OpenSceneGraph
osgGA::StandardManipulator Member List

This is the complete list of members for osgGA::StandardManipulator, including all inherited members.

_allowThrow (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
_animationData (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
_autoComputeHomePosition (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
_coordinateFrameCallback (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
_dataVariance (defined in osg::Object)osg::Objectprotected
_delta_frame_timeosgGA::StandardManipulatorprotected
_flags (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
_ga_t0 (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
_ga_t1 (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
_homeCenter (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
_homeEye (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
_homeUp (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
_intersectTraversalMask (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
_last_frame_timeosgGA::StandardManipulatorprotected
_modelSize (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
_mouseCenterX (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
_mouseCenterY (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
_name (defined in osg::Object)osg::Objectprotected
_nestedCallback (defined in osg::Callback)osg::Callbackprotected
_node (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refMutex (defined in osg::Referenced)osg::Referencedmutableprotected
_relativeFlags (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
_thrown (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
_userDataContainer (defined in osg::Object)osg::Objectprotected
_verticalAxisFixed (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
addMouseEvent(const osgGA::GUIEventAdapter &ea) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
addNestedCallback(osg::Callback *nc) (defined in osg::Callback)osg::Callbackinline
addObserver(Observer *observer) constosg::Referenced
allocAnimationData() (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorinlineprotectedvirtual
allocateRelativeFlag() (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedstatic
applyAnimationStep(const double currentProgress, const double prevProgress) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
asNode()osg::Objectinlinevirtual
asNode() constosg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() constosg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() constosg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() constosg::Objectinlinevirtual
Callback() (defined in osg::Callback)osg::Callbackinline
Callback(const Callback &cb, const CopyOp &copyop) (defined in osg::Callback)osg::Callbackinline
CameraManipulator() (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
CameraManipulator(const CameraManipulator &mm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY) (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
centerMousePointer(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
className() constosgGA::StandardManipulatorinlinevirtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
COMPUTE_HOME_USING_BBOX enum value (defined in osgGA::StandardManipulator)osgGA::StandardManipulator
computeDataVariance()osg::Objectinlinevirtual
computeHomePosition(const osg::Camera *camera=NULL, bool useBoundingBox=false)osgGA::CameraManipulatorvirtual
DataVariance enum name (defined in osg::Object)osg::Object
DEFAULT_SETTINGS enum value (defined in osgGA::StandardManipulator)osgGA::StandardManipulator
deleteUsingDeleteHandler() const (defined in osg::Referenced)osg::Referencedprotected
DYNAMIC enum value (defined in osg::Object)osg::Object
event(osg::NodeVisitor *nv, osg::Drawable *drawable)osgGA::EventHandlervirtual
EventCallback() (defined in osg::Drawable::EventCallback)osg::Drawable::EventCallbackinline
EventCallback(const EventCallback &, const CopyOp &) (defined in osg::Drawable::EventCallback)osg::Drawable::EventCallbackinline
EventHandler() (defined in osgGA::EventHandler)osgGA::EventHandlerinline
EventHandler(const EventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) (defined in osgGA::EventHandler)osgGA::EventHandlerinline
finishAnimation()osgGA::StandardManipulatorvirtual
fixVerticalAxis(osg::Quat &rotation, const osg::Vec3d &localUp, bool disallowFlipOver) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedstatic
fixVerticalAxis(osg::Vec3d &eye, osg::Quat &rotation, bool disallowFlipOver) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
fixVerticalAxis(const osg::Vec3d &forward, const osg::Vec3d &up, osg::Vec3d &newUp, const osg::Vec3d &localUp, bool disallowFlipOver) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedstatic
flushMouseEventStack() (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
getAllowThrow() constosgGA::StandardManipulatorinline
getAnimationTime() const (defined in osgGA::StandardManipulator)osgGA::StandardManipulator
getAutoComputeHomePosition() constosgGA::CameraManipulatorinline
getCompoundClassName() constosg::Objectinline
getCoordinateFrame(const osg::Vec3d &position) constosgGA::CameraManipulatorinline
getCoordinateFrameCallback()osgGA::CameraManipulatorinline
getCoordinateFrameCallback() constosgGA::CameraManipulatorinline
getDataVariance() constosg::Objectinline
getDeleteHandler()osg::Referencedstatic
getFrontVector(const osg::CoordinateFrame &cf) const (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorinline
getFusionDistanceMode() constosgGA::CameraManipulatorinlinevirtual
getFusionDistanceValue() constosgGA::CameraManipulatorinlinevirtual
getGlobalReferencedMutex()osg::Referencedstatic
getHomePosition(osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) constosgGA::CameraManipulatorinlinevirtual
getIntersectTraversalMask() constosgGA::CameraManipulatorinline
getInverseMatrix() const =0osgGA::CameraManipulatorpure virtual
getManipulatorName() const (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotected
getMatrix() const =0osgGA::CameraManipulatorpure virtual
getName() constosg::Objectinline
getNestedCallback() (defined in osg::Callback)osg::Callbackinline
getNestedCallback() const (defined in osg::Callback)osg::Callbackinline
getNode() constosgGA::StandardManipulatorvirtual
getNode()osgGA::StandardManipulatorvirtual
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() constosg::Referencedinline
getRefMutex() const (defined in osg::Referenced)osg::Referencedinline
getRelativeFlag(int index) const (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorinlineprotected
getSideVector(const osg::CoordinateFrame &cf) const (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() constosg::Referencedinline
getThreadSafeRefUnref() const (defined in osg::Referenced)osg::Referencedinline
getThrowScale(const double eventTimeDelta) const (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotected
getTransformation(osg::Vec3d &eye, osg::Quat &rotation) const =0osgGA::StandardManipulatorpure virtual
getTransformation(osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const =0osgGA::StandardManipulatorpure virtual
getUpVector(const osg::CoordinateFrame &cf) const (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorinline
getUsage(osg::ApplicationUsage &usage) constosgGA::StandardManipulatorvirtual
getUserData()osg::Objectvirtual
getUserData() constosg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() constosg::Objectinline
getUserValue(const std::string &name, T &value) constosg::Object
getUserValue(const std::string &name, T &value) constosg::Object
getVerticalAxisFixed() constosgGA::StandardManipulatorinline
GUIEventHandler() (defined in osgGA::GUIEventHandler)osgGA::GUIEventHandlerinline
GUIEventHandler(const GUIEventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) (defined in osgGA::GUIEventHandler)osgGA::GUIEventHandlerinline
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorvirtual
osgGA::CameraManipulator::handle(osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv)osgGA::CameraManipulatorinlinevirtual
osgGA::GUIEventHandler::handle(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)osgGA::GUIEventHandlerinlinevirtual
handleFrame(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
handleKeyDown(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
handleKeyUp(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
handleMouseDeltaMovement(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
handleMouseDrag(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
handleMouseMove(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
handleMousePush(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
handleMouseRelease(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
handleMouseWheel(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
handleResize(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorvirtual
home(double)osgGA::StandardManipulatorvirtual
init(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorvirtual
isAnimating() const (defined in osgGA::StandardManipulator)osgGA::StandardManipulator
isMouseMoving() const (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
isSameKindAs(const Object *) const (defined in osg::Object)osg::Objectinlinevirtual
libraryName() const =0osg::Objectpure virtual
META_Object(osgGA, GUIEventHandler) (defined in osgGA::GUIEventHandler)osgGA::GUIEventHandler
META_Object(osgGA, EventHandler) (defined in osgGA::EventHandler)osgGA::EventHandler
META_Object(osg, NodeCallback) (defined in osg::NodeCallback)osg::NodeCallback
META_Object(osg, Callback) (defined in osg::Callback)osg::Callback
META_Object(osg, EventCallback) (defined in osg::Drawable::EventCallback)osg::Drawable::EventCallback
NodeCallback() (defined in osg::NodeCallback)osg::NodeCallbackinline
NodeCallback(const NodeCallback &nc, const CopyOp &copyop) (defined in osg::NodeCallback)osg::NodeCallbackinline
numRelativeFlagsAllocated (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedstatic
Object()osg::Objectinline
Object(bool threadSafeRefUnref) (defined in osg::Object)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator()(osg::Node *node, osg::NodeVisitor *nv)osgGA::EventHandlervirtual
operator=(const Referenced &) (defined in osg::Referenced)osg::Referencedinline
performAnimationMovement(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
performMouseDeltaMovement(const float dx, const float dy) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
performMovement() (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
performMovementLeftMouseButton(const double eventTimeDelta, const double dx, const double dy) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
performMovementMiddleMouseButton(const double eventTimeDelta, const double dx, const double dy) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
performMovementRightMouseButton(const double eventTimeDelta, const double dx, const double dy) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
PROCESS_MOUSE_WHEEL enum value (defined in osgGA::StandardManipulator)osgGA::StandardManipulator
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced() (defined in osg::Referenced)osg::Referenced
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced)osg::Referencedexplicit
Referenced(const Referenced &) (defined in osg::Referenced)osg::Referenced
releaseGLObjects(osg::State *=0) constosg::Objectinlinevirtual
removeNestedCallback(osg::Callback *nc) (defined in osg::Callback)osg::Callbackinline
removeObserver(Observer *observer) constosg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
rotateYawPitch(osg::Quat &rotation, const double yaw, const double pitch, const osg::Vec3d &localUp=osg::Vec3d(0., 0., 0.)) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedstatic
run(osg::Object *object, osg::Object *data)osgGA::EventHandlerinlinevirtual
SET_CENTER_ON_WHEEL_FORWARD_MOVEMENT enum value (defined in osgGA::StandardManipulator)osgGA::StandardManipulator
setAllowThrow(bool allowThrow) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorvirtual
setAnimationTime(const double t) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorvirtual
setAutoComputeHomePosition(bool flag)osgGA::CameraManipulatorinlinevirtual
setByInverseMatrix(const osg::Matrixd &matrix)=0osgGA::CameraManipulatorpure virtual
setByMatrix(const osg::Matrixd &matrix)=0osgGA::CameraManipulatorpure virtual
setCenterByMousePointerIntersection(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
setCoordinateFrameCallback(CoordinateFrameCallback *cb)osgGA::CameraManipulatorinlinevirtual
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setHomePosition(const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false)osgGA::CameraManipulatorinlinevirtual
setIntersectTraversalMask(unsigned int mask)osgGA::CameraManipulatorinline
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setNestedCallback(osg::Callback *cb) (defined in osg::Callback)osg::Callbackinline
setNode(osg::Node *)osgGA::StandardManipulatorvirtual
setRelativeFlag(int index, bool value) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorinlineprotected
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setTransformation(const osg::Vec3d &eye, const osg::Quat &rotation)=0osgGA::StandardManipulatorpure virtual
setTransformation(const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up)=0osgGA::StandardManipulatorpure virtual
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud) (defined in osg::Object)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc) (defined in osg::Object)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
setVerticalAxisFixed(bool value) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorvirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced)osg::Referencedprotected
StandardManipulator(int flags=DEFAULT_SETTINGS) (defined in osgGA::StandardManipulator)osgGA::StandardManipulator
StandardManipulator(const StandardManipulator &m, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY) (defined in osgGA::StandardManipulator)osgGA::StandardManipulator
startAnimationByMousePointerIntersection(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) (defined in osgGA::StandardManipulator)osgGA::StandardManipulatorprotectedvirtual
STATIC enum value (defined in osg::Object)osg::Object
traverse(osg::Object *object, osg::Object *data)osg::Callback
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
UNSPECIFIED enum value (defined in osg::Object)osg::Object
UPDATE_MODEL_SIZE enum value (defined in osgGA::StandardManipulator)osgGA::StandardManipulator
updateCamera(osg::Camera &camera)osgGA::CameraManipulatorinlinevirtual
UserInteractionFlags enum name (defined in osgGA::StandardManipulator)osgGA::StandardManipulator
~Callback() (defined in osg::Callback)osg::Callbackinlineprotectedvirtual
~CameraManipulator() (defined in osgGA::CameraManipulator)osgGA::CameraManipulatorprotectedvirtual
~GUIEventHandler() (defined in osgGA::GUIEventHandler)osgGA::GUIEventHandlerprotectedvirtual
~NodeCallback() (defined in osg::NodeCallback)osg::NodeCallbackinlineprotectedvirtual
~Object()osg::Objectprotectedvirtual
~Referenced() (defined in osg::Referenced)osg::Referencedprotectedvirtual