_dataVariance (defined in osg::Object) | osg::Object | protected |
_dirty (defined in osgShadow::ShadowTechnique) | osgShadow::ShadowTechnique | protected |
_name (defined in osg::Object) | osg::Object | protected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_PSSMShadowSplitTextureMap (defined in osgShadow::ParallelSplitShadowMap) | osgShadow::ParallelSplitShadowMap | protected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_shadowedScene (defined in osgShadow::ShadowTechnique) | osgShadow::ShadowTechnique | protected |
_userDataContainer (defined in osg::Object) | osg::Object | protected |
addObserver(Observer *observer) const | osg::Referenced | |
asNode() | osg::Object | inlinevirtual |
asNode() const | osg::Object | inlinevirtual |
asNodeVisitor() | osg::Object | inlinevirtual |
asNodeVisitor() const | osg::Object | inlinevirtual |
asStateAttribute() | osg::Object | inlinevirtual |
asStateAttribute() const | osg::Object | inlinevirtual |
asUniform() | osg::Object | inlinevirtual |
asUniform() const | osg::Object | inlinevirtual |
className() const =0 | osg::Object | pure virtual |
cleanSceneGraph() | osgShadow::ParallelSplitShadowMap | virtual |
clone(const CopyOp &) const =0 | osg::Object | pure virtual |
cloneType() const =0 | osg::Object | pure virtual |
computeDataVariance() | osg::Object | inlinevirtual |
computeOrthogonalVector(const osg::Vec3 &direction) const (defined in osgShadow::ShadowTechnique) | osgShadow::ShadowTechnique | protected |
cull(osgUtil::CullVisitor &cv) | osgShadow::ParallelSplitShadowMap | virtual |
DataVariance enum name (defined in osg::Object) | osg::Object | |
deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
dirty() | osgShadow::ShadowTechnique | inlinevirtual |
DYNAMIC enum value (defined in osg::Object) | osg::Object | |
enableShadowGLSLFiltering(bool filtering=true) | osgShadow::ParallelSplitShadowMap | inline |
getAmbientBias() const | osgShadow::ParallelSplitShadowMap | inline |
getCompoundClassName() const | osg::Object | inline |
getDataVariance() const | osg::Object | inline |
getDeleteHandler() | osg::Referenced | static |
getGlobalReferencedMutex() | osg::Referenced | static |
getMaxFarDistance() const | osgShadow::ParallelSplitShadowMap | inline |
getMinNearDistanceForSplits() const | osgShadow::ParallelSplitShadowMap | inline |
getMoveVCamBehindRCamFactor() const | osgShadow::ParallelSplitShadowMap | inline |
getName() const | osg::Object | inline |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getOrCreateUserDataContainer() | osg::Object | |
getPolygonOffset() const | osgShadow::ParallelSplitShadowMap | inline |
getRefMutex() const | osg::Referenced | inline |
getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
getShadowedScene() (defined in osgShadow::ShadowTechnique) | osgShadow::ShadowTechnique | inline |
getShadowedScene() const (defined in osgShadow::ShadowTechnique) | osgShadow::ShadowTechnique | inline |
getSplitCalculationMode() const | osgShadow::ParallelSplitShadowMap | inline |
getTextureResolution() const | osgShadow::ParallelSplitShadowMap | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
getUserData() | osg::Object | virtual |
getUserData() const | osg::Object | virtual |
getUserDataContainer() | osg::Object | inline |
getUserDataContainer() const | osg::Object | inline |
getUserLight() const | osgShadow::ParallelSplitShadowMap | inline |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getUserValue(const std::string &name, T &value) const | osg::Object | |
init() | osgShadow::ParallelSplitShadowMap | virtual |
isSameKindAs(const Object *) const (defined in osg::Object) | osg::Object | inlinevirtual |
libraryName() const =0 | osg::Object | pure virtual |
META_Object(osgShadow, ParallelSplitShadowMap) (defined in osgShadow::ParallelSplitShadowMap) | osgShadow::ParallelSplitShadowMap | |
META_Object(osgShadow, ShadowTechnique) (defined in osgShadow::ShadowTechnique) | osgShadow::ShadowTechnique | |
Object() | osg::Object | inline |
Object(bool threadSafeRefUnref) (defined in osg::Object) | osg::Object | inlineexplicit |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
ParallelSplitShadowMap(osg::Geode **debugGroup=NULL, int icountplanes=3) (defined in osgShadow::ParallelSplitShadowMap) | osgShadow::ParallelSplitShadowMap | |
ParallelSplitShadowMap(const ParallelSplitShadowMap &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) (defined in osgShadow::ParallelSplitShadowMap) | osgShadow::ParallelSplitShadowMap | |
PSSMShadowSplitTextureMap typedef (defined in osgShadow::ParallelSplitShadowMap) | osgShadow::ParallelSplitShadowMap | protected |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() (defined in osg::Referenced) | osg::Referenced | |
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
releaseGLObjects(osg::State *=0) const | osg::Object | inlinevirtual |
removeObserver(Observer *observer) const | osg::Referenced | |
resizeGLObjectBuffers(unsigned int) | osg::Object | inlinevirtual |
setAmbientBias(const osg::Vec2 &ambientBias) | osgShadow::ParallelSplitShadowMap | |
setDataVariance(DataVariance dv) | osg::Object | inline |
setDebugColorOn() | osgShadow::ParallelSplitShadowMap | inline |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setFragmentShaderGenerator(FragmentShaderGenerator *fsw) | osgShadow::ParallelSplitShadowMap | inline |
setMaxFarDistance(double farDist) | osgShadow::ParallelSplitShadowMap | inline |
setMinNearDistanceForSplits(double nd) | osgShadow::ParallelSplitShadowMap | inline |
setMoveVCamBehindRCamFactor(double distFactor) | osgShadow::ParallelSplitShadowMap | inline |
setName(const std::string &name) | osg::Object | inlinevirtual |
setName(const char *name) | osg::Object | inline |
setPolygonOffset(const osg::Vec2f &p) | osgShadow::ParallelSplitShadowMap | inline |
setSplitCalculationMode(SplitCalcMode scm=SPLIT_EXP) | osgShadow::ParallelSplitShadowMap | inline |
setTextureResolution(unsigned int resolution) | osgShadow::ParallelSplitShadowMap | inline |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual |
setUserData(Referenced *obj) | osg::Object | virtual |
setUserData(const ref_ptr< T > &ud) (defined in osg::Object) | osg::Object | inline |
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object | |
setUserDataContainer(const ref_ptr< T > &udc) (defined in osg::Object) | osg::Object | inline |
setUserLight(osg::Light *light) | osgShadow::ParallelSplitShadowMap | inline |
setUserValue(const std::string &name, const T &value) | osg::Object | |
ShadowTechnique() (defined in osgShadow::ShadowTechnique) | osgShadow::ShadowTechnique | |
ShadowTechnique(const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) (defined in osgShadow::ShadowTechnique) | osgShadow::ShadowTechnique | |
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
SPLIT_EXP enum value (defined in osgShadow::ParallelSplitShadowMap) | osgShadow::ParallelSplitShadowMap | |
SPLIT_LINEAR enum value (defined in osgShadow::ParallelSplitShadowMap) | osgShadow::ParallelSplitShadowMap | |
SplitCalcMode enum name (defined in osgShadow::ParallelSplitShadowMap) | osgShadow::ParallelSplitShadowMap | |
STATIC enum value (defined in osg::Object) | osg::Object | |
traverse(osg::NodeVisitor &nv) (defined in osgShadow::ShadowTechnique) | osgShadow::ShadowTechnique | virtual |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value (defined in osg::Object) | osg::Object | |
update(osg::NodeVisitor &nv) | osgShadow::ParallelSplitShadowMap | virtual |
~Object() | osg::Object | protectedvirtual |
~ParallelSplitShadowMap() (defined in osgShadow::ParallelSplitShadowMap) | osgShadow::ParallelSplitShadowMap | inlineprotectedvirtual |
~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |
~ShadowTechnique() (defined in osgShadow::ShadowTechnique) | osgShadow::ShadowTechnique | protectedvirtual |