| OpenSceneGraph
    | 


| Public Types | |
| enum | Type { PrimitiveType, DrawArraysPrimitiveType, DrawArrayLengthsPrimitiveType, DrawElementsUBytePrimitiveType, DrawElementsUShortPrimitiveType, DrawElementsUIntPrimitiveType } | 
| enum | Mode { POINTS = GL_POINTS, LINES = GL_LINES, LINE_STRIP = GL_LINE_STRIP, LINE_LOOP = GL_LINE_LOOP, TRIANGLES = GL_TRIANGLES, TRIANGLE_STRIP = GL_TRIANGLE_STRIP, TRIANGLE_FAN = GL_TRIANGLE_FAN, QUADS = GL_QUADS, QUAD_STRIP = GL_QUAD_STRIP, POLYGON = GL_POLYGON, LINES_ADJACENCY = GL_LINES_ADJACENCY, LINE_STRIP_ADJACENCY = GL_LINE_STRIP_ADJACENCY, TRIANGLES_ADJACENCY = GL_TRIANGLES_ADJACENCY, TRIANGLE_STRIP_ADJACENCY = GL_TRIANGLE_STRIP_ADJACENCY, PATCHES = GL_PATCHES } | 
|  Public Types inherited from osg::Object | |
| enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } | 
| Public Member Functions | |
| PrimitiveSet (Type primType=PrimitiveType, GLenum mode=0, int numInstances=0) | |
| PrimitiveSet (const PrimitiveSet &prim, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| virtual bool | isSameKindAs (const Object *obj) const | 
| virtual const char * | libraryName () const | 
| return the name of the object's library.  More... | |
| virtual const char * | className () const | 
| return the name of the object's class type.  More... | |
| Type | getType () const | 
| virtual osg::PrimitiveSet * | asPrimitiveSet () | 
| virtual const osg::PrimitiveSet * | asPrimitiveSet () const | 
| virtual const GLvoid * | getDataPointer () const | 
| virtual unsigned int | getTotalDataSize () const | 
| virtual bool | supportsBufferObject () const | 
| virtual DrawElements * | getDrawElements () | 
| virtual const DrawElements * | getDrawElements () const | 
| void | setNumInstances (int n) | 
| int | getNumInstances () const | 
| void | setMode (GLenum mode) | 
| GLenum | getMode () const | 
| virtual void | draw (State &state, bool useVertexBufferObjects) const =0 | 
| virtual void | accept (PrimitiveFunctor &functor) const =0 | 
| virtual void | accept (PrimitiveIndexFunctor &functor) const =0 | 
| virtual unsigned int | index (unsigned int pos) const =0 | 
| virtual unsigned int | getNumIndices () const =0 | 
| virtual void | offsetIndices (int offset)=0 | 
| virtual unsigned int | getNumPrimitives () const | 
| virtual void | computeRange () const | 
|  Public Member Functions inherited from osg::BufferData | |
| BufferData (const BufferData &bd, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor using CopyOp to manage deep vs shallow copy.  More... | |
| virtual osg::Array * | asArray () | 
| virtual const osg::Array * | asArray () const | 
| virtual osg::Image * | asImage () | 
| virtual const osg::Image * | asImage () const | 
| void | setBufferObject (BufferObject *bufferObject) | 
| BufferObject * | getBufferObject () | 
| const BufferObject * | getBufferObject () const | 
| void | setBufferIndex (unsigned int index) | 
| unsigned int | getBufferIndex () const | 
| GLBufferObject * | getGLBufferObject (unsigned int contextID) const | 
| GLBufferObject * | getOrCreateGLBufferObject (unsigned int contextID) const | 
| void | setModifiedCallback (ModifiedCallback *md) | 
| ModifiedCallback * | getModifiedCallback () | 
| const ModifiedCallback * | getModifiedCallback () const | 
| void | dirty () | 
| Dirty the primitive, which increments the modified count, to force buffer objects to update.  More... | |
| void | setModifiedCount (unsigned int value) | 
| Set the modified count value.  More... | |
| unsigned int | getModifiedCount () const | 
| Get modified count value.  More... | |
| virtual void | resizeGLObjectBuffers (unsigned int maxSize) | 
| Resize any per context GLObject buffers to specified size.  More... | |
| void | releaseGLObjects (State *state=0) const | 
| If State is non-zero, this function releases OpenGL objects for the specified graphics context.  More... | |
| unsigned int | getNumClients () const | 
| void | addClient (osg::Object *) | 
| void | removeClient (osg::Object *) | 
|  Public Member Functions inherited from osg::Object | |
| Object () | |
| Construct an object.  More... | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data.  More... | |
| virtual Object * | cloneType () const =0 | 
| Clone the type of an object, with Object* return type.  More... | |
| virtual Object * | clone (const CopyOp &) const =0 | 
| Clone an object, with Object* return type.  More... | |
| std::string | getCompoundClassName () const | 
| return the compound class name that combines the library name and class name.  More... | |
| virtual Node * | asNode () | 
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0.  More... | |
| virtual const Node * | asNode () const | 
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0.  More... | |
| virtual NodeVisitor * | asNodeVisitor () | 
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0.  More... | |
| virtual const NodeVisitor * | asNodeVisitor () const | 
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0.  More... | |
| virtual StateAttribute * | asStateAttribute () | 
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0.  More... | |
| virtual const StateAttribute * | asStateAttribute () const | 
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0.  More... | |
| virtual Uniform * | asUniform () | 
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0.  More... | |
| virtual const Uniform * | asUniform () const | 
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0.  More... | |
| virtual void | setThreadSafeRefUnref (bool threadSafe) | 
| Set whether to use a mutex to ensure ref() and unref() are thread safe.  More... | |
| virtual void | setName (const std::string &name) | 
| Set the name of object using C++ style string.  More... | |
| void | setName (const char *name) | 
| Set the name of object using a C style string.  More... | |
| const std::string & | getName () const | 
| Get the name of object.  More... | |
| void | setDataVariance (DataVariance dv) | 
| Set the data variance of this object.  More... | |
| DataVariance | getDataVariance () const | 
| Get the data variance of this object.  More... | |
| virtual void | computeDataVariance () | 
| Compute the DataVariance based on an assessment of callback etc.  More... | |
| void | setUserDataContainer (osg::UserDataContainer *udc) | 
| set the UserDataContainer object.  More... | |
| template<class T > | |
| void | setUserDataContainer (const ref_ptr< T > &udc) | 
| osg::UserDataContainer * | getUserDataContainer () | 
| get the UserDataContainer attached to this object.  More... | |
| const osg::UserDataContainer * | getUserDataContainer () const | 
| get the const UserDataContainer attached to this object.  More... | |
| osg::UserDataContainer * | getOrCreateUserDataContainer () | 
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer.  More... | |
| virtual void | setUserData (Referenced *obj) | 
| Set user data, data must be subclassed from Referenced to allow automatic memory handling.  More... | |
| template<class T > | |
| void | setUserData (const ref_ptr< T > &ud) | 
| virtual Referenced * | getUserData () | 
| Get user data.  More... | |
| virtual const Referenced * | getUserData () const | 
| Get const user data.  More... | |
| template<typename T > | |
| bool | getUserValue (const std::string &name, T &value) const | 
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.  More... | |
| template<typename T > | |
| void | setUserValue (const std::string &name, const T &value) | 
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject.  More... | |
| template<typename T > | |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const | 
| provide implementation of osg::Object::getUserValue(..) template | |
|  Public Member Functions inherited from osg::Referenced | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) | 
| bool | getThreadSafeRefUnref () const | 
| Get whether a mutex is used to ensure ref() and unref() are thread safe.  More... | |
| bool | getThreadSafeRefUnref () const | 
| OpenThreads::Mutex * | getRefMutex () const | 
| Get the mutex used to ensure thread safety of ref()/unref().  More... | |
| OpenThreads::Mutex * | getRefMutex () const | 
| int | ref () const | 
| Increment the reference count by one, indicating that this object has another pointer which is referencing it.  More... | |
| int | unref () const | 
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.  More... | |
| int | unref_nodelete () const | 
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.  More... | |
| int | referenceCount () const | 
| Return the number of pointers currently referencing this object.  More... | |
| ObserverSet * | getObserverSet () const | 
| Get the ObserverSet if one is attached, otherwise return NULL.  More... | |
| ObserverSet * | getOrCreateObserverSet () const | 
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.  More... | |
| void | addObserver (Observer *observer) const | 
| Add a Observer that is observing this object, notify the Observer when this object gets deleted.  More... | |
| void | removeObserver (Observer *observer) const | 
| Remove Observer that is observing this object.  More... | |
| Protected Attributes | |
| Type | _primitiveType | 
| int | _numInstances | 
| GLenum | _mode | 
|  Protected Attributes inherited from osg::BufferData | |
| unsigned int | _modifiedCount | 
| unsigned int | _bufferIndex | 
| osg::ref_ptr< BufferObject > | _bufferObject | 
| osg::ref_ptr< ModifiedCallback > | _modifiedCallback | 
| unsigned int | _numClients | 
|  Protected Attributes inherited from osg::Object | |
| std::string | _name | 
| DataVariance | _dataVariance | 
| osg::UserDataContainer * | _userDataContainer | 
|  Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet | 
| OpenThreads::Atomic | _refCount | 
| OpenThreads::Mutex * | _refMutex | 
| int | _refCount | 
| void * | _observerSet | 
| Additional Inherited Members | |
|  Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () | 
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced.  More... | |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) | 
| Set whether reference counting should use a mutex for thread safe reference counting.  More... | |
| static bool | getThreadSafeReferenceCounting () | 
| Get whether reference counting is active.  More... | |
| static void | setDeleteHandler (DeleteHandler *handler) | 
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.  More... | |
| static DeleteHandler * | getDeleteHandler () | 
| Get a DeleteHandler.  More... | |
|  Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () | 
| Object destructor.  More... | |
|  Protected Member Functions inherited from osg::Referenced | |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const | 
| void | deleteUsingDeleteHandler () const | 
| 
 | inlinevirtual | 
return the name of the object's class type.
Must be defined by derived classes.
Reimplemented from osg::BufferData.
Reimplemented in osg::DrawElementsUInt, osg::DrawElementsUShort, osg::DrawElementsUByte, osg::DrawArrayLengths, and osg::DrawArrays.
| 
 | inlinevirtual | 
return the name of the object's library.
Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Reimplemented from osg::BufferData.
Reimplemented in osg::DrawElementsUInt, osg::DrawElementsUShort, osg::DrawElementsUByte, osg::DrawArrayLengths, and osg::DrawArrays.
 1.8.13
 1.8.13