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void | SetNoiseFrequency (int frequency) |
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double | noise1 (double arg) |
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double | noise2 (double vec[2]) |
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double | noise3 (double vec[3]) |
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void | normalize2 (double vec[2]) |
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void | normalize3 (double vec[3]) |
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double | PerlinNoise1D (double x, double alpha, double beta, int n) |
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double | PerlinNoise2D (double x, double y, double alpha, double beta, int n) |
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double | PerlinNoise3D (double x, double y, double z, double alpha, double beta, int n) |
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osg::Image * | create3DNoiseImage (int texSize) |
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osg::Texture3D * | create3DNoiseTexture (int texSize) |
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int | p [MAXB+MAXB+2] |
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double | g3 [MAXB+MAXB+2][3] |
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double | g2 [MAXB+MAXB+2][2] |
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double | g1 [MAXB+MAXB+2] |
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int | start |
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int | B |
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int | BM |
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The documentation for this class was generated from the following file:
- /home/karlu20/private/installs/OpenSceneGraph/include/osgUtil/PerlinNoise