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| TextureObjectManager (unsigned int contextID) |
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unsigned int | getContextID () const |
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void | setNumberActiveTextureObjects (unsigned int size) |
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unsigned int & | getNumberActiveTextureObjects () |
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unsigned int | getNumberActiveTextureObjects () const |
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void | setNumberOrphanedTextureObjects (unsigned int size) |
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unsigned int & | getNumberOrphanedTextureObjects () |
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unsigned int | getNumberOrphanedTextureObjects () const |
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void | setCurrTexturePoolSize (unsigned int size) |
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unsigned int & | getCurrTexturePoolSize () |
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unsigned int | getCurrTexturePoolSize () const |
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void | setMaxTexturePoolSize (unsigned int size) |
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unsigned int | getMaxTexturePoolSize () const |
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bool | hasSpace (unsigned int size) const |
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bool | makeSpace (unsigned int size) |
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osg::ref_ptr< TextureObject > | generateTextureObject (const Texture *texture, GLenum target) |
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osg::ref_ptr< TextureObject > | generateTextureObject (const Texture *texture, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) |
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void | handlePendingOrphandedTextureObjects () |
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void | deleteAllTextureObjects () |
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void | discardAllTextureObjects () |
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void | flushAllDeletedTextureObjects () |
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void | discardAllDeletedTextureObjects () |
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void | flushDeletedTextureObjects (double currentTime, double &availableTime) |
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void | releaseTextureObject (TextureObject *to) |
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TextureObjectSet * | getTextureObjectSet (const TextureProfile &profile) |
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void | newFrame (osg::FrameStamp *fs) |
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void | resetStats () |
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void | reportStats (std::ostream &out) |
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void | recomputeStats (std::ostream &out) const |
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bool | checkConsistency () const |
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unsigned int & | getFrameNumber () |
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unsigned int & | getNumberFrames () |
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unsigned int & | getNumberDeleted () |
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double & | getDeleteTime () |
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unsigned int & | getNumberGenerated () |
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double & | getGenerateTime () |
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unsigned int & | getNumberApplied () |
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double & | getApplyTime () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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bool | getThreadSafeRefUnref () const |
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
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OpenThreads::Mutex * | getRefMutex () const |
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
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