Helper class for managing the dispatch to OpenGL of various attribute arrays such as stored in osg::Geometry.
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void | setState (osg::State *state) |
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void | reset () |
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void | setUseVertexAttribAlias (bool flag) |
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bool | getUseVertexAttribAlias () const |
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void | activate (unsigned int binding, AttributeDispatch *at) |
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void | activateVertexArray (osg::Array *array) |
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void | activateColorArray (osg::Array *array) |
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void | activateNormalArray (osg::Array *array) |
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void | activateSecondaryColorArray (osg::Array *array) |
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void | activateFogCoordArray (osg::Array *array) |
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void | activateTexCoordArray (unsigned int unit, osg::Array *array) |
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void | activateVertexAttribArray (unsigned int unit, osg::Array *array) |
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AttributeDispatch * | vertexDispatcher (Array *array) |
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AttributeDispatch * | normalDispatcher (Array *array) |
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AttributeDispatch * | colorDispatcher (Array *array) |
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AttributeDispatch * | secondaryColorDispatcher (Array *array) |
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AttributeDispatch * | fogCoordDispatcher (Array *array) |
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AttributeDispatch * | texCoordDispatcher (unsigned int unit, Array *array) |
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AttributeDispatch * | vertexAttribDispatcher (unsigned int unit, Array *array) |
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void | dispatch (unsigned int binding, unsigned int index) |
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bool | active (unsigned int binding) const |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| | Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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| bool | getThreadSafeRefUnref () const |
| | Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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bool | getThreadSafeRefUnref () const |
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| OpenThreads::Mutex * | getRefMutex () const |
| | Get the mutex used to ensure thread safety of ref()/unref(). More...
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OpenThreads::Mutex * | getRefMutex () const |
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| int | ref () const |
| | Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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| int | unref () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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| int | unref_nodelete () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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| int | referenceCount () const |
| | Return the number of pointers currently referencing this object. More...
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| ObserverSet * | getObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise return NULL. More...
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| ObserverSet * | getOrCreateObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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| void | addObserver (Observer *observer) const |
| | Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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| void | removeObserver (Observer *observer) const |
| | Remove Observer that is observing this object. More...
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Helper class for managing the dispatch to OpenGL of various attribute arrays such as stored in osg::Geometry.