_type | size_type |
typedef vector_type::difference_type | difference_type |
Public Member Functions | |
DrawElementsUInt (GLenum mode=0) | |
DrawElementsUInt (const DrawElementsUInt &array, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
DrawElementsUInt (GLenum mode, unsigned int no, const GLuint *ptr, int numInstances=0) | |
DrawElementsUInt (GLenum mode, unsigned int no) | |
template<class InputIterator > | |
DrawElementsUInt (GLenum mode, InputIterator first, InputIterator last) | |
virtual Object * | cloneType () const |
Clone the type of an object, with Object* return type. More... | |
virtual Object * | clone (const CopyOp ©op) const |
Clone an object, with Object* return type. More... | |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
return the name of the object's library. More... | |
virtual const char * | className () const |
return the name of the object's class type. More... | |
virtual const GLvoid * | getDataPointer () const |
virtual unsigned int | getTotalDataSize () const |
virtual bool | supportsBufferObject () const |
virtual void | draw (State &state, bool useVertexBufferObjects) const |
virtual void | accept (PrimitiveFunctor &functor) const |
virtual void | accept (PrimitiveIndexFunctor &functor) const |
virtual unsigned int | getNumIndices () const |
virtual unsigned int | index (unsigned int pos) const |
virtual void | offsetIndices (int offset) |
virtual GLenum | getDataType () |
virtual void | resizeElements (unsigned int numIndices) |
virtual void | reserveElements (unsigned int numIndices) |
virtual void | setElement (unsigned int i, unsigned int v) |
virtual unsigned int | getElement (unsigned int i) |
virtual void | addElement (unsigned int v) |
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DrawElements (Type primType=PrimitiveType, GLenum mode=0, int numInstances=0) | |
DrawElements (const DrawElements ©, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual DrawElements * | getDrawElements () |
virtual const DrawElements * | getDrawElements () const |
void | setElementBufferObject (osg::ElementBufferObject *ebo) |
Set the ElementBufferObject. More... | |
osg::ElementBufferObject * | getElementBufferObject () |
Get the ElementBufferObject. More... | |
const osg::ElementBufferObject * | getElementBufferObject () const |
Get the const ElementBufferObject. More... | |
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PrimitiveSet (Type primType=PrimitiveType, GLenum mode=0, int numInstances=0) | |
PrimitiveSet (const PrimitiveSet &prim, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Type | getType () const |
virtual osg::PrimitiveSet * | asPrimitiveSet () |
virtual const osg::PrimitiveSet * | asPrimitiveSet () const |
void | setNumInstances (int n) |
int | getNumInstances () const |
void | setMode (GLenum mode) |
GLenum | getMode () const |
virtual unsigned int | getNumPrimitives () const |
virtual void | computeRange () const |
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BufferData (const BufferData &bd, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. More... | |
virtual osg::Array * | asArray () |
virtual const osg::Array * | asArray () const |
virtual osg::Image * | asImage () |
virtual const osg::Image * | asImage () const |
void | setBufferObject (BufferObject *bufferObject) |
BufferObject * | getBufferObject () |
const BufferObject * | getBufferObject () const |
void | setBufferIndex (unsigned int index) |
unsigned int | getBufferIndex () const |
GLBufferObject * | getGLBufferObject (unsigned int contextID) const |
GLBufferObject * | getOrCreateGLBufferObject (unsigned int contextID) const |
void | setModifiedCallback (ModifiedCallback *md) |
ModifiedCallback * | getModifiedCallback () |
const ModifiedCallback * | getModifiedCallback () const |
void | dirty () |
Dirty the primitive, which increments the modified count, to force buffer objects to update. More... | |
void | setModifiedCount (unsigned int value) |
Set the modified count value. More... | |
unsigned int | getModifiedCount () const |
Get modified count value. More... | |
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
Resize any per context GLObject buffers to specified size. More... | |
void | releaseGLObjects (State *state=0) const |
If State is non-zero, this function releases OpenGL objects for the specified graphics context. More... | |
unsigned int | getNumClients () const |
void | addClient (osg::Object *) |
void | removeClient (osg::Object *) |
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Object () | |
Construct an object. More... | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More... | |
std::string | getCompoundClassName () const |
return the compound class name that combines the library name and class name. More... | |
virtual Node * | asNode () |
Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More... | |
virtual const Node * | asNode () const |
convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More... | |
virtual NodeVisitor * | asNodeVisitor () |
Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More... | |
virtual const NodeVisitor * | asNodeVisitor () const |
convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More... | |
virtual StateAttribute * | asStateAttribute () |
Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More... | |
virtual const StateAttribute * | asStateAttribute () const |
convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More... | |
virtual Uniform * | asUniform () |
Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More... | |
virtual const Uniform * | asUniform () const |
convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More... | |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
virtual void | setName (const std::string &name) |
Set the name of object using C++ style string. More... | |
void | setName (const char *name) |
Set the name of object using a C style string. More... | |
const std::string & | getName () const |
Get the name of object. More... | |
void | setDataVariance (DataVariance dv) |
Set the data variance of this object. More... | |
DataVariance | getDataVariance () const |
Get the data variance of this object. More... | |
virtual void | computeDataVariance () |
Compute the DataVariance based on an assessment of callback etc. More... | |
void | setUserDataContainer (osg::UserDataContainer *udc) |
set the UserDataContainer object. More... | |
template<class T > | |
void | setUserDataContainer (const ref_ptr< T > &udc) |
osg::UserDataContainer * | getUserDataContainer () |
get the UserDataContainer attached to this object. More... | |
const osg::UserDataContainer * | getUserDataContainer () const |
get the const UserDataContainer attached to this object. More... | |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More... | |
virtual void | setUserData (Referenced *obj) |
Set user data, data must be subclassed from Referenced to allow automatic memory handling. More... | |
template<class T > | |
void | setUserData (const ref_ptr< T > &ud) |
virtual Referenced * | getUserData () |
Get user data. More... | |
virtual const Referenced * | getUserData () const |
Get const user data. More... | |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More... | |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More... | |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
provide implementation of osg::Object::getUserValue(..) template | |
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Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
Get the mutex used to ensure thread safety of ref()/unref(). More... | |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
int | unref () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | unref_nodelete () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | referenceCount () const |
Return the number of pointers currently referencing this object. More... | |
ObserverSet * | getObserverSet () const |
Get the ObserverSet if one is attached, otherwise return NULL. More... | |
ObserverSet * | getOrCreateObserverSet () const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
void | addObserver (Observer *observer) const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
void | removeObserver (Observer *observer) const |
Remove Observer that is observing this object. More... | |
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MixinVector (size_type initial_size, const value_type &fill_value=value_type()) | |
template<class InputIterator > | |
MixinVector (InputIterator first, InputIterator last) | |
MixinVector (const vector_type &other) | |
MixinVector (const MixinVector &other) | |
MixinVector & | operator= (const vector_type &other) |
MixinVector & | operator= (const MixinVector &other) |
void | clear () |
void | resize (size_type new_size, const value_type &fill_value=value_type()) |
void | reserve (size_type new_capacity) |
void | swap (vector_type &other) |
void | swap (MixinVector &other) |
bool | empty () const |
size_type | size () const |
size_type | capacity () const |
size_type | max_size () const |
allocator_type | get_allocator () const |
const_iterator | begin () const |
iterator | begin () |
const_iterator | end () const |
iterator | end () |
const_reverse_iterator | rbegin () const |
reverse_iterator | rbegin () |
const_reverse_iterator | rend () const |
reverse_iterator | rend () |
const_reference | operator[] (size_type index) const |
reference | operator[] (size_type index) |
const_reference | at (size_type index) const |
reference | at (size_type index) |
void | assign (size_type count, const value_type &value) |
template<class Iter > | |
void | assign (Iter first, Iter last) |
void | push_back (const value_type &value) |
void | pop_back () |
iterator | erase (iterator where) |
iterator | erase (iterator first, iterator last) |
iterator | insert (iterator where, const value_type &value) |
template<class InputIterator > | |
void | insert (iterator where, InputIterator first, InputIterator last) |
void | insert (iterator where, size_type count, const value_type &value) |
const_reference | back () const |
reference | back () |
const_reference | front () const |
reference | front () |
vector_type & | asVector () |
const vector_type & | asVector () const |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
Set whether reference counting should use a mutex for thread safe reference counting. More... | |
static bool | getThreadSafeReferenceCounting () |
Get whether reference counting is active. More... | |
static void | setDeleteHandler (DeleteHandler *handler) |
Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
static DeleteHandler * | getDeleteHandler () |
Get a DeleteHandler. More... | |
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virtual | ~Object () |
Object destructor. More... | |
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void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
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Type | _primitiveType |
int | _numInstances |
GLenum | _mode |
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unsigned int | _modifiedCount |
unsigned int | _bufferIndex |
osg::ref_ptr< BufferObject > | _bufferObject |
osg::ref_ptr< ModifiedCallback > | _modifiedCallback |
unsigned int | _numClients |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
OpenThreads::Mutex * | _refMutex |
int | _refCount |
void * | _observerSet |
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inline |
mode | One of osg::PrimitiveSet::Mode. Determines the type of primitives used. |
no | Number of intended elements. This will be the size of the underlying vector. |
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inline |
no | Number of intended elements. This will be the size of the underlying vector. |
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inlinevirtual |
return the name of the object's class type.
Must be defined by derived classes.
Reimplemented from osg::PrimitiveSet.
Clone an object, with Object* return type.
Must be defined by derived classes.
Implements osg::Object.
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inlinevirtual |
Clone the type of an object, with Object* return type.
Must be defined by derived classes.
Implements osg::Object.
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inlinevirtual |
return the name of the object's library.
Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Reimplemented from osg::PrimitiveSet.