OpenSceneGraph
osgShadow::ParallelSplitShadowMap Member List

This is the complete list of members for osgShadow::ParallelSplitShadowMap, including all inherited members.

_dataVariance (defined in osg::Object)osg::Objectprotected
_dirty (defined in osgShadow::ShadowTechnique)osgShadow::ShadowTechniqueprotected
_name (defined in osg::Object)osg::Objectprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_PSSMShadowSplitTextureMap (defined in osgShadow::ParallelSplitShadowMap)osgShadow::ParallelSplitShadowMapprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refMutex (defined in osg::Referenced)osg::Referencedmutableprotected
_shadowedScene (defined in osgShadow::ShadowTechnique)osgShadow::ShadowTechniqueprotected
_userDataContainer (defined in osg::Object)osg::Objectprotected
addObserver(Observer *observer) constosg::Referenced
asNode()osg::Objectinlinevirtual
asNode() constosg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() constosg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() constosg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() constosg::Objectinlinevirtual
className() const =0osg::Objectpure virtual
cleanSceneGraph()osgShadow::ParallelSplitShadowMapvirtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
computeDataVariance()osg::Objectinlinevirtual
computeOrthogonalVector(const osg::Vec3 &direction) const (defined in osgShadow::ShadowTechnique)osgShadow::ShadowTechniqueprotected
cull(osgUtil::CullVisitor &cv)osgShadow::ParallelSplitShadowMapvirtual
DataVariance enum name (defined in osg::Object)osg::Object
deleteUsingDeleteHandler() const (defined in osg::Referenced)osg::Referencedprotected
dirty()osgShadow::ShadowTechniqueinlinevirtual
DYNAMIC enum value (defined in osg::Object)osg::Object
enableShadowGLSLFiltering(bool filtering=true)osgShadow::ParallelSplitShadowMapinline
getAmbientBias() constosgShadow::ParallelSplitShadowMapinline
getCompoundClassName() constosg::Objectinline
getDataVariance() constosg::Objectinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getMaxFarDistance() constosgShadow::ParallelSplitShadowMapinline
getMinNearDistanceForSplits() constosgShadow::ParallelSplitShadowMapinline
getMoveVCamBehindRCamFactor() constosgShadow::ParallelSplitShadowMapinline
getName() constosg::Objectinline
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getOrCreateUserDataContainer()osg::Object
getPolygonOffset() constosgShadow::ParallelSplitShadowMapinline
getRefMutex() constosg::Referencedinline
getRefMutex() const (defined in osg::Referenced)osg::Referencedinline
getShadowedScene() (defined in osgShadow::ShadowTechnique)osgShadow::ShadowTechniqueinline
getShadowedScene() const (defined in osgShadow::ShadowTechnique)osgShadow::ShadowTechniqueinline
getSplitCalculationMode() constosgShadow::ParallelSplitShadowMapinline
getTextureResolution() constosgShadow::ParallelSplitShadowMapinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() constosg::Referencedinline
getThreadSafeRefUnref() const (defined in osg::Referenced)osg::Referencedinline
getUserData()osg::Objectvirtual
getUserData() constosg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() constosg::Objectinline
getUserLight() constosgShadow::ParallelSplitShadowMapinline
getUserValue(const std::string &name, T &value) constosg::Object
getUserValue(const std::string &name, T &value) constosg::Object
init()osgShadow::ParallelSplitShadowMapvirtual
isSameKindAs(const Object *) const (defined in osg::Object)osg::Objectinlinevirtual
libraryName() const =0osg::Objectpure virtual
META_Object(osgShadow, ParallelSplitShadowMap) (defined in osgShadow::ParallelSplitShadowMap)osgShadow::ParallelSplitShadowMap
META_Object(osgShadow, ShadowTechnique) (defined in osgShadow::ShadowTechnique)osgShadow::ShadowTechnique
Object()osg::Objectinline
Object(bool threadSafeRefUnref) (defined in osg::Object)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator=(const Referenced &) (defined in osg::Referenced)osg::Referencedinline
ParallelSplitShadowMap(osg::Geode **debugGroup=NULL, int icountplanes=3) (defined in osgShadow::ParallelSplitShadowMap)osgShadow::ParallelSplitShadowMap
ParallelSplitShadowMap(const ParallelSplitShadowMap &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) (defined in osgShadow::ParallelSplitShadowMap)osgShadow::ParallelSplitShadowMap
PSSMShadowSplitTextureMap typedef (defined in osgShadow::ParallelSplitShadowMap)osgShadow::ParallelSplitShadowMapprotected
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced() (defined in osg::Referenced)osg::Referenced
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced)osg::Referencedexplicit
Referenced(const Referenced &) (defined in osg::Referenced)osg::Referenced
releaseGLObjects(osg::State *=0) constosg::Objectinlinevirtual
removeObserver(Observer *observer) constosg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
setAmbientBias(const osg::Vec2 &ambientBias)osgShadow::ParallelSplitShadowMap
setDataVariance(DataVariance dv)osg::Objectinline
setDebugColorOn()osgShadow::ParallelSplitShadowMapinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setFragmentShaderGenerator(FragmentShaderGenerator *fsw)osgShadow::ParallelSplitShadowMapinline
setMaxFarDistance(double farDist)osgShadow::ParallelSplitShadowMapinline
setMinNearDistanceForSplits(double nd)osgShadow::ParallelSplitShadowMapinline
setMoveVCamBehindRCamFactor(double distFactor)osgShadow::ParallelSplitShadowMapinline
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setPolygonOffset(const osg::Vec2f &p)osgShadow::ParallelSplitShadowMapinline
setSplitCalculationMode(SplitCalcMode scm=SPLIT_EXP)osgShadow::ParallelSplitShadowMapinline
setTextureResolution(unsigned int resolution)osgShadow::ParallelSplitShadowMapinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud) (defined in osg::Object)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc) (defined in osg::Object)osg::Objectinline
setUserLight(osg::Light *light)osgShadow::ParallelSplitShadowMapinline
setUserValue(const std::string &name, const T &value)osg::Object
ShadowTechnique() (defined in osgShadow::ShadowTechnique)osgShadow::ShadowTechnique
ShadowTechnique(const ShadowTechnique &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY) (defined in osgShadow::ShadowTechnique)osgShadow::ShadowTechnique
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced)osg::Referencedprotected
SPLIT_EXP enum value (defined in osgShadow::ParallelSplitShadowMap)osgShadow::ParallelSplitShadowMap
SPLIT_LINEAR enum value (defined in osgShadow::ParallelSplitShadowMap)osgShadow::ParallelSplitShadowMap
SplitCalcMode enum name (defined in osgShadow::ParallelSplitShadowMap)osgShadow::ParallelSplitShadowMap
STATIC enum value (defined in osg::Object)osg::Object
traverse(osg::NodeVisitor &nv) (defined in osgShadow::ShadowTechnique)osgShadow::ShadowTechniquevirtual
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
UNSPECIFIED enum value (defined in osg::Object)osg::Object
update(osg::NodeVisitor &nv)osgShadow::ParallelSplitShadowMapvirtual
~Object()osg::Objectprotectedvirtual
~ParallelSplitShadowMap() (defined in osgShadow::ParallelSplitShadowMap)osgShadow::ParallelSplitShadowMapinlineprotectedvirtual
~Referenced() (defined in osg::Referenced)osg::Referencedprotectedvirtual
~ShadowTechnique() (defined in osgShadow::ShadowTechnique)osgShadow::ShadowTechniqueprotectedvirtual