OpenSceneGraph
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This is the complete list of members for osg::GLBufferObjectSet, including all inherited members.
_contextID (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | protected |
_head (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | protected |
_mutex (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | protected |
_numOfGLBufferObjects (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | protected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_orphanedGLBufferObjects (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | protected |
_parent (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | protected |
_pendingOrphanedGLBufferObjects (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | protected |
_profile (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | protected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_tail (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | protected |
addObserver(Observer *observer) const | osg::Referenced | |
addToBack(GLBufferObject *to) (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
checkConsistency() const (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
computeNumGLBufferObjectsInList() const (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
deleteAllGLBufferObjects() (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
discardAllDeletedGLBufferObjects() (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
discardAllGLBufferObjects() (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
flushAllDeletedGLBufferObjects() (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
flushDeletedGLBufferObjects(double currentTime, double &availableTime) (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
getDeleteHandler() | osg::Referenced | static |
getGlobalReferencedMutex() | osg::Referenced | static |
getNumOfGLBufferObjects() const (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | inline |
getNumOrphans() const (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | inline |
getNumPendingOrphans() const (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | inline |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getParent() (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | inline |
getProfile() const (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | inline |
getRefMutex() const | osg::Referenced | inline |
getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
GLBufferObjectSet(GLBufferObjectManager *parent, const BufferObjectProfile &profile) (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
handlePendingOrphandedGLBufferObjects() (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
makeSpace(unsigned int &size) (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
moveToBack(GLBufferObject *to) (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
moveToSet(GLBufferObject *to, GLBufferObjectSet *set) (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
orphan(GLBufferObject *to) (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() (defined in osg::Referenced) | osg::Referenced | |
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
remove(GLBufferObject *to) (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
removeObserver(Observer *observer) const | osg::Referenced | |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | virtual |
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
size() const (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | inline |
takeFromOrphans(BufferObject *bufferObject) (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
takeOrGenerate(BufferObject *bufferObject) (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
~GLBufferObjectSet() (defined in osg::GLBufferObjectSet) | osg::GLBufferObjectSet | protectedvirtual |
~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |