OpenSceneGraph
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This is the complete list of members for osg::State, including all inherited members.
_abortRenderingPtr (defined in osg::State) | osg::State | protected |
_arrayDispatchers (defined in osg::State) | osg::State | protected |
_attributeBindingList (defined in osg::State) | osg::State | protected |
_attributeMap (defined in osg::State) | osg::State | protected |
_checkGLErrors (defined in osg::State) | osg::State | protected |
_colorAlias (defined in osg::State) | osg::State | protected |
_colorArray (defined in osg::State) | osg::State | protected |
_completeDynamicObjectRenderingCallback (defined in osg::State) | osg::State | protected |
_contextID (defined in osg::State) | osg::State | protected |
_currentActiveTextureUnit (defined in osg::State) | osg::State | protected |
_currentClientActiveTextureUnit (defined in osg::State) | osg::State | protected |
_currentEBO (defined in osg::State) | osg::State | protected |
_currentPBO (defined in osg::State) | osg::State | protected |
_currentShaderCompositionProgram (defined in osg::State) | osg::State | protected |
_currentShaderCompositionUniformList (defined in osg::State) | osg::State | protected |
_currentVBO (defined in osg::State) | osg::State | protected |
_defineMap (defined in osg::State) | osg::State | protected |
_displaySettings (defined in osg::State) | osg::State | protected |
_dynamicObjectCount (defined in osg::State) | osg::State | protected |
_extensionMap (defined in osg::State) | osg::State | |
_extensionProcsInitialized (defined in osg::State) | osg::State | protected |
_fogArray (defined in osg::State) | osg::State | protected |
_fogCoordAlias (defined in osg::State) | osg::State | protected |
_frameStamp (defined in osg::State) | osg::State | protected |
_glActiveTexture (defined in osg::State) | osg::State | protected |
_glBeginEndAdapter (defined in osg::State) | osg::State | protected |
_glBindBuffer (defined in osg::State) | osg::State | protected |
_glClientActiveTexture (defined in osg::State) | osg::State | protected |
_glDisableVertexAttribArray (defined in osg::State) | osg::State | protected |
_glDrawArraysInstanced (defined in osg::State) | osg::State | protected |
_glDrawElementsInstanced (defined in osg::State) | osg::State | protected |
_glEnableVertexAttribArray (defined in osg::State) | osg::State | protected |
_glExtensions (defined in osg::State) | osg::State | protected |
_glFogCoordPointer (defined in osg::State) | osg::State | protected |
_glMaxTextureCoords (defined in osg::State) | osg::State | protected |
_glMaxTextureUnits (defined in osg::State) | osg::State | protected |
_glMultiTexCoord4f (defined in osg::State) | osg::State | protected |
_glSecondaryColorPointer (defined in osg::State) | osg::State | protected |
_glVertexAttrib4f (defined in osg::State) | osg::State | protected |
_glVertexAttrib4fv (defined in osg::State) | osg::State | protected |
_glVertexAttribIPointer (defined in osg::State) | osg::State | protected |
_glVertexAttribLPointer (defined in osg::State) | osg::State | protected |
_glVertexAttribPointer (defined in osg::State) | osg::State | protected |
_gpuTick (defined in osg::State) | osg::State | protected |
_gpuTimestamp (defined in osg::State) | osg::State | protected |
_graphicsContext (defined in osg::State) | osg::State | protected |
_graphicsCostEstimator (defined in osg::State) | osg::State | protected |
_identity (defined in osg::State) | osg::State | protected |
_initialInverseViewMatrix (defined in osg::State) | osg::State | protected |
_initialViewMatrix (defined in osg::State) | osg::State | protected |
_isFogCoordSupported (defined in osg::State) | osg::State | mutableprotected |
_isFogCoordSupportResolved (defined in osg::State) | osg::State | mutableprotected |
_isSecondaryColorSupported (defined in osg::State) | osg::State | mutableprotected |
_isSecondaryColorSupportResolved (defined in osg::State) | osg::State | mutableprotected |
_isVertexBufferObjectSupported (defined in osg::State) | osg::State | mutableprotected |
_isVertexBufferObjectSupportResolved (defined in osg::State) | osg::State | mutableprotected |
_lastAppliedProgramObject (defined in osg::State) | osg::State | protected |
_maxBufferObjectPoolSize (defined in osg::State) | osg::State | protected |
_maxTexturePoolSize (defined in osg::State) | osg::State | protected |
_modelView (defined in osg::State) | osg::State | protected |
_modelViewCache (defined in osg::State) | osg::State | protected |
_modelViewMatrixUniform (defined in osg::State) | osg::State | protected |
_modelViewProjectionMatrixUniform (defined in osg::State) | osg::State | protected |
_modeMap (defined in osg::State) | osg::State | protected |
_normalAlias (defined in osg::State) | osg::State | protected |
_normalArray (defined in osg::State) | osg::State | protected |
_normalMatrixUniform (defined in osg::State) | osg::State | protected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_projection (defined in osg::State) | osg::State | protected |
_projectionMatrixUniform (defined in osg::State) | osg::State | protected |
_quadIndicesGLuint (defined in osg::State) | osg::State | |
_quadIndicesGLushort (defined in osg::State) | osg::State | |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_secondaryColorAlias (defined in osg::State) | osg::State | protected |
_secondaryColorArray (defined in osg::State) | osg::State | protected |
_shaderComposer (defined in osg::State) | osg::State | protected |
_shaderCompositionDirty (defined in osg::State) | osg::State | protected |
_shaderCompositionEnabled (defined in osg::State) | osg::State | protected |
_startTick (defined in osg::State) | osg::State | protected |
_stateStateStack (defined in osg::State) | osg::State | protected |
_texCoordAliasList (defined in osg::State) | osg::State | protected |
_texCoordArrayList (defined in osg::State) | osg::State | protected |
_textureAttributeMapList (defined in osg::State) | osg::State | protected |
_textureModeMapList (defined in osg::State) | osg::State | protected |
_timestampBits (defined in osg::State) | osg::State | protected |
_uniformMap (defined in osg::State) | osg::State | protected |
_useModelViewAndProjectionUniforms (defined in osg::State) | osg::State | protected |
_useVertexAttributeAliasing (defined in osg::State) | osg::State | protected |
_vertexAlias (defined in osg::State) | osg::State | protected |
_vertexArray (defined in osg::State) | osg::State | protected |
_vertexAttribArrayList (defined in osg::State) | osg::State | protected |
ActiveTextureProc typedef (defined in osg::State) | osg::State | protected |
addObserver(Observer *observer) const | osg::Referenced | |
apply(const StateSet *dstate) | osg::State | |
apply() | osg::State | |
applyAttribute(const StateAttribute *attribute) | osg::State | inline |
applyAttribute(const StateAttribute *attribute, AttributeStack &as) | osg::State | inlineprotected |
applyAttributeList(AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) (defined in osg::State) | osg::State | inlineprotected |
applyAttributeListOnTexUnit(unsigned int unit, AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) (defined in osg::State) | osg::State | inlineprotected |
applyAttributeMap(AttributeMap &attributeMap) (defined in osg::State) | osg::State | inlineprotected |
applyAttributeMapOnTexUnit(unsigned int unit, AttributeMap &attributeMap) (defined in osg::State) | osg::State | inlineprotected |
applyAttributeOnTexUnit(unsigned int unit, const StateAttribute *attribute, AttributeStack &as) (defined in osg::State) | osg::State | inlineprotected |
applyDefineList(DefineMap &uniformMap, const StateSet::DefineList &defineList) (defined in osg::State) | osg::State | inlineprotected |
applyDisablingOfVertexAttributes() | osg::State | |
applyGlobalDefaultAttribute(AttributeStack &as) (defined in osg::State) | osg::State | inlineprotected |
applyGlobalDefaultAttributeOnTexUnit(unsigned int unit, AttributeStack &as) (defined in osg::State) | osg::State | inlineprotected |
applyMode(StateAttribute::GLMode mode, bool enabled) | osg::State | inline |
applyMode(StateAttribute::GLMode mode, bool enabled, ModeStack &ms) | osg::State | inlineprotected |
applyModeList(ModeMap &modeMap, const StateSet::ModeList &modeList) (defined in osg::State) | osg::State | inlineprotected |
applyModeListOnTexUnit(unsigned int unit, ModeMap &modeMap, const StateSet::ModeList &modeList) (defined in osg::State) | osg::State | inlineprotected |
applyModelViewAndProjectionUniformsIfRequired() (defined in osg::State) | osg::State | |
applyModelViewMatrix(const osg::RefMatrix *matrix) (defined in osg::State) | osg::State | |
applyModelViewMatrix(const osg::Matrix &) (defined in osg::State) | osg::State | |
applyModeMap(ModeMap &modeMap) (defined in osg::State) | osg::State | inlineprotected |
applyModeMapOnTexUnit(unsigned int unit, ModeMap &modeMap) (defined in osg::State) | osg::State | inlineprotected |
applyModeOnTexUnit(unsigned int unit, StateAttribute::GLMode mode, bool enabled, ModeStack &ms) (defined in osg::State) | osg::State | inlineprotected |
applyProjectionMatrix(const osg::RefMatrix *matrix) (defined in osg::State) | osg::State | |
applyShaderComposition() | osg::State | |
applyShaderCompositionUniform(const osg::Uniform *uniform, StateAttribute::OverrideValue value=StateAttribute::ON) | osg::State | inline |
applyTextureAttribute(unsigned int unit, const StateAttribute *attribute) (defined in osg::State) | osg::State | inline |
applyTextureMode(unsigned int unit, StateAttribute::GLMode mode, bool enabled) (defined in osg::State) | osg::State | inline |
applyUniformList(UniformMap &uniformMap, const StateSet::UniformList &uniformList) (defined in osg::State) | osg::State | inlineprotected |
applyUniformMap(UniformMap &uniformMap) (defined in osg::State) | osg::State | inlineprotected |
AttributeMap typedef (defined in osg::State) | osg::State | |
AttributePair typedef (defined in osg::State) | osg::State | |
AttributeVec typedef (defined in osg::State) | osg::State | |
BindBufferProc typedef (defined in osg::State) | osg::State | protected |
bindElementBufferObject(osg::GLBufferObject *ebo) (defined in osg::State) | osg::State | inline |
bindPixelBufferObject(osg::GLBufferObject *pbo) (defined in osg::State) | osg::State | inline |
bindVertexBufferObject(osg::GLBufferObject *vbo) (defined in osg::State) | osg::State | inline |
captureCurrentState(StateSet &stateset) const | osg::State | |
CheckForGLErrors enum name | osg::State | |
checkGLErrors(const char *str) const (defined in osg::State) | osg::State | |
checkGLErrors(StateAttribute::GLMode mode) const (defined in osg::State) | osg::State | |
checkGLErrors(const StateAttribute *attribute) const (defined in osg::State) | osg::State | |
Color(float r, float g, float b, float a=1.0f) (defined in osg::State) | osg::State | inline |
computeFogCoordSupported() const (defined in osg::State) | osg::State | protected |
computeSecondaryColorSupported() const (defined in osg::State) | osg::State | protected |
computeVertexBufferObjectSupported() const (defined in osg::State) | osg::State | protected |
convertVertexShaderSourceToOsgBuiltIns(std::string &source) const (defined in osg::State) | osg::State | |
decrementDynamicObjectCount() | osg::State | inline |
deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
dirtyAllAttributes() | osg::State | |
dirtyAllModes() | osg::State | |
dirtyAllVertexArrays() | osg::State | |
dirtyColorPointer() (defined in osg::State) | osg::State | inline |
dirtyFogCoordPointer() (defined in osg::State) | osg::State | inline |
dirtyNormalPointer() (defined in osg::State) | osg::State | inline |
dirtySecondaryColorPointer() (defined in osg::State) | osg::State | inline |
dirtyTexCoordPointer(unsigned int unit) (defined in osg::State) | osg::State | inline |
dirtyTexCoordPointersAboveAndIncluding(unsigned int unit) (defined in osg::State) | osg::State | inline |
dirtyVertexAttribPointer(unsigned int index) (defined in osg::State) | osg::State | inline |
dirtyVertexAttribPointersAboveAndIncluding(unsigned int index) (defined in osg::State) | osg::State | inline |
dirtyVertexPointer() (defined in osg::State) | osg::State | inline |
disableAllVertexArrays() | osg::State | |
disableColorPointer() | osg::State | inline |
disableFogCoordPointer() | osg::State | inline |
disableNormalPointer() | osg::State | inline |
disableSecondaryColorPointer() | osg::State | inline |
disableTexCoordPointer(unsigned int unit) | osg::State | inline |
disableTexCoordPointersAboveAndIncluding(unsigned int unit) (defined in osg::State) | osg::State | inline |
disableVertexAttribPointer(unsigned int index) | osg::State | |
disableVertexAttribPointersAboveAndIncluding(unsigned int index) (defined in osg::State) | osg::State | |
DisableVertexAttribProc typedef (defined in osg::State) | osg::State | protected |
disableVertexPointer() | osg::State | inline |
DrawArraysInstancedProc typedef (defined in osg::State) | osg::State | protected |
DrawElementsInstancedProc typedef (defined in osg::State) | osg::State | protected |
drawQuads(GLint first, GLsizei count, GLsizei primCount=0) (defined in osg::State) | osg::State | |
EnabledTexCoordArrayList typedef (defined in osg::State) | osg::State | protected |
EnabledVertexAttribArrayList typedef (defined in osg::State) | osg::State | protected |
EnableVertexAttribProc typedef (defined in osg::State) | osg::State | protected |
ExtensionMap typedef (defined in osg::State) | osg::State | |
FogCoordPointerProc typedef (defined in osg::State) | osg::State | protected |
frameCompleted() | osg::State | virtual |
get() | osg::State | inline |
get() const | osg::State | inline |
get() (defined in osg::State) | osg::State | inline |
get() const (defined in osg::State) | osg::State | inline |
getAbortRendering() const | osg::State | inline |
getActiveTextureUnit() const | osg::State | inline |
getArrayDispatchers() | osg::State | inline |
getAttribLocation(const std::string &name) const (defined in osg::State) | osg::State | inline |
getAttributeBindingList() (defined in osg::State) | osg::State | inline |
getAttributeMap() const (defined in osg::State) | osg::State | inline |
getAttributeVec(const osg::StateAttribute *attribute) (defined in osg::State) | osg::State | inline |
getCheckForGLErrors() const | osg::State | inline |
getClientActiveTextureUnit() const | osg::State | inline |
getColorAlias() (defined in osg::State) | osg::State | inline |
getContextID() const | osg::State | inline |
getCurrentElementBufferObject() (defined in osg::State) | osg::State | inline |
getCurrentPixelBufferObject() (defined in osg::State) | osg::State | inline |
getCurrentShaderCompositionUniformList() | osg::State | inline |
getCurrentVertexBufferObject() (defined in osg::State) | osg::State | inline |
getCurrentViewport() const (defined in osg::State) | osg::State | inline |
getDefineMap() (defined in osg::State) | osg::State | inline |
getDefineMap() const (defined in osg::State) | osg::State | inline |
getDefineString(const osg::ShaderDefines &shaderDefines) (defined in osg::State) | osg::State | |
getDeleteHandler() | osg::Referenced | static |
getDisplaySettings() const | osg::State | inline |
getDynamicObjectCount() const | osg::State | inline |
getDynamicObjectRenderingCompletedCallback() | osg::State | inline |
getFogCoordAlias() (defined in osg::State) | osg::State | inline |
getFrameStamp() | osg::State | inline |
getFrameStamp() const | osg::State | inline |
getGLBeginEndAdapter() | osg::State | inline |
getGlobalDefaultAttribute(StateAttribute::Type type, unsigned int member=0) (defined in osg::State) | osg::State | inline |
getGlobalDefaultModeValue(StateAttribute::GLMode mode) (defined in osg::State) | osg::State | inline |
getGlobalDefaultTextureAttribute(unsigned int unit, StateAttribute::Type type, unsigned int member=0) (defined in osg::State) | osg::State | inline |
getGlobalDefaultTextureModeValue(unsigned int unit, StateAttribute::GLMode mode) (defined in osg::State) | osg::State | inline |
getGlobalReferencedMutex() | osg::Referenced | static |
getGpuTick() const (defined in osg::State) | osg::State | inline |
getGpuTime() const (defined in osg::State) | osg::State | inline |
getGpuTimestamp() const (defined in osg::State) | osg::State | inline |
getGraphicsContext() | osg::State | inline |
getGraphicsContext() const | osg::State | inline |
getGraphicsCostEstimator() | osg::State | inline |
getGraphicsCostEstimator() const | osg::State | inline |
getInitialInverseViewMatrix() const (defined in osg::State) | osg::State | inline |
getInitialViewMatrix() const (defined in osg::State) | osg::State | inline |
getLastAppliedAttribute(StateAttribute::Type type, unsigned int member=0) const | osg::State | |
getLastAppliedAttribute(const AttributeMap &attributeMap, StateAttribute::Type type, unsigned int member) const (defined in osg::State) | osg::State | protected |
getLastAppliedMode(StateAttribute::GLMode mode) const | osg::State | |
getLastAppliedMode(const ModeMap &modeMap, StateAttribute::GLMode mode) const (defined in osg::State) | osg::State | protected |
getLastAppliedProgramObject() const (defined in osg::State) | osg::State | inline |
getLastAppliedTextureAttribute(unsigned int unit, StateAttribute::Type type, unsigned int member=0) const | osg::State | |
getLastAppliedTextureMode(unsigned int unit, StateAttribute::GLMode mode) const | osg::State | |
getMaxBufferObjectPoolSize() const (defined in osg::State) | osg::State | inline |
getMaxTextureCoords() const | osg::State | inline |
getMaxTexturePoolSize() const (defined in osg::State) | osg::State | inline |
getMaxTextureUnits() const | osg::State | inline |
getModelViewMatrix() const (defined in osg::State) | osg::State | inline |
getModelViewMatrixUniform() (defined in osg::State) | osg::State | inline |
getModelViewProjectionMatrixUniform() (defined in osg::State) | osg::State | inline |
getModeMap() const (defined in osg::State) | osg::State | inline |
getModeValidity(StateAttribute::GLMode mode) | osg::State | inline |
getNormalAlias() (defined in osg::State) | osg::State | inline |
getNormalMatrixUniform() (defined in osg::State) | osg::State | inline |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getOrCreateTextureAttributeMap(unsigned int unit) (defined in osg::State) | osg::State | inlineprotected |
getOrCreateTextureModeMap(unsigned int unit) (defined in osg::State) | osg::State | inlineprotected |
getProjectionMatrix() const (defined in osg::State) | osg::State | inline |
getProjectionMatrixUniform() (defined in osg::State) | osg::State | inline |
getRefMutex() const | osg::Referenced | inline |
getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
getSecondaryColorAlias() (defined in osg::State) | osg::State | inline |
getShaderComposer() | osg::State | inline |
getShaderComposer() const | osg::State | inline |
getShaderCompositionEnabled() const (defined in osg::State) | osg::State | inline |
getStartTick() const | osg::State | inline |
getStateSetStack() | osg::State | inline |
getStateSetStackSize() | osg::State | inline |
getTexCoordAliasList() (defined in osg::State) | osg::State | inline |
getTextureAttributeMapList() const (defined in osg::State) | osg::State | inline |
getTextureModeMapList() const (defined in osg::State) | osg::State | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
getTimestampBits() const (defined in osg::State) | osg::State | inline |
getUniformLocation(unsigned int uniformNameID) const (defined in osg::State) | osg::State | inline |
getUniformLocation(const std::string &uniformName) const | osg::State | inline |
getUniformMap() const (defined in osg::State) | osg::State | inline |
getUseModelViewAndProjectionUniforms() const (defined in osg::State) | osg::State | inline |
getUseVertexAttributeAliasing() const (defined in osg::State) | osg::State | inline |
getVertexAlias() (defined in osg::State) | osg::State | inline |
getViewFrustum() const (defined in osg::State) | osg::State | |
glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount) (defined in osg::State) | osg::State | inline |
glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) (defined in osg::State) | osg::State | inline |
haveAppliedAttribute(const StateAttribute *attribute) | osg::State | |
haveAppliedAttribute(StateAttribute::Type type, unsigned int member=0) | osg::State | |
haveAppliedAttribute(AttributeMap &attributeMap, const StateAttribute *attribute) (defined in osg::State) | osg::State | protected |
haveAppliedAttribute(AttributeMap &attributeMap, StateAttribute::Type type, unsigned int member) (defined in osg::State) | osg::State | protected |
haveAppliedMode(StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::State | |
haveAppliedMode(StateAttribute::GLMode mode) | osg::State | |
haveAppliedMode(ModeMap &modeMap, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) (defined in osg::State) | osg::State | protected |
haveAppliedMode(ModeMap &modeMap, StateAttribute::GLMode mode) (defined in osg::State) | osg::State | protected |
haveAppliedTextureAttribute(unsigned int unit, const StateAttribute *attribute) | osg::State | |
haveAppliedTextureAttribute(unsigned int unit, StateAttribute::Type type, unsigned int member=0) | osg::State | |
haveAppliedTextureMode(unsigned int unit, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::State | |
haveAppliedTextureMode(unsigned int unit, StateAttribute::GLMode mode) | osg::State | |
IndicesGLuint typedef (defined in osg::State) | osg::State | |
IndicesGLushort typedef (defined in osg::State) | osg::State | |
initializeExtensionProcs() | osg::State | |
insertStateSet(unsigned int pos, const StateSet *dstate) | osg::State | |
isFogCoordSupported() const (defined in osg::State) | osg::State | inline |
isSecondaryColorSupported() const (defined in osg::State) | osg::State | inline |
isVertexBufferObjectSupported() const (defined in osg::State) | osg::State | inline |
lazyDisablingOfVertexAttributes() | osg::State | |
loadModelViewMatrix() (defined in osg::State) | osg::State | protected |
MatrixStack typedef (defined in osg::State) | osg::State | |
ModeMap typedef (defined in osg::State) | osg::State | |
MultiTexCoord(unsigned int unit, float x, float y=0.0f, float z=0.0f, float w=1.0f) (defined in osg::State) | osg::State | inline |
MultiTexCoord4fProc typedef (defined in osg::State) | osg::State | protected |
NEVER_CHECK_GL_ERRORS enum value | osg::State | |
Normal(float x, float y, float z) (defined in osg::State) | osg::State | inline |
ONCE_PER_ATTRIBUTE enum value | osg::State | |
ONCE_PER_FRAME enum value | osg::State | |
operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
popAllStateSets() | osg::State | |
popAttributeList(AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) (defined in osg::State) | osg::State | inlineprotected |
popDefineList(DefineMap &uniformMap, const StateSet::DefineList &defineList) (defined in osg::State) | osg::State | inlineprotected |
popModeList(ModeMap &modeMap, const StateSet::ModeList &modeList) (defined in osg::State) | osg::State | inlineprotected |
popStateSet() | osg::State | |
popStateSetStackToSize(unsigned int size) | osg::State | inline |
popUniformList(UniformMap &uniformMap, const StateSet::UniformList &uniformList) (defined in osg::State) | osg::State | inlineprotected |
print(std::ostream &fout) const | osg::State | |
pushAttributeList(AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) (defined in osg::State) | osg::State | inlineprotected |
pushDefineList(DefineMap &defineMap, const StateSet::DefineList &defineList) (defined in osg::State) | osg::State | inlineprotected |
pushModeList(ModeMap &modeMap, const StateSet::ModeList &modeList) (defined in osg::State) | osg::State | inlineprotected |
pushStateSet(const StateSet *dstate) | osg::State | |
pushUniformList(UniformMap &uniformMap, const StateSet::UniformList &uniformList) (defined in osg::State) | osg::State | inlineprotected |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() (defined in osg::Referenced) | osg::Referenced | |
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
releaseGLObjects() | osg::State | |
removeObserver(Observer *observer) const | osg::Referenced | |
removeStateSet(unsigned int pos) | osg::State | |
reset() | osg::State | |
resetVertexAttributeAlias(bool compactAliasing=true, unsigned int numTextureUnits=8) | osg::State | |
SecondaryColorPointerProc typedef (defined in osg::State) | osg::State | protected |
setAbortRenderingPtr(bool *abortPtr) | osg::State | inline |
setActiveTextureUnit(unsigned int unit) | osg::State | inline |
setAttributeBindingList(const Program::AttribBindingList &attribBindingList) | osg::State | inline |
setCheckForGLErrors(CheckForGLErrors check) | osg::State | inline |
setClientActiveTextureUnit(unsigned int unit) | osg::State | |
setColorAlias(const VertexAttribAlias &alias) | osg::State | inline |
setColorPointer(const Array *array) | osg::State | inline |
setColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_TRUE) | osg::State | inline |
setContextID(unsigned int contextID) | osg::State | inline |
setCurrentElementBufferObject(osg::GLBufferObject *ebo) (defined in osg::State) | osg::State | inline |
setCurrentPixelBufferObject(osg::GLBufferObject *pbo) (defined in osg::State) | osg::State | inline |
setCurrentVertexBufferObject(osg::GLBufferObject *vbo) (defined in osg::State) | osg::State | inline |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setDisplaySettings(DisplaySettings *vs) | osg::State | inline |
setDynamicObjectCount(unsigned int count, bool callCallbackOnZero=false) | osg::State | inline |
setDynamicObjectRenderingCompletedCallback(DynamicObjectRenderingCompletedCallback *cb) | osg::State | inline |
setFogCoordAlias(const VertexAttribAlias &alias) | osg::State | inline |
setFogCoordPointer(const Array *array) | osg::State | inline |
setFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE) | osg::State | |
setFrameStamp(FrameStamp *fs) | osg::State | inline |
setGlobalDefaultAttribute(const StateAttribute *attribute) (defined in osg::State) | osg::State | inline |
setGlobalDefaultModeValue(StateAttribute::GLMode mode, bool enabled) (defined in osg::State) | osg::State | inline |
setGlobalDefaultTextureAttribute(unsigned int unit, const StateAttribute *attribute) (defined in osg::State) | osg::State | inline |
setGlobalDefaultTextureModeValue(unsigned int unit, StateAttribute::GLMode mode, bool enabled) (defined in osg::State) | osg::State | inline |
setGpuTimestamp(Timer_t tick, GLuint64 timestamp) (defined in osg::State) | osg::State | inline |
setGraphicsContext(GraphicsContext *context) | osg::State | inline |
setGraphicsCostEstimator(GraphicsCostEstimator *gce) | osg::State | inline |
setInitialViewMatrix(const osg::RefMatrix *matrix) (defined in osg::State) | osg::State | |
setInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) | osg::State | |
setLastAppliedProgramObject(const Program::PerContextProgram *program) (defined in osg::State) | osg::State | inline |
setMaxBufferObjectPoolSize(unsigned int size) (defined in osg::State) | osg::State | |
setMaxTexturePoolSize(unsigned int size) (defined in osg::State) | osg::State | |
setModeValidity(StateAttribute::GLMode mode, bool valid) | osg::State | inline |
setNormalAlias(const VertexAttribAlias &alias) | osg::State | inline |
setNormalPointer(const Array *array) | osg::State | inline |
setNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE) | osg::State | inline |
setSecondaryColorAlias(const VertexAttribAlias &alias) | osg::State | inline |
setSecondaryColorPointer(const Array *array) | osg::State | inline |
setSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_TRUE) | osg::State | |
setShaderComposer(ShaderComposer *sc) | osg::State | inline |
setShaderCompositionEnabled(bool flag) (defined in osg::State) | osg::State | inline |
setStartTick(Timer_t tick) (defined in osg::State) | osg::State | inline |
setTexCoordAliasList(const VertexAttribAliasList &aliasList) | osg::State | inline |
setTexCoordPointer(unsigned int unit, const Array *array) | osg::State | inline |
setTexCoordPointer(unsigned int unit, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE) | osg::State | inline |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | virtual |
setTimestampBits(int bits) (defined in osg::State) | osg::State | inline |
setUpVertexAttribAlias(VertexAttribAlias &alias, GLuint location, const std::string glName, const std::string osgName, const std::string &declaration) (defined in osg::State) | osg::State | protected |
setUseModelViewAndProjectionUniforms(bool flag) (defined in osg::State) | osg::State | inline |
setUseVertexAttributeAliasing(bool flag) (defined in osg::State) | osg::State | inline |
setVertexAlias(const VertexAttribAlias &alias) | osg::State | inline |
setVertexAttribIPointer(unsigned int unit, const Array *array) | osg::State | inline |
setVertexAttribIPointer(unsigned int index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State | |
setVertexAttribLPointer(unsigned int unit, const Array *array) | osg::State | inline |
setVertexAttribLPointer(unsigned int index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State | |
setVertexAttribPointer(unsigned int unit, const Array *array) | osg::State | inline |
setVertexAttribPointer(unsigned int index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr) | osg::State | |
setVertexPointer(const Array *array) | osg::State | inline |
setVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE) | osg::State | inline |
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
State() (defined in osg::State) | osg::State | |
StateSetStack typedef (defined in osg::State) | osg::State | |
supportsShaderRequirement(const std::string &shaderRequirement) (defined in osg::State) | osg::State | |
supportsShaderRequirements(const osg::ShaderDefines &shaderRequirements) (defined in osg::State) | osg::State | |
TexCoord(float x, float y=0.0f, float z=0.0f, float w=1.0f) (defined in osg::State) | osg::State | inline |
TextureAttributeMapList typedef (defined in osg::State) | osg::State | |
TextureModeMapList typedef (defined in osg::State) | osg::State | |
unbindElementBufferObject() (defined in osg::State) | osg::State | inline |
unbindPixelBufferObject() (defined in osg::State) | osg::State | inline |
unbindVertexBufferObject() (defined in osg::State) | osg::State | inline |
UniformMap typedef (defined in osg::State) | osg::State | |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
updateModelViewAndProjectionMatrixUniforms() (defined in osg::State) | osg::State | |
VerteAttrib(unsigned int location, float x, float y=0.0f, float z=0.0f, float w=0.0f) (defined in osg::State) | osg::State | inline |
Vertex(float x, float y, float z, float w=1.0f) (defined in osg::State) | osg::State | inline |
VertexAttrib4fProc typedef (defined in osg::State) | osg::State | protected |
VertexAttrib4fvProc typedef (defined in osg::State) | osg::State | protected |
VertexAttribAliasList typedef (defined in osg::State) | osg::State | |
VertexAttribIPointerProc typedef (defined in osg::State) | osg::State | protected |
VertexAttribLPointerProc typedef (defined in osg::State) | osg::State | protected |
VertexAttribPointerProc typedef (defined in osg::State) | osg::State | protected |
~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |
~State() (defined in osg::State) | osg::State | protectedvirtual |