OpenSceneGraph
|
This is the complete list of members for osgSim::LightPointSystem, including all inherited members.
_animationState (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | protected |
_dataVariance (defined in osg::Object) | osg::Object | protected |
_intensity (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | protected |
_name (defined in osg::Object) | osg::Object | protected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_userDataContainer (defined in osg::Object) | osg::Object | protected |
addObserver(Observer *observer) const | osg::Referenced | |
ANIMATION_OFF enum value (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | |
ANIMATION_ON enum value (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | |
ANIMATION_RANDOM enum value (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | |
AnimationState enum name (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | |
asNode() | osg::Object | inlinevirtual |
asNode() const | osg::Object | inlinevirtual |
asNodeVisitor() | osg::Object | inlinevirtual |
asNodeVisitor() const | osg::Object | inlinevirtual |
asStateAttribute() | osg::Object | inlinevirtual |
asStateAttribute() const | osg::Object | inlinevirtual |
asUniform() | osg::Object | inlinevirtual |
asUniform() const | osg::Object | inlinevirtual |
className() const =0 | osg::Object | pure virtual |
clone(const CopyOp &) const =0 | osg::Object | pure virtual |
cloneType() const =0 | osg::Object | pure virtual |
computeDataVariance() | osg::Object | inlinevirtual |
DataVariance enum name (defined in osg::Object) | osg::Object | |
deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
DYNAMIC enum value (defined in osg::Object) | osg::Object | |
getAnimationState() const (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | inline |
getCompoundClassName() const | osg::Object | inline |
getDataVariance() const | osg::Object | inline |
getDeleteHandler() | osg::Referenced | static |
getGlobalReferencedMutex() | osg::Referenced | static |
getIntensity() const (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | inline |
getName() const | osg::Object | inline |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getOrCreateUserDataContainer() | osg::Object | |
getRefMutex() const | osg::Referenced | inline |
getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
getUserData() | osg::Object | virtual |
getUserData() const | osg::Object | virtual |
getUserDataContainer() | osg::Object | inline |
getUserDataContainer() const | osg::Object | inline |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getUserValue(const std::string &name, T &value) const | osg::Object | |
isSameKindAs(const Object *) const (defined in osg::Object) | osg::Object | inlinevirtual |
libraryName() const =0 | osg::Object | pure virtual |
LightPointSystem() (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | inline |
LightPointSystem(const LightPointSystem &lps, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgSim::LightPointSystem | inline |
META_Object(osgSim, LightPointSystem) (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | |
Object() | osg::Object | inline |
Object(bool threadSafeRefUnref) (defined in osg::Object) | osg::Object | inlineexplicit |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() (defined in osg::Referenced) | osg::Referenced | |
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
releaseGLObjects(osg::State *=0) const | osg::Object | inlinevirtual |
removeObserver(Observer *observer) const | osg::Referenced | |
resizeGLObjectBuffers(unsigned int) | osg::Object | inlinevirtual |
setAnimationState(LightPointSystem::AnimationState state) (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | inline |
setDataVariance(DataVariance dv) | osg::Object | inline |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setIntensity(float intensity) (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | inline |
setName(const std::string &name) | osg::Object | inlinevirtual |
setName(const char *name) | osg::Object | inline |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual |
setUserData(Referenced *obj) | osg::Object | virtual |
setUserData(const ref_ptr< T > &ud) (defined in osg::Object) | osg::Object | inline |
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object | |
setUserDataContainer(const ref_ptr< T > &udc) (defined in osg::Object) | osg::Object | inline |
setUserValue(const std::string &name, const T &value) | osg::Object | |
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
STATIC enum value (defined in osg::Object) | osg::Object | |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value (defined in osg::Object) | osg::Object | |
~LightPointSystem() (defined in osgSim::LightPointSystem) | osgSim::LightPointSystem | inlineprotected |
~Object() | osg::Object | protectedvirtual |
~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |