OpenSceneGraph
osg::GLBufferObject Member List

This is the complete list of members for osg::GLBufferObject, including all inherited members.

_allocatedSize (defined in osg::GLBufferObject)osg::GLBufferObjectprotected
_bufferEntries (defined in osg::GLBufferObject)osg::GLBufferObjectprotected
_bufferObject (defined in osg::GLBufferObject)osg::GLBufferObjectprotected
_contextID (defined in osg::GLBufferObject)osg::GLBufferObjectprotected
_dirty (defined in osg::GLBufferObject)osg::GLBufferObjectprotected
_extensions (defined in osg::GLBufferObject)osg::GLBufferObject
_frameLastUsed (defined in osg::GLBufferObject)osg::GLBufferObject
_glObjectID (defined in osg::GLBufferObject)osg::GLBufferObjectprotected
_next (defined in osg::GLBufferObject)osg::GLBufferObject
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_previous (defined in osg::GLBufferObject)osg::GLBufferObject
_profile (defined in osg::GLBufferObject)osg::GLBufferObjectprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refMutex (defined in osg::Referenced)osg::Referencedmutableprotected
_set (defined in osg::GLBufferObject)osg::GLBufferObject
addObserver(Observer *observer) constosg::Referenced
assign(BufferObject *bufferObject) (defined in osg::GLBufferObject)osg::GLBufferObject
bindBuffer() (defined in osg::GLBufferObject)osg::GLBufferObjectinline
BufferEntries typedef (defined in osg::GLBufferObject)osg::GLBufferObjectprotected
clear() (defined in osg::GLBufferObject)osg::GLBufferObject
compileBuffer() (defined in osg::GLBufferObject)osg::GLBufferObject
computeBufferAlignment(unsigned int pos, unsigned int bufferAlignment) const (defined in osg::GLBufferObject)osg::GLBufferObjectinlineprotected
createGLBufferObject(unsigned int contextID, const BufferObject *bufferObject) (defined in osg::GLBufferObject)osg::GLBufferObjectstatic
deleteAllBufferObjects(unsigned int contextID) (defined in osg::GLBufferObject)osg::GLBufferObjectstatic
deleteGLObject() (defined in osg::GLBufferObject)osg::GLBufferObject
deleteUsingDeleteHandler() const (defined in osg::Referenced)osg::Referencedprotected
dirty() (defined in osg::GLBufferObject)osg::GLBufferObjectinline
discardAllBufferObjects(unsigned int contextID) (defined in osg::GLBufferObject)osg::GLBufferObjectstatic
discardAllDeletedBufferObjects(unsigned int contextID) (defined in osg::GLBufferObject)osg::GLBufferObjectstatic
flushAllDeletedBufferObjects(unsigned int contextID) (defined in osg::GLBufferObject)osg::GLBufferObjectstatic
flushDeletedBufferObjects(unsigned int contextID, double currentTime, double &availbleTime) (defined in osg::GLBufferObject)osg::GLBufferObjectstatic
getBufferObject() (defined in osg::GLBufferObject)osg::GLBufferObjectinline
getContextID() const (defined in osg::GLBufferObject)osg::GLBufferObjectinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getGLObjectID() (defined in osg::GLBufferObject)osg::GLBufferObjectinline
getGLObjectID() const (defined in osg::GLBufferObject)osg::GLBufferObjectinline
getObserverSet() constosg::Referencedinline
getOffset(unsigned int i) const (defined in osg::GLBufferObject)osg::GLBufferObjectinline
getOrCreateObserverSet() constosg::Referenced
getProfile() const (defined in osg::GLBufferObject)osg::GLBufferObjectinline
getRefMutex() constosg::Referencedinline
getRefMutex() const (defined in osg::Referenced)osg::Referencedinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() constosg::Referencedinline
getThreadSafeRefUnref() const (defined in osg::Referenced)osg::Referencedinline
GLBufferObject(unsigned int contextID, BufferObject *bufferObject, unsigned int glObjectID=0) (defined in osg::GLBufferObject)osg::GLBufferObject
hasAllBufferDataBeenRead() const (defined in osg::GLBufferObject)osg::GLBufferObject
isDirty() const (defined in osg::GLBufferObject)osg::GLBufferObjectinline
isPBOSupported() const (defined in osg::GLBufferObject)osg::GLBufferObjectinline
operator=(const Referenced &) (defined in osg::Referenced)osg::Referencedinline
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced() (defined in osg::Referenced)osg::Referenced
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced)osg::Referencedexplicit
Referenced(const Referenced &) (defined in osg::Referenced)osg::Referenced
releaseGLBufferObject(unsigned int contextID, GLBufferObject *to) (defined in osg::GLBufferObject)osg::GLBufferObjectstatic
removeObserver(Observer *observer) constosg::Referenced
setBufferDataHasBeenRead(const osg::BufferData *bd) (defined in osg::GLBufferObject)osg::GLBufferObject
setBufferObject(BufferObject *bufferObject) (defined in osg::GLBufferObject)osg::GLBufferObject
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setProfile(const BufferObjectProfile &profile) (defined in osg::GLBufferObject)osg::GLBufferObjectinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced)osg::Referencedprotected
unbindBuffer() (defined in osg::GLBufferObject)osg::GLBufferObjectinline
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
~GLBufferObject() (defined in osg::GLBufferObject)osg::GLBufferObjectprotectedvirtual
~Referenced() (defined in osg::Referenced)osg::Referencedprotectedvirtual