OpenSceneGraph
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This is the complete list of members for osg::StateSet, including all inherited members.
_attributeList (defined in osg::StateSet) | osg::StateSet | protected |
_binMode (defined in osg::StateSet) | osg::StateSet | protected |
_binName (defined in osg::StateSet) | osg::StateSet | protected |
_binNum (defined in osg::StateSet) | osg::StateSet | protected |
_dataVariance (defined in osg::Object) | osg::Object | protected |
_defineList (defined in osg::StateSet) | osg::StateSet | protected |
_eventCallback (defined in osg::StateSet) | osg::StateSet | protected |
_modeList (defined in osg::StateSet) | osg::StateSet | protected |
_name (defined in osg::Object) | osg::Object | protected |
_nestRenderBins (defined in osg::StateSet) | osg::StateSet | protected |
_numChildrenRequiringEventTraversal (defined in osg::StateSet) | osg::StateSet | protected |
_numChildrenRequiringUpdateTraversal (defined in osg::StateSet) | osg::StateSet | protected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_parents (defined in osg::StateSet) | osg::StateSet | protected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_renderingHint (defined in osg::StateSet) | osg::StateSet | protected |
_textureAttributeList (defined in osg::StateSet) | osg::StateSet | protected |
_textureModeList (defined in osg::StateSet) | osg::StateSet | protected |
_uniformList (defined in osg::StateSet) | osg::StateSet | protected |
_updateCallback (defined in osg::StateSet) | osg::StateSet | protected |
_userDataContainer (defined in osg::Object) | osg::Object | protected |
addObserver(Observer *observer) const | osg::Referenced | |
addParent(osg::Node *object) (defined in osg::StateSet) | osg::StateSet | protected |
addUniform(Uniform *uniform, StateAttribute::OverrideValue value=StateAttribute::ON) | osg::StateSet | |
addUniform(const ref_ptr< T > &uniform, StateAttribute::OverrideValue value=StateAttribute::ON) (defined in osg::StateSet) | osg::StateSet | inline |
asNode() | osg::Object | inlinevirtual |
asNode() const | osg::Object | inlinevirtual |
asNodeVisitor() | osg::Object | inlinevirtual |
asNodeVisitor() const | osg::Object | inlinevirtual |
asStateAttribute() | osg::Object | inlinevirtual |
asStateAttribute() const | osg::Object | inlinevirtual |
asUniform() | osg::Object | inlinevirtual |
asUniform() const | osg::Object | inlinevirtual |
AttributeList typedef | osg::StateSet | |
checkValidityOfAssociatedModes(State &state) const | osg::StateSet | |
className() const | osg::StateSet | inlinevirtual |
clear() | osg::StateSet | |
clone(const CopyOp ©op) const | osg::StateSet | inlinevirtual |
cloneType() const | osg::StateSet | inlinevirtual |
compare(const StateSet &rhs, bool compareAttributeContents=false) const | osg::StateSet | |
compareAttributeContents(const AttributeList &lhs, const AttributeList &rhs) (defined in osg::StateSet) | osg::StateSet | protected |
compareAttributePtrs(const AttributeList &lhs, const AttributeList &rhs) (defined in osg::StateSet) | osg::StateSet | protected |
compareModes(const ModeList &lhs, const ModeList &rhs) (defined in osg::StateSet) | osg::StateSet | protected |
compileGLObjects(State &state) const | osg::StateSet | |
computeDataVariance() | osg::StateSet | virtual |
DataVariance enum name (defined in osg::Object) | osg::Object | |
DEFAULT_BIN enum value (defined in osg::StateSet) | osg::StateSet | |
DefineList typedef (defined in osg::StateSet) | osg::StateSet | |
DefinePair typedef (defined in osg::StateSet) | osg::StateSet | |
deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
DYNAMIC enum value (defined in osg::Object) | osg::Object | |
getAttribute(StateAttribute::Type type, unsigned int member=0) | osg::StateSet | |
getAttribute(StateAttribute::Type type, unsigned int member=0) const | osg::StateSet | |
getAttribute(AttributeList &attributeList, const StateAttribute::Type type, unsigned int member) (defined in osg::StateSet) | osg::StateSet | protected |
getAttribute(const AttributeList &attributeList, const StateAttribute::Type type, unsigned int member) const (defined in osg::StateSet) | osg::StateSet | protected |
getAttributeList() | osg::StateSet | inline |
getAttributeList() const | osg::StateSet | inline |
getAttributePair(StateAttribute::Type type, unsigned int member=0) const | osg::StateSet | |
getAttributePair(const AttributeList &attributeList, const StateAttribute::Type type, unsigned int member) const (defined in osg::StateSet) | osg::StateSet | protected |
getBinName() const | osg::StateSet | inline |
getBinNumber() const | osg::StateSet | inline |
getCompoundClassName() const | osg::Object | inline |
getDataVariance() const | osg::Object | inline |
getDefineList() | osg::StateSet | inline |
getDefineList() const | osg::StateSet | inline |
getDefinePair(const std::string &defineName) (defined in osg::StateSet) | osg::StateSet | inline |
getDefinePair(const std::string &defineName) const (defined in osg::StateSet) | osg::StateSet | inline |
getDeleteHandler() | osg::Referenced | static |
getEventCallback() | osg::StateSet | inline |
getEventCallback() const | osg::StateSet | inline |
getGlobalReferencedMutex() | osg::Referenced | static |
getMode(StateAttribute::GLMode mode) const | osg::StateSet | |
getMode(const ModeList &modeList, StateAttribute::GLMode mode) const (defined in osg::StateSet) | osg::StateSet | protected |
getModeList() | osg::StateSet | inline |
getModeList() const | osg::StateSet | inline |
getName() const | osg::Object | inline |
getNestRenderBins() const | osg::StateSet | inline |
getNumChildrenRequiringEventTraversal() const | osg::StateSet | inline |
getNumChildrenRequiringUpdateTraversal() const | osg::StateSet | inline |
getNumParents() const | osg::StateSet | inline |
getNumTextureAttributeLists() const | osg::StateSet | inline |
getNumTextureModeLists() const | osg::StateSet | inline |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getOrCreateTextureAttributeList(unsigned int unit) (defined in osg::StateSet) | osg::StateSet | inlineprotected |
getOrCreateTextureModeList(unsigned int unit) (defined in osg::StateSet) | osg::StateSet | inlineprotected |
getOrCreateUniform(const std::string &name, Uniform::Type type, unsigned int numElements=1) | osg::StateSet | |
getOrCreateUserDataContainer() | osg::Object | |
getParent(unsigned int i) (defined in osg::StateSet) | osg::StateSet | inline |
getParent(unsigned int i) const | osg::StateSet | inline |
getParents() const | osg::StateSet | inline |
getParents() | osg::StateSet | inline |
getRefMutex() const | osg::Referenced | inline |
getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
getRenderBinMode() const | osg::StateSet | inline |
getRenderingHint() const | osg::StateSet | inline |
getTextureAttribute(unsigned int unit, StateAttribute::Type type) | osg::StateSet | |
getTextureAttribute(unsigned int unit, StateAttribute::Type type) const | osg::StateSet | |
getTextureAttributeList() | osg::StateSet | inline |
getTextureAttributeList() const | osg::StateSet | inline |
getTextureAttributePair(unsigned int unit, StateAttribute::Type type) const | osg::StateSet | |
getTextureMode(unsigned int unit, StateAttribute::GLMode mode) const | osg::StateSet | |
getTextureModeList() | osg::StateSet | inline |
getTextureModeList() const | osg::StateSet | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
getUniform(const std::string &name) | osg::StateSet | |
getUniform(const std::string &name) const | osg::StateSet | |
getUniformList() | osg::StateSet | inline |
getUniformList() const | osg::StateSet | inline |
getUniformPair(const std::string &name) const | osg::StateSet | |
getUpdateCallback() | osg::StateSet | inline |
getUpdateCallback() const | osg::StateSet | inline |
getUserData() | osg::Object | virtual |
getUserData() const | osg::Object | virtual |
getUserDataContainer() | osg::Object | inline |
getUserDataContainer() const | osg::Object | inline |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getUserValue(const std::string &name, T &value) const | osg::Object | |
INHERIT_RENDERBIN_DETAILS enum value (defined in osg::StateSet) | osg::StateSet | |
isSameKindAs(const Object *obj) const (defined in osg::StateSet) | osg::StateSet | inlinevirtual |
libraryName() const | osg::StateSet | inlinevirtual |
merge(const StateSet &rhs) | osg::StateSet | |
ModeList typedef | osg::StateSet | |
Object() | osg::Object | inline |
Object(bool threadSafeRefUnref) (defined in osg::Object) | osg::Object | inlineexplicit |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
OPAQUE_BIN enum value (defined in osg::StateSet) | osg::StateSet | |
operator!=(const StateSet &rhs) const (defined in osg::StateSet) | osg::StateSet | inline |
operator<(const StateSet &rhs) const (defined in osg::StateSet) | osg::StateSet | inline |
operator=(const StateSet &) (defined in osg::StateSet) | osg::StateSet | inlineprotected |
operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
operator==(const StateSet &rhs) const (defined in osg::StateSet) | osg::StateSet | inline |
osg::Drawable (defined in osg::StateSet) | osg::StateSet | friend |
osg::Node (defined in osg::StateSet) | osg::StateSet | friend |
osg::StateAttribute (defined in osg::StateSet) | osg::StateSet | friend |
osg::Uniform (defined in osg::StateSet) | osg::StateSet | friend |
OVERRIDE_PROTECTED_RENDERBIN_DETAILS enum value (defined in osg::StateSet) | osg::StateSet | |
OVERRIDE_RENDERBIN_DETAILS enum value (defined in osg::StateSet) | osg::StateSet | |
ParentList typedef | osg::StateSet | |
PROTECTED_RENDERBIN_DETAILS enum value (defined in osg::StateSet) | osg::StateSet | |
ref() const | osg::Referenced | inline |
RefAttributePair typedef | osg::StateSet | |
referenceCount() const | osg::Referenced | inline |
Referenced() (defined in osg::Referenced) | osg::Referenced | |
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
RefUniformPair typedef | osg::StateSet | |
releaseGLObjects(State *state=0) const | osg::StateSet | virtual |
removeAssociatedModes(const StateAttribute *attribute) (defined in osg::StateSet) | osg::StateSet | |
removeAssociatedTextureModes(unsigned int unit, const StateAttribute *attribute) (defined in osg::StateSet) | osg::StateSet | |
removeAttribute(StateAttribute::Type type, unsigned int member=0) | osg::StateSet | |
removeAttribute(StateAttribute *attribute) | osg::StateSet | |
removeAttribute(const ref_ptr< T > &attribute) (defined in osg::StateSet) | osg::StateSet | inline |
removeDefine(const std::string &defineName) | osg::StateSet | |
removeMode(StateAttribute::GLMode mode) | osg::StateSet | |
removeObserver(Observer *observer) const | osg::Referenced | |
removeParent(osg::Node *object) (defined in osg::StateSet) | osg::StateSet | protected |
removeTextureAttribute(unsigned int unit, StateAttribute::Type type) | osg::StateSet | |
removeTextureAttribute(unsigned int unit, StateAttribute *attribute) | osg::StateSet | |
removeTextureAttribute(unsigned int unit, const ref_ptr< T > &attribute) (defined in osg::StateSet) | osg::StateSet | inline |
removeTextureMode(unsigned int unit, StateAttribute::GLMode mode) | osg::StateSet | |
removeUniform(const std::string &name) | osg::StateSet | |
removeUniform(Uniform *uniform) | osg::StateSet | |
removeUniform(const ref_ptr< T > &uniform) (defined in osg::StateSet) | osg::StateSet | inline |
RenderBinMode enum name (defined in osg::StateSet) | osg::StateSet | |
RenderingHint enum name (defined in osg::StateSet) | osg::StateSet | |
requiresEventTraversal() const | osg::StateSet | inline |
requiresUpdateTraversal() const | osg::StateSet | inline |
resizeGLObjectBuffers(unsigned int maxSize) | osg::StateSet | virtual |
runEventCallbacks(osg::NodeVisitor *nv) | osg::StateSet | |
runUpdateCallbacks(osg::NodeVisitor *nv) | osg::StateSet | |
setAssociatedModes(const StateAttribute *attribute, StateAttribute::GLModeValue value) (defined in osg::StateSet) | osg::StateSet | |
setAssociatedTextureModes(unsigned int unit, const StateAttribute *attribute, StateAttribute::GLModeValue value) (defined in osg::StateSet) | osg::StateSet | |
setAttribute(StateAttribute *attribute, StateAttribute::OverrideValue value=StateAttribute::OFF) | osg::StateSet | |
setAttribute(const ref_ptr< T > &attribute, StateAttribute::OverrideValue value=StateAttribute::OFF) (defined in osg::StateSet) | osg::StateSet | inline |
setAttribute(AttributeList &attributeList, StateAttribute *attribute, const StateAttribute::OverrideValue value=StateAttribute::OFF) (defined in osg::StateSet) | osg::StateSet | protected |
setAttributeAndModes(StateAttribute *attribute, StateAttribute::GLModeValue value=StateAttribute::ON) | osg::StateSet | |
setAttributeAndModes(const ref_ptr< T > &attribute, StateAttribute::GLModeValue value=StateAttribute::ON) (defined in osg::StateSet) | osg::StateSet | inline |
setAttributeList(AttributeList &al) | osg::StateSet | inline |
setBinName(const std::string &name) | osg::StateSet | inline |
setBinNumber(int num) | osg::StateSet | inline |
setDataVariance(DataVariance dv) | osg::Object | inline |
setDefine(const std::string &defineName, StateAttribute::OverrideValue value=StateAttribute::ON) | osg::StateSet | |
setDefine(const std::string &defineName, const std::string &defineValue, StateAttribute::OverrideValue value=StateAttribute::ON) | osg::StateSet | |
setDefineList(const DefineList &dl) | osg::StateSet | inline |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setEventCallback(Callback *ac) | osg::StateSet | |
setEventCallback(const ref_ptr< T > &ec) (defined in osg::StateSet) | osg::StateSet | inline |
setGlobalDefaults() | osg::StateSet | |
setMode(StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::StateSet | |
setMode(ModeList &modeList, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) (defined in osg::StateSet) | osg::StateSet | protected |
setModeList(ModeList &ml) | osg::StateSet | inline |
setModeToInherit(ModeList &modeList, StateAttribute::GLMode mode) (defined in osg::StateSet) | osg::StateSet | protected |
setName(const std::string &name) | osg::Object | inlinevirtual |
setName(const char *name) | osg::Object | inline |
setNestRenderBins(bool val) | osg::StateSet | inline |
setNumChildrenRequiringEventTraversal(unsigned int num) (defined in osg::StateSet) | osg::StateSet | protected |
setNumChildrenRequiringUpdateTraversal(unsigned int num) (defined in osg::StateSet) | osg::StateSet | protected |
setRenderBinDetails(int binNum, const std::string &binName, RenderBinMode mode=USE_RENDERBIN_DETAILS) | osg::StateSet | |
setRenderBinMode(RenderBinMode mode) | osg::StateSet | inline |
setRenderBinToInherit() | osg::StateSet | |
setRenderingHint(int hint) | osg::StateSet | |
setTextureAttribute(unsigned int unit, StateAttribute *attribute, StateAttribute::OverrideValue value=StateAttribute::OFF) | osg::StateSet | |
setTextureAttribute(unsigned int unit, const ref_ptr< T > &attribute, StateAttribute::OverrideValue value=StateAttribute::OFF) (defined in osg::StateSet) | osg::StateSet | inline |
setTextureAttributeAndModes(unsigned int unit, StateAttribute *attribute, StateAttribute::GLModeValue value=StateAttribute::ON) | osg::StateSet | |
setTextureAttributeAndModes(unsigned int unit, const ref_ptr< T > &attribute, StateAttribute::OverrideValue value=StateAttribute::ON) (defined in osg::StateSet) | osg::StateSet | inline |
setTextureAttributeList(TextureAttributeList &tal) | osg::StateSet | inline |
setTextureMode(unsigned int unit, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::StateSet | |
setTextureModeList(TextureModeList &tml) | osg::StateSet | inline |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::StateSet | virtual |
setUniformList(UniformList &al) | osg::StateSet | inline |
setUpdateCallback(Callback *ac) | osg::StateSet | |
setUpdateCallback(const ref_ptr< T > &ac) (defined in osg::StateSet) | osg::StateSet | inline |
setUserData(Referenced *obj) | osg::Object | virtual |
setUserData(const ref_ptr< T > &ud) (defined in osg::Object) | osg::Object | inline |
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object | |
setUserDataContainer(const ref_ptr< T > &udc) (defined in osg::Object) | osg::Object | inline |
setUserValue(const std::string &name, const T &value) | osg::Object | |
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
StateSet() (defined in osg::StateSet) | osg::StateSet | |
StateSet(const StateSet &, const CopyOp ©op=CopyOp::SHALLOW_COPY) (defined in osg::StateSet) | osg::StateSet | |
STATIC enum value (defined in osg::Object) | osg::Object | |
TextureAttributeList typedef (defined in osg::StateSet) | osg::StateSet | |
TextureModeList typedef (defined in osg::StateSet) | osg::StateSet | |
TRANSPARENT_BIN enum value (defined in osg::StateSet) | osg::StateSet | |
UniformList typedef | osg::StateSet | |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value (defined in osg::Object) | osg::Object | |
USE_RENDERBIN_DETAILS enum value (defined in osg::StateSet) | osg::StateSet | |
useRenderBinDetails() const | osg::StateSet | inline |
~Object() | osg::Object | protectedvirtual |
~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |
~StateSet() (defined in osg::StateSet) | osg::StateSet | protectedvirtual |