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| TextureProfile (GLenum target) |
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| TextureProfile (GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) |
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bool | operator< (const TextureProfile &rhs) const |
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bool | operator== (const TextureProfile &rhs) const |
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void | set (GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) |
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bool | match (GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) |
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void | computeSize () |
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GLenum | _target |
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GLint | _numMipmapLevels |
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GLenum | _internalFormat |
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GLsizei | _width |
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GLsizei | _height |
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GLsizei | _depth |
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GLint | _border |
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unsigned int | _size |
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The documentation for this struct was generated from the following file:
- /home/karlu20/private/installs/OpenSceneGraph/include/osg/Texture