OpenSceneGraph
osg::GLBufferObjectSet Member List

This is the complete list of members for osg::GLBufferObjectSet, including all inherited members.

_contextID (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetprotected
_head (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetprotected
_mutex (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetprotected
_numOfGLBufferObjects (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_orphanedGLBufferObjects (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetprotected
_parent (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetprotected
_pendingOrphanedGLBufferObjects (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetprotected
_profile (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refMutex (defined in osg::Referenced)osg::Referencedmutableprotected
_tail (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetprotected
addObserver(Observer *observer) constosg::Referenced
addToBack(GLBufferObject *to) (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
checkConsistency() const (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
computeNumGLBufferObjectsInList() const (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
deleteAllGLBufferObjects() (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
deleteUsingDeleteHandler() const (defined in osg::Referenced)osg::Referencedprotected
discardAllDeletedGLBufferObjects() (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
discardAllGLBufferObjects() (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
flushAllDeletedGLBufferObjects() (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
flushDeletedGLBufferObjects(double currentTime, double &availableTime) (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getNumOfGLBufferObjects() const (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetinline
getNumOrphans() const (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetinline
getNumPendingOrphans() const (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetinline
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getParent() (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetinline
getProfile() const (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetinline
getRefMutex() constosg::Referencedinline
getRefMutex() const (defined in osg::Referenced)osg::Referencedinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() constosg::Referencedinline
getThreadSafeRefUnref() const (defined in osg::Referenced)osg::Referencedinline
GLBufferObjectSet(GLBufferObjectManager *parent, const BufferObjectProfile &profile) (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
handlePendingOrphandedGLBufferObjects() (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
makeSpace(unsigned int &size) (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
moveToBack(GLBufferObject *to) (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
moveToSet(GLBufferObject *to, GLBufferObjectSet *set) (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
operator=(const Referenced &) (defined in osg::Referenced)osg::Referencedinline
orphan(GLBufferObject *to) (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced() (defined in osg::Referenced)osg::Referenced
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced)osg::Referencedexplicit
Referenced(const Referenced &) (defined in osg::Referenced)osg::Referenced
remove(GLBufferObject *to) (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
removeObserver(Observer *observer) constosg::Referenced
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced)osg::Referencedprotected
size() const (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetinline
takeFromOrphans(BufferObject *bufferObject) (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
takeOrGenerate(BufferObject *bufferObject) (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSet
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
~GLBufferObjectSet() (defined in osg::GLBufferObjectSet)osg::GLBufferObjectSetprotectedvirtual
~Referenced() (defined in osg::Referenced)osg::Referencedprotectedvirtual