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void | addDotOsgWrapper (DotOsgWrapper *wrapper) |
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void | removeDotOsgWrapper (DotOsgWrapper *wrapper) |
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osg::Object * | readObjectOfType (const osg::Object &compObj, Input &fr) |
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osg::Object * | readObjectOfType (const basic_type_wrapper &btw, Input &fr) |
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osg::Object * | readObject (Input &fr) |
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osg::Image * | readImage (Input &fr) |
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osg::Drawable * | readDrawable (Input &fr) |
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osg::Uniform * | readUniform (Input &fr) |
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osg::StateAttribute * | readStateAttribute (Input &fr) |
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osg::Node * | readNode (Input &fr) |
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osg::Shader * | readShader (Input &fr) |
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bool | writeObject (const osg::Object &obj, Output &fw) |
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bool | getLibraryFileNamesToTry (const std::string &name, FileNames &fileNames) |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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bool | getThreadSafeRefUnref () const |
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
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OpenThreads::Mutex * | getRefMutex () const |
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
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