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OpenSceneGraph
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This is the complete list of members for osg::State, including all inherited members.
| _abortRenderingPtr (defined in osg::State) | osg::State | protected |
| _arrayDispatchers (defined in osg::State) | osg::State | protected |
| _attributeBindingList (defined in osg::State) | osg::State | protected |
| _attributeMap (defined in osg::State) | osg::State | protected |
| _checkGLErrors (defined in osg::State) | osg::State | protected |
| _colorAlias (defined in osg::State) | osg::State | protected |
| _colorArray (defined in osg::State) | osg::State | protected |
| _completeDynamicObjectRenderingCallback (defined in osg::State) | osg::State | protected |
| _contextID (defined in osg::State) | osg::State | protected |
| _currentActiveTextureUnit (defined in osg::State) | osg::State | protected |
| _currentClientActiveTextureUnit (defined in osg::State) | osg::State | protected |
| _currentEBO (defined in osg::State) | osg::State | protected |
| _currentPBO (defined in osg::State) | osg::State | protected |
| _currentShaderCompositionProgram (defined in osg::State) | osg::State | protected |
| _currentShaderCompositionUniformList (defined in osg::State) | osg::State | protected |
| _currentVBO (defined in osg::State) | osg::State | protected |
| _defineMap (defined in osg::State) | osg::State | protected |
| _displaySettings (defined in osg::State) | osg::State | protected |
| _dynamicObjectCount (defined in osg::State) | osg::State | protected |
| _extensionMap (defined in osg::State) | osg::State | |
| _extensionProcsInitialized (defined in osg::State) | osg::State | protected |
| _fogArray (defined in osg::State) | osg::State | protected |
| _fogCoordAlias (defined in osg::State) | osg::State | protected |
| _frameStamp (defined in osg::State) | osg::State | protected |
| _glActiveTexture (defined in osg::State) | osg::State | protected |
| _glBeginEndAdapter (defined in osg::State) | osg::State | protected |
| _glBindBuffer (defined in osg::State) | osg::State | protected |
| _glClientActiveTexture (defined in osg::State) | osg::State | protected |
| _glDisableVertexAttribArray (defined in osg::State) | osg::State | protected |
| _glDrawArraysInstanced (defined in osg::State) | osg::State | protected |
| _glDrawElementsInstanced (defined in osg::State) | osg::State | protected |
| _glEnableVertexAttribArray (defined in osg::State) | osg::State | protected |
| _glExtensions (defined in osg::State) | osg::State | protected |
| _glFogCoordPointer (defined in osg::State) | osg::State | protected |
| _glMaxTextureCoords (defined in osg::State) | osg::State | protected |
| _glMaxTextureUnits (defined in osg::State) | osg::State | protected |
| _glMultiTexCoord4f (defined in osg::State) | osg::State | protected |
| _glSecondaryColorPointer (defined in osg::State) | osg::State | protected |
| _glVertexAttrib4f (defined in osg::State) | osg::State | protected |
| _glVertexAttrib4fv (defined in osg::State) | osg::State | protected |
| _glVertexAttribIPointer (defined in osg::State) | osg::State | protected |
| _glVertexAttribLPointer (defined in osg::State) | osg::State | protected |
| _glVertexAttribPointer (defined in osg::State) | osg::State | protected |
| _gpuTick (defined in osg::State) | osg::State | protected |
| _gpuTimestamp (defined in osg::State) | osg::State | protected |
| _graphicsContext (defined in osg::State) | osg::State | protected |
| _graphicsCostEstimator (defined in osg::State) | osg::State | protected |
| _identity (defined in osg::State) | osg::State | protected |
| _initialInverseViewMatrix (defined in osg::State) | osg::State | protected |
| _initialViewMatrix (defined in osg::State) | osg::State | protected |
| _isFogCoordSupported (defined in osg::State) | osg::State | mutableprotected |
| _isFogCoordSupportResolved (defined in osg::State) | osg::State | mutableprotected |
| _isSecondaryColorSupported (defined in osg::State) | osg::State | mutableprotected |
| _isSecondaryColorSupportResolved (defined in osg::State) | osg::State | mutableprotected |
| _isVertexBufferObjectSupported (defined in osg::State) | osg::State | mutableprotected |
| _isVertexBufferObjectSupportResolved (defined in osg::State) | osg::State | mutableprotected |
| _lastAppliedProgramObject (defined in osg::State) | osg::State | protected |
| _maxBufferObjectPoolSize (defined in osg::State) | osg::State | protected |
| _maxTexturePoolSize (defined in osg::State) | osg::State | protected |
| _modelView (defined in osg::State) | osg::State | protected |
| _modelViewCache (defined in osg::State) | osg::State | protected |
| _modelViewMatrixUniform (defined in osg::State) | osg::State | protected |
| _modelViewProjectionMatrixUniform (defined in osg::State) | osg::State | protected |
| _modeMap (defined in osg::State) | osg::State | protected |
| _normalAlias (defined in osg::State) | osg::State | protected |
| _normalArray (defined in osg::State) | osg::State | protected |
| _normalMatrixUniform (defined in osg::State) | osg::State | protected |
| _observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _projection (defined in osg::State) | osg::State | protected |
| _projectionMatrixUniform (defined in osg::State) | osg::State | protected |
| _quadIndicesGLuint (defined in osg::State) | osg::State | |
| _quadIndicesGLushort (defined in osg::State) | osg::State | |
| _refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _secondaryColorAlias (defined in osg::State) | osg::State | protected |
| _secondaryColorArray (defined in osg::State) | osg::State | protected |
| _shaderComposer (defined in osg::State) | osg::State | protected |
| _shaderCompositionDirty (defined in osg::State) | osg::State | protected |
| _shaderCompositionEnabled (defined in osg::State) | osg::State | protected |
| _startTick (defined in osg::State) | osg::State | protected |
| _stateStateStack (defined in osg::State) | osg::State | protected |
| _texCoordAliasList (defined in osg::State) | osg::State | protected |
| _texCoordArrayList (defined in osg::State) | osg::State | protected |
| _textureAttributeMapList (defined in osg::State) | osg::State | protected |
| _textureModeMapList (defined in osg::State) | osg::State | protected |
| _timestampBits (defined in osg::State) | osg::State | protected |
| _uniformMap (defined in osg::State) | osg::State | protected |
| _useModelViewAndProjectionUniforms (defined in osg::State) | osg::State | protected |
| _useVertexAttributeAliasing (defined in osg::State) | osg::State | protected |
| _vertexAlias (defined in osg::State) | osg::State | protected |
| _vertexArray (defined in osg::State) | osg::State | protected |
| _vertexAttribArrayList (defined in osg::State) | osg::State | protected |
| ActiveTextureProc typedef (defined in osg::State) | osg::State | protected |
| addObserver(Observer *observer) const | osg::Referenced | |
| apply(const StateSet *dstate) | osg::State | |
| apply() | osg::State | |
| applyAttribute(const StateAttribute *attribute) | osg::State | inline |
| applyAttribute(const StateAttribute *attribute, AttributeStack &as) | osg::State | inlineprotected |
| applyAttributeList(AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) (defined in osg::State) | osg::State | inlineprotected |
| applyAttributeListOnTexUnit(unsigned int unit, AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) (defined in osg::State) | osg::State | inlineprotected |
| applyAttributeMap(AttributeMap &attributeMap) (defined in osg::State) | osg::State | inlineprotected |
| applyAttributeMapOnTexUnit(unsigned int unit, AttributeMap &attributeMap) (defined in osg::State) | osg::State | inlineprotected |
| applyAttributeOnTexUnit(unsigned int unit, const StateAttribute *attribute, AttributeStack &as) (defined in osg::State) | osg::State | inlineprotected |
| applyDefineList(DefineMap &uniformMap, const StateSet::DefineList &defineList) (defined in osg::State) | osg::State | inlineprotected |
| applyDisablingOfVertexAttributes() | osg::State | |
| applyGlobalDefaultAttribute(AttributeStack &as) (defined in osg::State) | osg::State | inlineprotected |
| applyGlobalDefaultAttributeOnTexUnit(unsigned int unit, AttributeStack &as) (defined in osg::State) | osg::State | inlineprotected |
| applyMode(StateAttribute::GLMode mode, bool enabled) | osg::State | inline |
| applyMode(StateAttribute::GLMode mode, bool enabled, ModeStack &ms) | osg::State | inlineprotected |
| applyModeList(ModeMap &modeMap, const StateSet::ModeList &modeList) (defined in osg::State) | osg::State | inlineprotected |
| applyModeListOnTexUnit(unsigned int unit, ModeMap &modeMap, const StateSet::ModeList &modeList) (defined in osg::State) | osg::State | inlineprotected |
| applyModelViewAndProjectionUniformsIfRequired() (defined in osg::State) | osg::State | |
| applyModelViewMatrix(const osg::RefMatrix *matrix) (defined in osg::State) | osg::State | |
| applyModelViewMatrix(const osg::Matrix &) (defined in osg::State) | osg::State | |
| applyModeMap(ModeMap &modeMap) (defined in osg::State) | osg::State | inlineprotected |
| applyModeMapOnTexUnit(unsigned int unit, ModeMap &modeMap) (defined in osg::State) | osg::State | inlineprotected |
| applyModeOnTexUnit(unsigned int unit, StateAttribute::GLMode mode, bool enabled, ModeStack &ms) (defined in osg::State) | osg::State | inlineprotected |
| applyProjectionMatrix(const osg::RefMatrix *matrix) (defined in osg::State) | osg::State | |
| applyShaderComposition() | osg::State | |
| applyShaderCompositionUniform(const osg::Uniform *uniform, StateAttribute::OverrideValue value=StateAttribute::ON) | osg::State | inline |
| applyTextureAttribute(unsigned int unit, const StateAttribute *attribute) (defined in osg::State) | osg::State | inline |
| applyTextureMode(unsigned int unit, StateAttribute::GLMode mode, bool enabled) (defined in osg::State) | osg::State | inline |
| applyUniformList(UniformMap &uniformMap, const StateSet::UniformList &uniformList) (defined in osg::State) | osg::State | inlineprotected |
| applyUniformMap(UniformMap &uniformMap) (defined in osg::State) | osg::State | inlineprotected |
| AttributeMap typedef (defined in osg::State) | osg::State | |
| AttributePair typedef (defined in osg::State) | osg::State | |
| AttributeVec typedef (defined in osg::State) | osg::State | |
| BindBufferProc typedef (defined in osg::State) | osg::State | protected |
| bindElementBufferObject(osg::GLBufferObject *ebo) (defined in osg::State) | osg::State | inline |
| bindPixelBufferObject(osg::GLBufferObject *pbo) (defined in osg::State) | osg::State | inline |
| bindVertexBufferObject(osg::GLBufferObject *vbo) (defined in osg::State) | osg::State | inline |
| captureCurrentState(StateSet &stateset) const | osg::State | |
| CheckForGLErrors enum name | osg::State | |
| checkGLErrors(const char *str) const (defined in osg::State) | osg::State | |
| checkGLErrors(StateAttribute::GLMode mode) const (defined in osg::State) | osg::State | |
| checkGLErrors(const StateAttribute *attribute) const (defined in osg::State) | osg::State | |
| Color(float r, float g, float b, float a=1.0f) (defined in osg::State) | osg::State | inline |
| computeFogCoordSupported() const (defined in osg::State) | osg::State | protected |
| computeSecondaryColorSupported() const (defined in osg::State) | osg::State | protected |
| computeVertexBufferObjectSupported() const (defined in osg::State) | osg::State | protected |
| convertVertexShaderSourceToOsgBuiltIns(std::string &source) const (defined in osg::State) | osg::State | |
| decrementDynamicObjectCount() | osg::State | inline |
| deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
| dirtyAllAttributes() | osg::State | |
| dirtyAllModes() | osg::State | |
| dirtyAllVertexArrays() | osg::State | |
| dirtyColorPointer() (defined in osg::State) | osg::State | inline |
| dirtyFogCoordPointer() (defined in osg::State) | osg::State | inline |
| dirtyNormalPointer() (defined in osg::State) | osg::State | inline |
| dirtySecondaryColorPointer() (defined in osg::State) | osg::State | inline |
| dirtyTexCoordPointer(unsigned int unit) (defined in osg::State) | osg::State | inline |
| dirtyTexCoordPointersAboveAndIncluding(unsigned int unit) (defined in osg::State) | osg::State | inline |
| dirtyVertexAttribPointer(unsigned int index) (defined in osg::State) | osg::State | inline |
| dirtyVertexAttribPointersAboveAndIncluding(unsigned int index) (defined in osg::State) | osg::State | inline |
| dirtyVertexPointer() (defined in osg::State) | osg::State | inline |
| disableAllVertexArrays() | osg::State | |
| disableColorPointer() | osg::State | inline |
| disableFogCoordPointer() | osg::State | inline |
| disableNormalPointer() | osg::State | inline |
| disableSecondaryColorPointer() | osg::State | inline |
| disableTexCoordPointer(unsigned int unit) | osg::State | inline |
| disableTexCoordPointersAboveAndIncluding(unsigned int unit) (defined in osg::State) | osg::State | inline |
| disableVertexAttribPointer(unsigned int index) | osg::State | |
| disableVertexAttribPointersAboveAndIncluding(unsigned int index) (defined in osg::State) | osg::State | |
| DisableVertexAttribProc typedef (defined in osg::State) | osg::State | protected |
| disableVertexPointer() | osg::State | inline |
| DrawArraysInstancedProc typedef (defined in osg::State) | osg::State | protected |
| DrawElementsInstancedProc typedef (defined in osg::State) | osg::State | protected |
| drawQuads(GLint first, GLsizei count, GLsizei primCount=0) (defined in osg::State) | osg::State | |
| EnabledTexCoordArrayList typedef (defined in osg::State) | osg::State | protected |
| EnabledVertexAttribArrayList typedef (defined in osg::State) | osg::State | protected |
| EnableVertexAttribProc typedef (defined in osg::State) | osg::State | protected |
| ExtensionMap typedef (defined in osg::State) | osg::State | |
| FogCoordPointerProc typedef (defined in osg::State) | osg::State | protected |
| frameCompleted() | osg::State | virtual |
| get() | osg::State | inline |
| get() const | osg::State | inline |
| get() (defined in osg::State) | osg::State | inline |
| get() const (defined in osg::State) | osg::State | inline |
| getAbortRendering() const | osg::State | inline |
| getActiveTextureUnit() const | osg::State | inline |
| getArrayDispatchers() | osg::State | inline |
| getAttribLocation(const std::string &name) const (defined in osg::State) | osg::State | inline |
| getAttributeBindingList() (defined in osg::State) | osg::State | inline |
| getAttributeMap() const (defined in osg::State) | osg::State | inline |
| getAttributeVec(const osg::StateAttribute *attribute) (defined in osg::State) | osg::State | inline |
| getCheckForGLErrors() const | osg::State | inline |
| getClientActiveTextureUnit() const | osg::State | inline |
| getColorAlias() (defined in osg::State) | osg::State | inline |
| getContextID() const | osg::State | inline |
| getCurrentElementBufferObject() (defined in osg::State) | osg::State | inline |
| getCurrentPixelBufferObject() (defined in osg::State) | osg::State | inline |
| getCurrentShaderCompositionUniformList() | osg::State | inline |
| getCurrentVertexBufferObject() (defined in osg::State) | osg::State | inline |
| getCurrentViewport() const (defined in osg::State) | osg::State | inline |
| getDefineMap() (defined in osg::State) | osg::State | inline |
| getDefineMap() const (defined in osg::State) | osg::State | inline |
| getDefineString(const osg::ShaderDefines &shaderDefines) (defined in osg::State) | osg::State | |
| getDeleteHandler() | osg::Referenced | static |
| getDisplaySettings() const | osg::State | inline |
| getDynamicObjectCount() const | osg::State | inline |
| getDynamicObjectRenderingCompletedCallback() | osg::State | inline |
| getFogCoordAlias() (defined in osg::State) | osg::State | inline |
| getFrameStamp() | osg::State | inline |
| getFrameStamp() const | osg::State | inline |
| getGLBeginEndAdapter() | osg::State | inline |
| getGlobalDefaultAttribute(StateAttribute::Type type, unsigned int member=0) (defined in osg::State) | osg::State | inline |
| getGlobalDefaultModeValue(StateAttribute::GLMode mode) (defined in osg::State) | osg::State | inline |
| getGlobalDefaultTextureAttribute(unsigned int unit, StateAttribute::Type type, unsigned int member=0) (defined in osg::State) | osg::State | inline |
| getGlobalDefaultTextureModeValue(unsigned int unit, StateAttribute::GLMode mode) (defined in osg::State) | osg::State | inline |
| getGlobalReferencedMutex() | osg::Referenced | static |
| getGpuTick() const (defined in osg::State) | osg::State | inline |
| getGpuTime() const (defined in osg::State) | osg::State | inline |
| getGpuTimestamp() const (defined in osg::State) | osg::State | inline |
| getGraphicsContext() | osg::State | inline |
| getGraphicsContext() const | osg::State | inline |
| getGraphicsCostEstimator() | osg::State | inline |
| getGraphicsCostEstimator() const | osg::State | inline |
| getInitialInverseViewMatrix() const (defined in osg::State) | osg::State | inline |
| getInitialViewMatrix() const (defined in osg::State) | osg::State | inline |
| getLastAppliedAttribute(StateAttribute::Type type, unsigned int member=0) const | osg::State | |
| getLastAppliedAttribute(const AttributeMap &attributeMap, StateAttribute::Type type, unsigned int member) const (defined in osg::State) | osg::State | protected |
| getLastAppliedMode(StateAttribute::GLMode mode) const | osg::State | |
| getLastAppliedMode(const ModeMap &modeMap, StateAttribute::GLMode mode) const (defined in osg::State) | osg::State | protected |
| getLastAppliedProgramObject() const (defined in osg::State) | osg::State | inline |
| getLastAppliedTextureAttribute(unsigned int unit, StateAttribute::Type type, unsigned int member=0) const | osg::State | |
| getLastAppliedTextureMode(unsigned int unit, StateAttribute::GLMode mode) const | osg::State | |
| getMaxBufferObjectPoolSize() const (defined in osg::State) | osg::State | inline |
| getMaxTextureCoords() const | osg::State | inline |
| getMaxTexturePoolSize() const (defined in osg::State) | osg::State | inline |
| getMaxTextureUnits() const | osg::State | inline |
| getModelViewMatrix() const (defined in osg::State) | osg::State | inline |
| getModelViewMatrixUniform() (defined in osg::State) | osg::State | inline |
| getModelViewProjectionMatrixUniform() (defined in osg::State) | osg::State | inline |
| getModeMap() const (defined in osg::State) | osg::State | inline |
| getModeValidity(StateAttribute::GLMode mode) | osg::State | inline |
| getNormalAlias() (defined in osg::State) | osg::State | inline |
| getNormalMatrixUniform() (defined in osg::State) | osg::State | inline |
| getObserverSet() const | osg::Referenced | inline |
| getOrCreateObserverSet() const | osg::Referenced | |
| getOrCreateTextureAttributeMap(unsigned int unit) (defined in osg::State) | osg::State | inlineprotected |
| getOrCreateTextureModeMap(unsigned int unit) (defined in osg::State) | osg::State | inlineprotected |
| getProjectionMatrix() const (defined in osg::State) | osg::State | inline |
| getProjectionMatrixUniform() (defined in osg::State) | osg::State | inline |
| getRefMutex() const | osg::Referenced | inline |
| getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
| getSecondaryColorAlias() (defined in osg::State) | osg::State | inline |
| getShaderComposer() | osg::State | inline |
| getShaderComposer() const | osg::State | inline |
| getShaderCompositionEnabled() const (defined in osg::State) | osg::State | inline |
| getStartTick() const | osg::State | inline |
| getStateSetStack() | osg::State | inline |
| getStateSetStackSize() | osg::State | inline |
| getTexCoordAliasList() (defined in osg::State) | osg::State | inline |
| getTextureAttributeMapList() const (defined in osg::State) | osg::State | inline |
| getTextureModeMapList() const (defined in osg::State) | osg::State | inline |
| getThreadSafeReferenceCounting() | osg::Referenced | static |
| getThreadSafeRefUnref() const | osg::Referenced | inline |
| getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
| getTimestampBits() const (defined in osg::State) | osg::State | inline |
| getUniformLocation(unsigned int uniformNameID) const (defined in osg::State) | osg::State | inline |
| getUniformLocation(const std::string &uniformName) const | osg::State | inline |
| getUniformMap() const (defined in osg::State) | osg::State | inline |
| getUseModelViewAndProjectionUniforms() const (defined in osg::State) | osg::State | inline |
| getUseVertexAttributeAliasing() const (defined in osg::State) | osg::State | inline |
| getVertexAlias() (defined in osg::State) | osg::State | inline |
| getViewFrustum() const (defined in osg::State) | osg::State | |
| glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount) (defined in osg::State) | osg::State | inline |
| glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) (defined in osg::State) | osg::State | inline |
| haveAppliedAttribute(const StateAttribute *attribute) | osg::State | |
| haveAppliedAttribute(StateAttribute::Type type, unsigned int member=0) | osg::State | |
| haveAppliedAttribute(AttributeMap &attributeMap, const StateAttribute *attribute) (defined in osg::State) | osg::State | protected |
| haveAppliedAttribute(AttributeMap &attributeMap, StateAttribute::Type type, unsigned int member) (defined in osg::State) | osg::State | protected |
| haveAppliedMode(StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::State | |
| haveAppliedMode(StateAttribute::GLMode mode) | osg::State | |
| haveAppliedMode(ModeMap &modeMap, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) (defined in osg::State) | osg::State | protected |
| haveAppliedMode(ModeMap &modeMap, StateAttribute::GLMode mode) (defined in osg::State) | osg::State | protected |
| haveAppliedTextureAttribute(unsigned int unit, const StateAttribute *attribute) | osg::State | |
| haveAppliedTextureAttribute(unsigned int unit, StateAttribute::Type type, unsigned int member=0) | osg::State | |
| haveAppliedTextureMode(unsigned int unit, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::State | |
| haveAppliedTextureMode(unsigned int unit, StateAttribute::GLMode mode) | osg::State | |
| IndicesGLuint typedef (defined in osg::State) | osg::State | |
| IndicesGLushort typedef (defined in osg::State) | osg::State | |
| initializeExtensionProcs() | osg::State | |
| insertStateSet(unsigned int pos, const StateSet *dstate) | osg::State | |
| isFogCoordSupported() const (defined in osg::State) | osg::State | inline |
| isSecondaryColorSupported() const (defined in osg::State) | osg::State | inline |
| isVertexBufferObjectSupported() const (defined in osg::State) | osg::State | inline |
| lazyDisablingOfVertexAttributes() | osg::State | |
| loadModelViewMatrix() (defined in osg::State) | osg::State | protected |
| MatrixStack typedef (defined in osg::State) | osg::State | |
| ModeMap typedef (defined in osg::State) | osg::State | |
| MultiTexCoord(unsigned int unit, float x, float y=0.0f, float z=0.0f, float w=1.0f) (defined in osg::State) | osg::State | inline |
| MultiTexCoord4fProc typedef (defined in osg::State) | osg::State | protected |
| NEVER_CHECK_GL_ERRORS enum value | osg::State | |
| Normal(float x, float y, float z) (defined in osg::State) | osg::State | inline |
| ONCE_PER_ATTRIBUTE enum value | osg::State | |
| ONCE_PER_FRAME enum value | osg::State | |
| operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
| popAllStateSets() | osg::State | |
| popAttributeList(AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) (defined in osg::State) | osg::State | inlineprotected |
| popDefineList(DefineMap &uniformMap, const StateSet::DefineList &defineList) (defined in osg::State) | osg::State | inlineprotected |
| popModeList(ModeMap &modeMap, const StateSet::ModeList &modeList) (defined in osg::State) | osg::State | inlineprotected |
| popStateSet() | osg::State | |
| popStateSetStackToSize(unsigned int size) | osg::State | inline |
| popUniformList(UniformMap &uniformMap, const StateSet::UniformList &uniformList) (defined in osg::State) | osg::State | inlineprotected |
| print(std::ostream &fout) const | osg::State | |
| pushAttributeList(AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) (defined in osg::State) | osg::State | inlineprotected |
| pushDefineList(DefineMap &defineMap, const StateSet::DefineList &defineList) (defined in osg::State) | osg::State | inlineprotected |
| pushModeList(ModeMap &modeMap, const StateSet::ModeList &modeList) (defined in osg::State) | osg::State | inlineprotected |
| pushStateSet(const StateSet *dstate) | osg::State | |
| pushUniformList(UniformMap &uniformMap, const StateSet::UniformList &uniformList) (defined in osg::State) | osg::State | inlineprotected |
| ref() const | osg::Referenced | inline |
| referenceCount() const | osg::Referenced | inline |
| Referenced() (defined in osg::Referenced) | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
| Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
| releaseGLObjects() | osg::State | |
| removeObserver(Observer *observer) const | osg::Referenced | |
| removeStateSet(unsigned int pos) | osg::State | |
| reset() | osg::State | |
| resetVertexAttributeAlias(bool compactAliasing=true, unsigned int numTextureUnits=8) | osg::State | |
| SecondaryColorPointerProc typedef (defined in osg::State) | osg::State | protected |
| setAbortRenderingPtr(bool *abortPtr) | osg::State | inline |
| setActiveTextureUnit(unsigned int unit) | osg::State | inline |
| setAttributeBindingList(const Program::AttribBindingList &attribBindingList) | osg::State | inline |
| setCheckForGLErrors(CheckForGLErrors check) | osg::State | inline |
| setClientActiveTextureUnit(unsigned int unit) | osg::State | |
| setColorAlias(const VertexAttribAlias &alias) | osg::State | inline |
| setColorPointer(const Array *array) | osg::State | inline |
| setColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_TRUE) | osg::State | inline |
| setContextID(unsigned int contextID) | osg::State | inline |
| setCurrentElementBufferObject(osg::GLBufferObject *ebo) (defined in osg::State) | osg::State | inline |
| setCurrentPixelBufferObject(osg::GLBufferObject *pbo) (defined in osg::State) | osg::State | inline |
| setCurrentVertexBufferObject(osg::GLBufferObject *vbo) (defined in osg::State) | osg::State | inline |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
| setDisplaySettings(DisplaySettings *vs) | osg::State | inline |
| setDynamicObjectCount(unsigned int count, bool callCallbackOnZero=false) | osg::State | inline |
| setDynamicObjectRenderingCompletedCallback(DynamicObjectRenderingCompletedCallback *cb) | osg::State | inline |
| setFogCoordAlias(const VertexAttribAlias &alias) | osg::State | inline |
| setFogCoordPointer(const Array *array) | osg::State | inline |
| setFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE) | osg::State | |
| setFrameStamp(FrameStamp *fs) | osg::State | inline |
| setGlobalDefaultAttribute(const StateAttribute *attribute) (defined in osg::State) | osg::State | inline |
| setGlobalDefaultModeValue(StateAttribute::GLMode mode, bool enabled) (defined in osg::State) | osg::State | inline |
| setGlobalDefaultTextureAttribute(unsigned int unit, const StateAttribute *attribute) (defined in osg::State) | osg::State | inline |
| setGlobalDefaultTextureModeValue(unsigned int unit, StateAttribute::GLMode mode, bool enabled) (defined in osg::State) | osg::State | inline |
| setGpuTimestamp(Timer_t tick, GLuint64 timestamp) (defined in osg::State) | osg::State | inline |
| setGraphicsContext(GraphicsContext *context) | osg::State | inline |
| setGraphicsCostEstimator(GraphicsCostEstimator *gce) | osg::State | inline |
| setInitialViewMatrix(const osg::RefMatrix *matrix) (defined in osg::State) | osg::State | |
| setInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) | osg::State | |
| setLastAppliedProgramObject(const Program::PerContextProgram *program) (defined in osg::State) | osg::State | inline |
| setMaxBufferObjectPoolSize(unsigned int size) (defined in osg::State) | osg::State | |
| setMaxTexturePoolSize(unsigned int size) (defined in osg::State) | osg::State | |
| setModeValidity(StateAttribute::GLMode mode, bool valid) | osg::State | inline |
| setNormalAlias(const VertexAttribAlias &alias) | osg::State | inline |
| setNormalPointer(const Array *array) | osg::State | inline |
| setNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE) | osg::State | inline |
| setSecondaryColorAlias(const VertexAttribAlias &alias) | osg::State | inline |
| setSecondaryColorPointer(const Array *array) | osg::State | inline |
| setSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_TRUE) | osg::State | |
| setShaderComposer(ShaderComposer *sc) | osg::State | inline |
| setShaderCompositionEnabled(bool flag) (defined in osg::State) | osg::State | inline |
| setStartTick(Timer_t tick) (defined in osg::State) | osg::State | inline |
| setTexCoordAliasList(const VertexAttribAliasList &aliasList) | osg::State | inline |
| setTexCoordPointer(unsigned int unit, const Array *array) | osg::State | inline |
| setTexCoordPointer(unsigned int unit, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE) | osg::State | inline |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
| setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | virtual |
| setTimestampBits(int bits) (defined in osg::State) | osg::State | inline |
| setUpVertexAttribAlias(VertexAttribAlias &alias, GLuint location, const std::string glName, const std::string osgName, const std::string &declaration) (defined in osg::State) | osg::State | protected |
| setUseModelViewAndProjectionUniforms(bool flag) (defined in osg::State) | osg::State | inline |
| setUseVertexAttributeAliasing(bool flag) (defined in osg::State) | osg::State | inline |
| setVertexAlias(const VertexAttribAlias &alias) | osg::State | inline |
| setVertexAttribIPointer(unsigned int unit, const Array *array) | osg::State | inline |
| setVertexAttribIPointer(unsigned int index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State | |
| setVertexAttribLPointer(unsigned int unit, const Array *array) | osg::State | inline |
| setVertexAttribLPointer(unsigned int index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State | |
| setVertexAttribPointer(unsigned int unit, const Array *array) | osg::State | inline |
| setVertexAttribPointer(unsigned int index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr) | osg::State | |
| setVertexPointer(const Array *array) | osg::State | inline |
| setVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE) | osg::State | inline |
| signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
| State() (defined in osg::State) | osg::State | |
| StateSetStack typedef (defined in osg::State) | osg::State | |
| supportsShaderRequirement(const std::string &shaderRequirement) (defined in osg::State) | osg::State | |
| supportsShaderRequirements(const osg::ShaderDefines &shaderRequirements) (defined in osg::State) | osg::State | |
| TexCoord(float x, float y=0.0f, float z=0.0f, float w=1.0f) (defined in osg::State) | osg::State | inline |
| TextureAttributeMapList typedef (defined in osg::State) | osg::State | |
| TextureModeMapList typedef (defined in osg::State) | osg::State | |
| unbindElementBufferObject() (defined in osg::State) | osg::State | inline |
| unbindPixelBufferObject() (defined in osg::State) | osg::State | inline |
| unbindVertexBufferObject() (defined in osg::State) | osg::State | inline |
| UniformMap typedef (defined in osg::State) | osg::State | |
| unref() const | osg::Referenced | inline |
| unref_nodelete() const | osg::Referenced | |
| updateModelViewAndProjectionMatrixUniforms() (defined in osg::State) | osg::State | |
| VerteAttrib(unsigned int location, float x, float y=0.0f, float z=0.0f, float w=0.0f) (defined in osg::State) | osg::State | inline |
| Vertex(float x, float y, float z, float w=1.0f) (defined in osg::State) | osg::State | inline |
| VertexAttrib4fProc typedef (defined in osg::State) | osg::State | protected |
| VertexAttrib4fvProc typedef (defined in osg::State) | osg::State | protected |
| VertexAttribAliasList typedef (defined in osg::State) | osg::State | |
| VertexAttribIPointerProc typedef (defined in osg::State) | osg::State | protected |
| VertexAttribLPointerProc typedef (defined in osg::State) | osg::State | protected |
| VertexAttribPointerProc typedef (defined in osg::State) | osg::State | protected |
| ~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |
| ~State() (defined in osg::State) | osg::State | protectedvirtual |
1.8.13