OpenSceneGraph
osg::State Member List

This is the complete list of members for osg::State, including all inherited members.

_abortRenderingPtr (defined in osg::State)osg::Stateprotected
_arrayDispatchers (defined in osg::State)osg::Stateprotected
_attributeBindingList (defined in osg::State)osg::Stateprotected
_attributeMap (defined in osg::State)osg::Stateprotected
_checkGLErrors (defined in osg::State)osg::Stateprotected
_colorAlias (defined in osg::State)osg::Stateprotected
_colorArray (defined in osg::State)osg::Stateprotected
_completeDynamicObjectRenderingCallback (defined in osg::State)osg::Stateprotected
_contextID (defined in osg::State)osg::Stateprotected
_currentActiveTextureUnit (defined in osg::State)osg::Stateprotected
_currentClientActiveTextureUnit (defined in osg::State)osg::Stateprotected
_currentEBO (defined in osg::State)osg::Stateprotected
_currentPBO (defined in osg::State)osg::Stateprotected
_currentShaderCompositionProgram (defined in osg::State)osg::Stateprotected
_currentShaderCompositionUniformList (defined in osg::State)osg::Stateprotected
_currentVBO (defined in osg::State)osg::Stateprotected
_defineMap (defined in osg::State)osg::Stateprotected
_displaySettings (defined in osg::State)osg::Stateprotected
_dynamicObjectCount (defined in osg::State)osg::Stateprotected
_extensionMap (defined in osg::State)osg::State
_extensionProcsInitialized (defined in osg::State)osg::Stateprotected
_fogArray (defined in osg::State)osg::Stateprotected
_fogCoordAlias (defined in osg::State)osg::Stateprotected
_frameStamp (defined in osg::State)osg::Stateprotected
_glActiveTexture (defined in osg::State)osg::Stateprotected
_glBeginEndAdapter (defined in osg::State)osg::Stateprotected
_glBindBuffer (defined in osg::State)osg::Stateprotected
_glClientActiveTexture (defined in osg::State)osg::Stateprotected
_glDisableVertexAttribArray (defined in osg::State)osg::Stateprotected
_glDrawArraysInstanced (defined in osg::State)osg::Stateprotected
_glDrawElementsInstanced (defined in osg::State)osg::Stateprotected
_glEnableVertexAttribArray (defined in osg::State)osg::Stateprotected
_glExtensions (defined in osg::State)osg::Stateprotected
_glFogCoordPointer (defined in osg::State)osg::Stateprotected
_glMaxTextureCoords (defined in osg::State)osg::Stateprotected
_glMaxTextureUnits (defined in osg::State)osg::Stateprotected
_glMultiTexCoord4f (defined in osg::State)osg::Stateprotected
_glSecondaryColorPointer (defined in osg::State)osg::Stateprotected
_glVertexAttrib4f (defined in osg::State)osg::Stateprotected
_glVertexAttrib4fv (defined in osg::State)osg::Stateprotected
_glVertexAttribIPointer (defined in osg::State)osg::Stateprotected
_glVertexAttribLPointer (defined in osg::State)osg::Stateprotected
_glVertexAttribPointer (defined in osg::State)osg::Stateprotected
_gpuTick (defined in osg::State)osg::Stateprotected
_gpuTimestamp (defined in osg::State)osg::Stateprotected
_graphicsContext (defined in osg::State)osg::Stateprotected
_graphicsCostEstimator (defined in osg::State)osg::Stateprotected
_identity (defined in osg::State)osg::Stateprotected
_initialInverseViewMatrix (defined in osg::State)osg::Stateprotected
_initialViewMatrix (defined in osg::State)osg::Stateprotected
_isFogCoordSupported (defined in osg::State)osg::Statemutableprotected
_isFogCoordSupportResolved (defined in osg::State)osg::Statemutableprotected
_isSecondaryColorSupported (defined in osg::State)osg::Statemutableprotected
_isSecondaryColorSupportResolved (defined in osg::State)osg::Statemutableprotected
_isVertexBufferObjectSupported (defined in osg::State)osg::Statemutableprotected
_isVertexBufferObjectSupportResolved (defined in osg::State)osg::Statemutableprotected
_lastAppliedProgramObject (defined in osg::State)osg::Stateprotected
_maxBufferObjectPoolSize (defined in osg::State)osg::Stateprotected
_maxTexturePoolSize (defined in osg::State)osg::Stateprotected
_modelView (defined in osg::State)osg::Stateprotected
_modelViewCache (defined in osg::State)osg::Stateprotected
_modelViewMatrixUniform (defined in osg::State)osg::Stateprotected
_modelViewProjectionMatrixUniform (defined in osg::State)osg::Stateprotected
_modeMap (defined in osg::State)osg::Stateprotected
_normalAlias (defined in osg::State)osg::Stateprotected
_normalArray (defined in osg::State)osg::Stateprotected
_normalMatrixUniform (defined in osg::State)osg::Stateprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_projection (defined in osg::State)osg::Stateprotected
_projectionMatrixUniform (defined in osg::State)osg::Stateprotected
_quadIndicesGLuint (defined in osg::State)osg::State
_quadIndicesGLushort (defined in osg::State)osg::State
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refMutex (defined in osg::Referenced)osg::Referencedmutableprotected
_secondaryColorAlias (defined in osg::State)osg::Stateprotected
_secondaryColorArray (defined in osg::State)osg::Stateprotected
_shaderComposer (defined in osg::State)osg::Stateprotected
_shaderCompositionDirty (defined in osg::State)osg::Stateprotected
_shaderCompositionEnabled (defined in osg::State)osg::Stateprotected
_startTick (defined in osg::State)osg::Stateprotected
_stateStateStack (defined in osg::State)osg::Stateprotected
_texCoordAliasList (defined in osg::State)osg::Stateprotected
_texCoordArrayList (defined in osg::State)osg::Stateprotected
_textureAttributeMapList (defined in osg::State)osg::Stateprotected
_textureModeMapList (defined in osg::State)osg::Stateprotected
_timestampBits (defined in osg::State)osg::Stateprotected
_uniformMap (defined in osg::State)osg::Stateprotected
_useModelViewAndProjectionUniforms (defined in osg::State)osg::Stateprotected
_useVertexAttributeAliasing (defined in osg::State)osg::Stateprotected
_vertexAlias (defined in osg::State)osg::Stateprotected
_vertexArray (defined in osg::State)osg::Stateprotected
_vertexAttribArrayList (defined in osg::State)osg::Stateprotected
ActiveTextureProc typedef (defined in osg::State)osg::Stateprotected
addObserver(Observer *observer) constosg::Referenced
apply(const StateSet *dstate)osg::State
apply()osg::State
applyAttribute(const StateAttribute *attribute)osg::Stateinline
applyAttribute(const StateAttribute *attribute, AttributeStack &as)osg::Stateinlineprotected
applyAttributeList(AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) (defined in osg::State)osg::Stateinlineprotected
applyAttributeListOnTexUnit(unsigned int unit, AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) (defined in osg::State)osg::Stateinlineprotected
applyAttributeMap(AttributeMap &attributeMap) (defined in osg::State)osg::Stateinlineprotected
applyAttributeMapOnTexUnit(unsigned int unit, AttributeMap &attributeMap) (defined in osg::State)osg::Stateinlineprotected
applyAttributeOnTexUnit(unsigned int unit, const StateAttribute *attribute, AttributeStack &as) (defined in osg::State)osg::Stateinlineprotected
applyDefineList(DefineMap &uniformMap, const StateSet::DefineList &defineList) (defined in osg::State)osg::Stateinlineprotected
applyDisablingOfVertexAttributes()osg::State
applyGlobalDefaultAttribute(AttributeStack &as) (defined in osg::State)osg::Stateinlineprotected
applyGlobalDefaultAttributeOnTexUnit(unsigned int unit, AttributeStack &as) (defined in osg::State)osg::Stateinlineprotected
applyMode(StateAttribute::GLMode mode, bool enabled)osg::Stateinline
applyMode(StateAttribute::GLMode mode, bool enabled, ModeStack &ms)osg::Stateinlineprotected
applyModeList(ModeMap &modeMap, const StateSet::ModeList &modeList) (defined in osg::State)osg::Stateinlineprotected
applyModeListOnTexUnit(unsigned int unit, ModeMap &modeMap, const StateSet::ModeList &modeList) (defined in osg::State)osg::Stateinlineprotected
applyModelViewAndProjectionUniformsIfRequired() (defined in osg::State)osg::State
applyModelViewMatrix(const osg::RefMatrix *matrix) (defined in osg::State)osg::State
applyModelViewMatrix(const osg::Matrix &) (defined in osg::State)osg::State
applyModeMap(ModeMap &modeMap) (defined in osg::State)osg::Stateinlineprotected
applyModeMapOnTexUnit(unsigned int unit, ModeMap &modeMap) (defined in osg::State)osg::Stateinlineprotected
applyModeOnTexUnit(unsigned int unit, StateAttribute::GLMode mode, bool enabled, ModeStack &ms) (defined in osg::State)osg::Stateinlineprotected
applyProjectionMatrix(const osg::RefMatrix *matrix) (defined in osg::State)osg::State
applyShaderComposition()osg::State
applyShaderCompositionUniform(const osg::Uniform *uniform, StateAttribute::OverrideValue value=StateAttribute::ON)osg::Stateinline
applyTextureAttribute(unsigned int unit, const StateAttribute *attribute) (defined in osg::State)osg::Stateinline
applyTextureMode(unsigned int unit, StateAttribute::GLMode mode, bool enabled) (defined in osg::State)osg::Stateinline
applyUniformList(UniformMap &uniformMap, const StateSet::UniformList &uniformList) (defined in osg::State)osg::Stateinlineprotected
applyUniformMap(UniformMap &uniformMap) (defined in osg::State)osg::Stateinlineprotected
AttributeMap typedef (defined in osg::State)osg::State
AttributePair typedef (defined in osg::State)osg::State
AttributeVec typedef (defined in osg::State)osg::State
BindBufferProc typedef (defined in osg::State)osg::Stateprotected
bindElementBufferObject(osg::GLBufferObject *ebo) (defined in osg::State)osg::Stateinline
bindPixelBufferObject(osg::GLBufferObject *pbo) (defined in osg::State)osg::Stateinline
bindVertexBufferObject(osg::GLBufferObject *vbo) (defined in osg::State)osg::Stateinline
captureCurrentState(StateSet &stateset) constosg::State
CheckForGLErrors enum nameosg::State
checkGLErrors(const char *str) const (defined in osg::State)osg::State
checkGLErrors(StateAttribute::GLMode mode) const (defined in osg::State)osg::State
checkGLErrors(const StateAttribute *attribute) const (defined in osg::State)osg::State
Color(float r, float g, float b, float a=1.0f) (defined in osg::State)osg::Stateinline
computeFogCoordSupported() const (defined in osg::State)osg::Stateprotected
computeSecondaryColorSupported() const (defined in osg::State)osg::Stateprotected
computeVertexBufferObjectSupported() const (defined in osg::State)osg::Stateprotected
convertVertexShaderSourceToOsgBuiltIns(std::string &source) const (defined in osg::State)osg::State
decrementDynamicObjectCount()osg::Stateinline
deleteUsingDeleteHandler() const (defined in osg::Referenced)osg::Referencedprotected
dirtyAllAttributes()osg::State
dirtyAllModes()osg::State
dirtyAllVertexArrays()osg::State
dirtyColorPointer() (defined in osg::State)osg::Stateinline
dirtyFogCoordPointer() (defined in osg::State)osg::Stateinline
dirtyNormalPointer() (defined in osg::State)osg::Stateinline
dirtySecondaryColorPointer() (defined in osg::State)osg::Stateinline
dirtyTexCoordPointer(unsigned int unit) (defined in osg::State)osg::Stateinline
dirtyTexCoordPointersAboveAndIncluding(unsigned int unit) (defined in osg::State)osg::Stateinline
dirtyVertexAttribPointer(unsigned int index) (defined in osg::State)osg::Stateinline
dirtyVertexAttribPointersAboveAndIncluding(unsigned int index) (defined in osg::State)osg::Stateinline
dirtyVertexPointer() (defined in osg::State)osg::Stateinline
disableAllVertexArrays()osg::State
disableColorPointer()osg::Stateinline
disableFogCoordPointer()osg::Stateinline
disableNormalPointer()osg::Stateinline
disableSecondaryColorPointer()osg::Stateinline
disableTexCoordPointer(unsigned int unit)osg::Stateinline
disableTexCoordPointersAboveAndIncluding(unsigned int unit) (defined in osg::State)osg::Stateinline
disableVertexAttribPointer(unsigned int index)osg::State
disableVertexAttribPointersAboveAndIncluding(unsigned int index) (defined in osg::State)osg::State
DisableVertexAttribProc typedef (defined in osg::State)osg::Stateprotected
disableVertexPointer()osg::Stateinline
DrawArraysInstancedProc typedef (defined in osg::State)osg::Stateprotected
DrawElementsInstancedProc typedef (defined in osg::State)osg::Stateprotected
drawQuads(GLint first, GLsizei count, GLsizei primCount=0) (defined in osg::State)osg::State
EnabledTexCoordArrayList typedef (defined in osg::State)osg::Stateprotected
EnabledVertexAttribArrayList typedef (defined in osg::State)osg::Stateprotected
EnableVertexAttribProc typedef (defined in osg::State)osg::Stateprotected
ExtensionMap typedef (defined in osg::State)osg::State
FogCoordPointerProc typedef (defined in osg::State)osg::Stateprotected
frameCompleted()osg::Statevirtual
get()osg::Stateinline
get() constosg::Stateinline
get() (defined in osg::State)osg::Stateinline
get() const (defined in osg::State)osg::Stateinline
getAbortRendering() constosg::Stateinline
getActiveTextureUnit() constosg::Stateinline
getArrayDispatchers()osg::Stateinline
getAttribLocation(const std::string &name) const (defined in osg::State)osg::Stateinline
getAttributeBindingList() (defined in osg::State)osg::Stateinline
getAttributeMap() const (defined in osg::State)osg::Stateinline
getAttributeVec(const osg::StateAttribute *attribute) (defined in osg::State)osg::Stateinline
getCheckForGLErrors() constosg::Stateinline
getClientActiveTextureUnit() constosg::Stateinline
getColorAlias() (defined in osg::State)osg::Stateinline
getContextID() constosg::Stateinline
getCurrentElementBufferObject() (defined in osg::State)osg::Stateinline
getCurrentPixelBufferObject() (defined in osg::State)osg::Stateinline
getCurrentShaderCompositionUniformList()osg::Stateinline
getCurrentVertexBufferObject() (defined in osg::State)osg::Stateinline
getCurrentViewport() const (defined in osg::State)osg::Stateinline
getDefineMap() (defined in osg::State)osg::Stateinline
getDefineMap() const (defined in osg::State)osg::Stateinline
getDefineString(const osg::ShaderDefines &shaderDefines) (defined in osg::State)osg::State
getDeleteHandler()osg::Referencedstatic
getDisplaySettings() constosg::Stateinline
getDynamicObjectCount() constosg::Stateinline
getDynamicObjectRenderingCompletedCallback()osg::Stateinline
getFogCoordAlias() (defined in osg::State)osg::Stateinline
getFrameStamp()osg::Stateinline
getFrameStamp() constosg::Stateinline
getGLBeginEndAdapter()osg::Stateinline
getGlobalDefaultAttribute(StateAttribute::Type type, unsigned int member=0) (defined in osg::State)osg::Stateinline
getGlobalDefaultModeValue(StateAttribute::GLMode mode) (defined in osg::State)osg::Stateinline
getGlobalDefaultTextureAttribute(unsigned int unit, StateAttribute::Type type, unsigned int member=0) (defined in osg::State)osg::Stateinline
getGlobalDefaultTextureModeValue(unsigned int unit, StateAttribute::GLMode mode) (defined in osg::State)osg::Stateinline
getGlobalReferencedMutex()osg::Referencedstatic
getGpuTick() const (defined in osg::State)osg::Stateinline
getGpuTime() const (defined in osg::State)osg::Stateinline
getGpuTimestamp() const (defined in osg::State)osg::Stateinline
getGraphicsContext()osg::Stateinline
getGraphicsContext() constosg::Stateinline
getGraphicsCostEstimator()osg::Stateinline
getGraphicsCostEstimator() constosg::Stateinline
getInitialInverseViewMatrix() const (defined in osg::State)osg::Stateinline
getInitialViewMatrix() const (defined in osg::State)osg::Stateinline
getLastAppliedAttribute(StateAttribute::Type type, unsigned int member=0) constosg::State
getLastAppliedAttribute(const AttributeMap &attributeMap, StateAttribute::Type type, unsigned int member) const (defined in osg::State)osg::Stateprotected
getLastAppliedMode(StateAttribute::GLMode mode) constosg::State
getLastAppliedMode(const ModeMap &modeMap, StateAttribute::GLMode mode) const (defined in osg::State)osg::Stateprotected
getLastAppliedProgramObject() const (defined in osg::State)osg::Stateinline
getLastAppliedTextureAttribute(unsigned int unit, StateAttribute::Type type, unsigned int member=0) constosg::State
getLastAppliedTextureMode(unsigned int unit, StateAttribute::GLMode mode) constosg::State
getMaxBufferObjectPoolSize() const (defined in osg::State)osg::Stateinline
getMaxTextureCoords() constosg::Stateinline
getMaxTexturePoolSize() const (defined in osg::State)osg::Stateinline
getMaxTextureUnits() constosg::Stateinline
getModelViewMatrix() const (defined in osg::State)osg::Stateinline
getModelViewMatrixUniform() (defined in osg::State)osg::Stateinline
getModelViewProjectionMatrixUniform() (defined in osg::State)osg::Stateinline
getModeMap() const (defined in osg::State)osg::Stateinline
getModeValidity(StateAttribute::GLMode mode)osg::Stateinline
getNormalAlias() (defined in osg::State)osg::Stateinline
getNormalMatrixUniform() (defined in osg::State)osg::Stateinline
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getOrCreateTextureAttributeMap(unsigned int unit) (defined in osg::State)osg::Stateinlineprotected
getOrCreateTextureModeMap(unsigned int unit) (defined in osg::State)osg::Stateinlineprotected
getProjectionMatrix() const (defined in osg::State)osg::Stateinline
getProjectionMatrixUniform() (defined in osg::State)osg::Stateinline
getRefMutex() constosg::Referencedinline
getRefMutex() const (defined in osg::Referenced)osg::Referencedinline
getSecondaryColorAlias() (defined in osg::State)osg::Stateinline
getShaderComposer()osg::Stateinline
getShaderComposer() constosg::Stateinline
getShaderCompositionEnabled() const (defined in osg::State)osg::Stateinline
getStartTick() constosg::Stateinline
getStateSetStack()osg::Stateinline
getStateSetStackSize()osg::Stateinline
getTexCoordAliasList() (defined in osg::State)osg::Stateinline
getTextureAttributeMapList() const (defined in osg::State)osg::Stateinline
getTextureModeMapList() const (defined in osg::State)osg::Stateinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() constosg::Referencedinline
getThreadSafeRefUnref() const (defined in osg::Referenced)osg::Referencedinline
getTimestampBits() const (defined in osg::State)osg::Stateinline
getUniformLocation(unsigned int uniformNameID) const (defined in osg::State)osg::Stateinline
getUniformLocation(const std::string &uniformName) constosg::Stateinline
getUniformMap() const (defined in osg::State)osg::Stateinline
getUseModelViewAndProjectionUniforms() const (defined in osg::State)osg::Stateinline
getUseVertexAttributeAliasing() const (defined in osg::State)osg::Stateinline
getVertexAlias() (defined in osg::State)osg::Stateinline
getViewFrustum() const (defined in osg::State)osg::State
glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount) (defined in osg::State)osg::Stateinline
glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) (defined in osg::State)osg::Stateinline
haveAppliedAttribute(const StateAttribute *attribute)osg::State
haveAppliedAttribute(StateAttribute::Type type, unsigned int member=0)osg::State
haveAppliedAttribute(AttributeMap &attributeMap, const StateAttribute *attribute) (defined in osg::State)osg::Stateprotected
haveAppliedAttribute(AttributeMap &attributeMap, StateAttribute::Type type, unsigned int member) (defined in osg::State)osg::Stateprotected
haveAppliedMode(StateAttribute::GLMode mode, StateAttribute::GLModeValue value)osg::State
haveAppliedMode(StateAttribute::GLMode mode)osg::State
haveAppliedMode(ModeMap &modeMap, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) (defined in osg::State)osg::Stateprotected
haveAppliedMode(ModeMap &modeMap, StateAttribute::GLMode mode) (defined in osg::State)osg::Stateprotected
haveAppliedTextureAttribute(unsigned int unit, const StateAttribute *attribute)osg::State
haveAppliedTextureAttribute(unsigned int unit, StateAttribute::Type type, unsigned int member=0)osg::State
haveAppliedTextureMode(unsigned int unit, StateAttribute::GLMode mode, StateAttribute::GLModeValue value)osg::State
haveAppliedTextureMode(unsigned int unit, StateAttribute::GLMode mode)osg::State
IndicesGLuint typedef (defined in osg::State)osg::State
IndicesGLushort typedef (defined in osg::State)osg::State
initializeExtensionProcs()osg::State
insertStateSet(unsigned int pos, const StateSet *dstate)osg::State
isFogCoordSupported() const (defined in osg::State)osg::Stateinline
isSecondaryColorSupported() const (defined in osg::State)osg::Stateinline
isVertexBufferObjectSupported() const (defined in osg::State)osg::Stateinline
lazyDisablingOfVertexAttributes()osg::State
loadModelViewMatrix() (defined in osg::State)osg::Stateprotected
MatrixStack typedef (defined in osg::State)osg::State
ModeMap typedef (defined in osg::State)osg::State
MultiTexCoord(unsigned int unit, float x, float y=0.0f, float z=0.0f, float w=1.0f) (defined in osg::State)osg::Stateinline
MultiTexCoord4fProc typedef (defined in osg::State)osg::Stateprotected
NEVER_CHECK_GL_ERRORS enum valueosg::State
Normal(float x, float y, float z) (defined in osg::State)osg::Stateinline
ONCE_PER_ATTRIBUTE enum valueosg::State
ONCE_PER_FRAME enum valueosg::State
operator=(const Referenced &) (defined in osg::Referenced)osg::Referencedinline
popAllStateSets()osg::State
popAttributeList(AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) (defined in osg::State)osg::Stateinlineprotected
popDefineList(DefineMap &uniformMap, const StateSet::DefineList &defineList) (defined in osg::State)osg::Stateinlineprotected
popModeList(ModeMap &modeMap, const StateSet::ModeList &modeList) (defined in osg::State)osg::Stateinlineprotected
popStateSet()osg::State
popStateSetStackToSize(unsigned int size)osg::Stateinline
popUniformList(UniformMap &uniformMap, const StateSet::UniformList &uniformList) (defined in osg::State)osg::Stateinlineprotected
print(std::ostream &fout) constosg::State
pushAttributeList(AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) (defined in osg::State)osg::Stateinlineprotected
pushDefineList(DefineMap &defineMap, const StateSet::DefineList &defineList) (defined in osg::State)osg::Stateinlineprotected
pushModeList(ModeMap &modeMap, const StateSet::ModeList &modeList) (defined in osg::State)osg::Stateinlineprotected
pushStateSet(const StateSet *dstate)osg::State
pushUniformList(UniformMap &uniformMap, const StateSet::UniformList &uniformList) (defined in osg::State)osg::Stateinlineprotected
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced() (defined in osg::Referenced)osg::Referenced
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced)osg::Referencedexplicit
Referenced(const Referenced &) (defined in osg::Referenced)osg::Referenced
releaseGLObjects()osg::State
removeObserver(Observer *observer) constosg::Referenced
removeStateSet(unsigned int pos)osg::State
reset()osg::State
resetVertexAttributeAlias(bool compactAliasing=true, unsigned int numTextureUnits=8)osg::State
SecondaryColorPointerProc typedef (defined in osg::State)osg::Stateprotected
setAbortRenderingPtr(bool *abortPtr)osg::Stateinline
setActiveTextureUnit(unsigned int unit)osg::Stateinline
setAttributeBindingList(const Program::AttribBindingList &attribBindingList)osg::Stateinline
setCheckForGLErrors(CheckForGLErrors check)osg::Stateinline
setClientActiveTextureUnit(unsigned int unit)osg::State
setColorAlias(const VertexAttribAlias &alias)osg::Stateinline
setColorPointer(const Array *array)osg::Stateinline
setColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_TRUE)osg::Stateinline
setContextID(unsigned int contextID)osg::Stateinline
setCurrentElementBufferObject(osg::GLBufferObject *ebo) (defined in osg::State)osg::Stateinline
setCurrentPixelBufferObject(osg::GLBufferObject *pbo) (defined in osg::State)osg::Stateinline
setCurrentVertexBufferObject(osg::GLBufferObject *vbo) (defined in osg::State)osg::Stateinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setDisplaySettings(DisplaySettings *vs)osg::Stateinline
setDynamicObjectCount(unsigned int count, bool callCallbackOnZero=false)osg::Stateinline
setDynamicObjectRenderingCompletedCallback(DynamicObjectRenderingCompletedCallback *cb)osg::Stateinline
setFogCoordAlias(const VertexAttribAlias &alias)osg::Stateinline
setFogCoordPointer(const Array *array)osg::Stateinline
setFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE)osg::State
setFrameStamp(FrameStamp *fs)osg::Stateinline
setGlobalDefaultAttribute(const StateAttribute *attribute) (defined in osg::State)osg::Stateinline
setGlobalDefaultModeValue(StateAttribute::GLMode mode, bool enabled) (defined in osg::State)osg::Stateinline
setGlobalDefaultTextureAttribute(unsigned int unit, const StateAttribute *attribute) (defined in osg::State)osg::Stateinline
setGlobalDefaultTextureModeValue(unsigned int unit, StateAttribute::GLMode mode, bool enabled) (defined in osg::State)osg::Stateinline
setGpuTimestamp(Timer_t tick, GLuint64 timestamp) (defined in osg::State)osg::Stateinline
setGraphicsContext(GraphicsContext *context)osg::Stateinline
setGraphicsCostEstimator(GraphicsCostEstimator *gce)osg::Stateinline
setInitialViewMatrix(const osg::RefMatrix *matrix) (defined in osg::State)osg::State
setInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)osg::State
setLastAppliedProgramObject(const Program::PerContextProgram *program) (defined in osg::State)osg::Stateinline
setMaxBufferObjectPoolSize(unsigned int size) (defined in osg::State)osg::State
setMaxTexturePoolSize(unsigned int size) (defined in osg::State)osg::State
setModeValidity(StateAttribute::GLMode mode, bool valid)osg::Stateinline
setNormalAlias(const VertexAttribAlias &alias)osg::Stateinline
setNormalPointer(const Array *array)osg::Stateinline
setNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE)osg::Stateinline
setSecondaryColorAlias(const VertexAttribAlias &alias)osg::Stateinline
setSecondaryColorPointer(const Array *array)osg::Stateinline
setSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_TRUE)osg::State
setShaderComposer(ShaderComposer *sc)osg::Stateinline
setShaderCompositionEnabled(bool flag) (defined in osg::State)osg::Stateinline
setStartTick(Timer_t tick) (defined in osg::State)osg::Stateinline
setTexCoordAliasList(const VertexAttribAliasList &aliasList)osg::Stateinline
setTexCoordPointer(unsigned int unit, const Array *array)osg::Stateinline
setTexCoordPointer(unsigned int unit, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE)osg::Stateinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
setTimestampBits(int bits) (defined in osg::State)osg::Stateinline
setUpVertexAttribAlias(VertexAttribAlias &alias, GLuint location, const std::string glName, const std::string osgName, const std::string &declaration) (defined in osg::State)osg::Stateprotected
setUseModelViewAndProjectionUniforms(bool flag) (defined in osg::State)osg::Stateinline
setUseVertexAttributeAliasing(bool flag) (defined in osg::State)osg::Stateinline
setVertexAlias(const VertexAttribAlias &alias)osg::Stateinline
setVertexAttribIPointer(unsigned int unit, const Array *array)osg::Stateinline
setVertexAttribIPointer(unsigned int index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)osg::State
setVertexAttribLPointer(unsigned int unit, const Array *array)osg::Stateinline
setVertexAttribLPointer(unsigned int index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)osg::State
setVertexAttribPointer(unsigned int unit, const Array *array)osg::Stateinline
setVertexAttribPointer(unsigned int index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr)osg::State
setVertexPointer(const Array *array)osg::Stateinline
setVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE)osg::Stateinline
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced)osg::Referencedprotected
State() (defined in osg::State)osg::State
StateSetStack typedef (defined in osg::State)osg::State
supportsShaderRequirement(const std::string &shaderRequirement) (defined in osg::State)osg::State
supportsShaderRequirements(const osg::ShaderDefines &shaderRequirements) (defined in osg::State)osg::State
TexCoord(float x, float y=0.0f, float z=0.0f, float w=1.0f) (defined in osg::State)osg::Stateinline
TextureAttributeMapList typedef (defined in osg::State)osg::State
TextureModeMapList typedef (defined in osg::State)osg::State
unbindElementBufferObject() (defined in osg::State)osg::Stateinline
unbindPixelBufferObject() (defined in osg::State)osg::Stateinline
unbindVertexBufferObject() (defined in osg::State)osg::Stateinline
UniformMap typedef (defined in osg::State)osg::State
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
updateModelViewAndProjectionMatrixUniforms() (defined in osg::State)osg::State
VerteAttrib(unsigned int location, float x, float y=0.0f, float z=0.0f, float w=0.0f) (defined in osg::State)osg::Stateinline
Vertex(float x, float y, float z, float w=1.0f) (defined in osg::State)osg::Stateinline
VertexAttrib4fProc typedef (defined in osg::State)osg::Stateprotected
VertexAttrib4fvProc typedef (defined in osg::State)osg::Stateprotected
VertexAttribAliasList typedef (defined in osg::State)osg::State
VertexAttribIPointerProc typedef (defined in osg::State)osg::Stateprotected
VertexAttribLPointerProc typedef (defined in osg::State)osg::Stateprotected
VertexAttribPointerProc typedef (defined in osg::State)osg::Stateprotected
~Referenced() (defined in osg::Referenced)osg::Referencedprotectedvirtual
~State() (defined in osg::State)osg::Stateprotectedvirtual