OpenSceneGraph
osgGA::KeySwitchMatrixManipulator Member List

This is the complete list of members for osgGA::KeySwitchMatrixManipulator, including all inherited members.

_autoComputeHomePosition (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
_coordinateFrameCallback (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
_dataVariance (defined in osg::Object)osg::Objectprotected
_homeCenter (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
_homeEye (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
_homeUp (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
_intersectTraversalMask (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
_name (defined in osg::Object)osg::Objectprotected
_nestedCallback (defined in osg::Callback)osg::Callbackprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refMutex (defined in osg::Referenced)osg::Referencedmutableprotected
_userDataContainer (defined in osg::Object)osg::Objectprotected
addMatrixManipulator(int key, std::string name, CameraManipulator *cm)osgGA::KeySwitchMatrixManipulator
addNestedCallback(osg::Callback *nc) (defined in osg::Callback)osg::Callbackinline
addNumberedMatrixManipulator(CameraManipulator *cm)osgGA::KeySwitchMatrixManipulator
addObserver(Observer *observer) constosg::Referenced
asNode()osg::Objectinlinevirtual
asNode() constosg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() constosg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() constosg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() constosg::Objectinlinevirtual
Callback() (defined in osg::Callback)osg::Callbackinline
Callback(const Callback &cb, const CopyOp &copyop) (defined in osg::Callback)osg::Callbackinline
CameraManipulator() (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
CameraManipulator(const CameraManipulator &mm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY) (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
className() constosgGA::KeySwitchMatrixManipulatorinlinevirtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
computeDataVariance()osg::Objectinlinevirtual
computeHomePosition() (defined in osgGA::KeySwitchMatrixManipulator)osgGA::KeySwitchMatrixManipulatorvirtual
osgGA::CameraManipulator::computeHomePosition(const osg::Camera *camera=NULL, bool useBoundingBox=false)osgGA::CameraManipulatorvirtual
DataVariance enum name (defined in osg::Object)osg::Object
deleteUsingDeleteHandler() const (defined in osg::Referenced)osg::Referencedprotected
DYNAMIC enum value (defined in osg::Object)osg::Object
event(osg::NodeVisitor *nv, osg::Drawable *drawable)osgGA::EventHandlervirtual
EventCallback() (defined in osg::Drawable::EventCallback)osg::Drawable::EventCallbackinline
EventCallback(const EventCallback &, const CopyOp &) (defined in osg::Drawable::EventCallback)osg::Drawable::EventCallbackinline
EventHandler() (defined in osgGA::EventHandler)osgGA::EventHandlerinline
EventHandler(const EventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) (defined in osgGA::EventHandler)osgGA::EventHandlerinline
finishAnimation()osgGA::KeySwitchMatrixManipulatorvirtual
getAutoComputeHomePosition() constosgGA::CameraManipulatorinline
getCompoundClassName() constosg::Objectinline
getCoordinateFrame(const osg::Vec3d &position) constosgGA::CameraManipulatorinline
getCoordinateFrameCallback()osgGA::CameraManipulatorinline
getCoordinateFrameCallback() constosgGA::CameraManipulatorinline
getCurrentMatrixManipulator()osgGA::KeySwitchMatrixManipulatorinline
getCurrentMatrixManipulator() constosgGA::KeySwitchMatrixManipulatorinline
getDataVariance() constosg::Objectinline
getDeleteHandler()osg::Referencedstatic
getFrontVector(const osg::CoordinateFrame &cf) const (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorinline
getFusionDistanceMode() constosgGA::KeySwitchMatrixManipulatorinlinevirtual
getFusionDistanceValue() constosgGA::KeySwitchMatrixManipulatorinlinevirtual
getGlobalReferencedMutex()osg::Referencedstatic
getHomePosition(osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) constosgGA::CameraManipulatorinlinevirtual
getIntersectTraversalMask() constosgGA::CameraManipulatorinline
getInverseMatrix() constosgGA::KeySwitchMatrixManipulatorinlinevirtual
getKeyManipMap()osgGA::KeySwitchMatrixManipulatorinline
getKeyManipMap() constosgGA::KeySwitchMatrixManipulatorinline
getManipulatorName() const (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
getMatrix() constosgGA::KeySwitchMatrixManipulatorinlinevirtual
getMatrixManipulatorWithIndex(unsigned int key)osgGA::KeySwitchMatrixManipulator
getMatrixManipulatorWithIndex(unsigned int key) constosgGA::KeySwitchMatrixManipulator
getMatrixManipulatorWithKey(unsigned int key)osgGA::KeySwitchMatrixManipulator
getMatrixManipulatorWithKey(unsigned int key) constosgGA::KeySwitchMatrixManipulator
getName() constosg::Objectinline
getNestedCallback() (defined in osg::Callback)osg::Callbackinline
getNestedCallback() const (defined in osg::Callback)osg::Callbackinline
getNode() constosgGA::KeySwitchMatrixManipulatorinlinevirtual
getNode()osgGA::KeySwitchMatrixManipulatorinlinevirtual
getNumMatrixManipulators() const (defined in osgGA::KeySwitchMatrixManipulator)osgGA::KeySwitchMatrixManipulatorinline
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() constosg::Referencedinline
getRefMutex() const (defined in osg::Referenced)osg::Referencedinline
getSideVector(const osg::CoordinateFrame &cf) const (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() constosg::Referencedinline
getThreadSafeRefUnref() const (defined in osg::Referenced)osg::Referencedinline
getUpVector(const osg::CoordinateFrame &cf) const (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorinline
getUsage(osg::ApplicationUsage &usage) constosgGA::KeySwitchMatrixManipulatorvirtual
getUserData()osg::Objectvirtual
getUserData() constosg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() constosg::Objectinline
getUserValue(const std::string &name, T &value) constosg::Object
getUserValue(const std::string &name, T &value) constosg::Object
GUIEventHandler() (defined in osgGA::GUIEventHandler)osgGA::GUIEventHandlerinline
GUIEventHandler(const GUIEventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) (defined in osgGA::GUIEventHandler)osgGA::GUIEventHandlerinline
handle(const GUIEventAdapter &ea, GUIActionAdapter &us)osgGA::KeySwitchMatrixManipulatorvirtual
osgGA::CameraManipulator::handle(osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv)osgGA::CameraManipulatorinlinevirtual
osgGA::GUIEventHandler::handle(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)osgGA::GUIEventHandlerinlinevirtual
home(const GUIEventAdapter &ee, GUIActionAdapter &aa)osgGA::KeySwitchMatrixManipulatorvirtual
osgGA::CameraManipulator::home(double)osgGA::CameraManipulatorinlinevirtual
init(const GUIEventAdapter &ee, GUIActionAdapter &aa)osgGA::KeySwitchMatrixManipulatorinlinevirtual
isSameKindAs(const Object *) const (defined in osg::Object)osg::Objectinlinevirtual
KeyManipMap typedef (defined in osgGA::KeySwitchMatrixManipulator)osgGA::KeySwitchMatrixManipulator
libraryName() const =0osg::Objectpure virtual
META_Object(osgGA, GUIEventHandler) (defined in osgGA::GUIEventHandler)osgGA::GUIEventHandler
META_Object(osgGA, EventHandler) (defined in osgGA::EventHandler)osgGA::EventHandler
META_Object(osg, NodeCallback) (defined in osg::NodeCallback)osg::NodeCallback
META_Object(osg, Callback) (defined in osg::Callback)osg::Callback
META_Object(osg, EventCallback) (defined in osg::Drawable::EventCallback)osg::Drawable::EventCallback
NamedManipulator typedef (defined in osgGA::KeySwitchMatrixManipulator)osgGA::KeySwitchMatrixManipulator
NodeCallback() (defined in osg::NodeCallback)osg::NodeCallbackinline
NodeCallback(const NodeCallback &nc, const CopyOp &copyop) (defined in osg::NodeCallback)osg::NodeCallbackinline
Object()osg::Objectinline
Object(bool threadSafeRefUnref) (defined in osg::Object)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator()(osg::Node *node, osg::NodeVisitor *nv)osgGA::EventHandlervirtual
operator=(const Referenced &) (defined in osg::Referenced)osg::Referencedinline
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced() (defined in osg::Referenced)osg::Referenced
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced)osg::Referencedexplicit
Referenced(const Referenced &) (defined in osg::Referenced)osg::Referenced
releaseGLObjects(osg::State *=0) constosg::Objectinlinevirtual
removeNestedCallback(osg::Callback *nc) (defined in osg::Callback)osg::Callbackinline
removeObserver(Observer *observer) constosg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
run(osg::Object *object, osg::Object *data)osgGA::EventHandlerinlinevirtual
selectMatrixManipulator(unsigned int num) (defined in osgGA::KeySwitchMatrixManipulator)osgGA::KeySwitchMatrixManipulator
setAutoComputeHomePosition(bool flag)osgGA::KeySwitchMatrixManipulatorvirtual
setByInverseMatrix(const osg::Matrixd &matrix)osgGA::KeySwitchMatrixManipulatorinlinevirtual
setByMatrix(const osg::Matrixd &matrix)osgGA::KeySwitchMatrixManipulatorinlinevirtual
setCoordinateFrameCallback(CoordinateFrameCallback *cb)osgGA::KeySwitchMatrixManipulatorvirtual
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setHomePosition(const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false)osgGA::KeySwitchMatrixManipulatorvirtual
setIntersectTraversalMask(unsigned int mask)osgGA::CameraManipulatorinline
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setNestedCallback(osg::Callback *cb) (defined in osg::Callback)osg::Callbackinline
setNode(osg::Node *n)osgGA::KeySwitchMatrixManipulatorvirtual
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud) (defined in osg::Object)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc) (defined in osg::Object)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced)osg::Referencedprotected
STATIC enum value (defined in osg::Object)osg::Object
traverse(osg::Object *object, osg::Object *data)osg::Callback
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
UNSPECIFIED enum value (defined in osg::Object)osg::Object
updateCamera(osg::Camera &camera)osgGA::CameraManipulatorinlinevirtual
~Callback() (defined in osg::Callback)osg::Callbackinlineprotectedvirtual
~CameraManipulator() (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotectedvirtual
~GUIEventHandler() (defined in osgGA::GUIEventHandler)osgGA::GUIEventHandlerprotectedvirtual
~NodeCallback() (defined in osg::NodeCallback)osg::NodeCallbackinlineprotectedvirtual
~Object()osg::Objectprotectedvirtual
~Referenced() (defined in osg::Referenced)osg::Referencedprotectedvirtual