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osg::StateSet Member List

This is the complete list of members for osg::StateSet, including all inherited members.

_attributeList (defined in osg::StateSet)osg::StateSetprotected
_binMode (defined in osg::StateSet)osg::StateSetprotected
_binName (defined in osg::StateSet)osg::StateSetprotected
_binNum (defined in osg::StateSet)osg::StateSetprotected
_dataVariance (defined in osg::Object)osg::Objectprotected
_defineList (defined in osg::StateSet)osg::StateSetprotected
_eventCallback (defined in osg::StateSet)osg::StateSetprotected
_modeList (defined in osg::StateSet)osg::StateSetprotected
_name (defined in osg::Object)osg::Objectprotected
_nestRenderBins (defined in osg::StateSet)osg::StateSetprotected
_numChildrenRequiringEventTraversal (defined in osg::StateSet)osg::StateSetprotected
_numChildrenRequiringUpdateTraversal (defined in osg::StateSet)osg::StateSetprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_parents (defined in osg::StateSet)osg::StateSetprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refMutex (defined in osg::Referenced)osg::Referencedmutableprotected
_renderingHint (defined in osg::StateSet)osg::StateSetprotected
_textureAttributeList (defined in osg::StateSet)osg::StateSetprotected
_textureModeList (defined in osg::StateSet)osg::StateSetprotected
_uniformList (defined in osg::StateSet)osg::StateSetprotected
_updateCallback (defined in osg::StateSet)osg::StateSetprotected
_userDataContainer (defined in osg::Object)osg::Objectprotected
addObserver(Observer *observer) constosg::Referenced
addParent(osg::Node *object) (defined in osg::StateSet)osg::StateSetprotected
addUniform(Uniform *uniform, StateAttribute::OverrideValue value=StateAttribute::ON)osg::StateSet
addUniform(const ref_ptr< T > &uniform, StateAttribute::OverrideValue value=StateAttribute::ON) (defined in osg::StateSet)osg::StateSetinline
asNode()osg::Objectinlinevirtual
asNode() constosg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() constosg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() constosg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() constosg::Objectinlinevirtual
AttributeList typedefosg::StateSet
checkValidityOfAssociatedModes(State &state) constosg::StateSet
className() constosg::StateSetinlinevirtual
clear()osg::StateSet
clone(const CopyOp &copyop) constosg::StateSetinlinevirtual
cloneType() constosg::StateSetinlinevirtual
compare(const StateSet &rhs, bool compareAttributeContents=false) constosg::StateSet
compareAttributeContents(const AttributeList &lhs, const AttributeList &rhs) (defined in osg::StateSet)osg::StateSetprotected
compareAttributePtrs(const AttributeList &lhs, const AttributeList &rhs) (defined in osg::StateSet)osg::StateSetprotected
compareModes(const ModeList &lhs, const ModeList &rhs) (defined in osg::StateSet)osg::StateSetprotected
compileGLObjects(State &state) constosg::StateSet
computeDataVariance()osg::StateSetvirtual
DataVariance enum name (defined in osg::Object)osg::Object
DEFAULT_BIN enum value (defined in osg::StateSet)osg::StateSet
DefineList typedef (defined in osg::StateSet)osg::StateSet
DefinePair typedef (defined in osg::StateSet)osg::StateSet
deleteUsingDeleteHandler() const (defined in osg::Referenced)osg::Referencedprotected
DYNAMIC enum value (defined in osg::Object)osg::Object
getAttribute(StateAttribute::Type type, unsigned int member=0)osg::StateSet
getAttribute(StateAttribute::Type type, unsigned int member=0) constosg::StateSet
getAttribute(AttributeList &attributeList, const StateAttribute::Type type, unsigned int member) (defined in osg::StateSet)osg::StateSetprotected
getAttribute(const AttributeList &attributeList, const StateAttribute::Type type, unsigned int member) const (defined in osg::StateSet)osg::StateSetprotected
getAttributeList()osg::StateSetinline
getAttributeList() constosg::StateSetinline
getAttributePair(StateAttribute::Type type, unsigned int member=0) constosg::StateSet
getAttributePair(const AttributeList &attributeList, const StateAttribute::Type type, unsigned int member) const (defined in osg::StateSet)osg::StateSetprotected
getBinName() constosg::StateSetinline
getBinNumber() constosg::StateSetinline
getCompoundClassName() constosg::Objectinline
getDataVariance() constosg::Objectinline
getDefineList()osg::StateSetinline
getDefineList() constosg::StateSetinline
getDefinePair(const std::string &defineName) (defined in osg::StateSet)osg::StateSetinline
getDefinePair(const std::string &defineName) const (defined in osg::StateSet)osg::StateSetinline
getDeleteHandler()osg::Referencedstatic
getEventCallback()osg::StateSetinline
getEventCallback() constosg::StateSetinline
getGlobalReferencedMutex()osg::Referencedstatic
getMode(StateAttribute::GLMode mode) constosg::StateSet
getMode(const ModeList &modeList, StateAttribute::GLMode mode) const (defined in osg::StateSet)osg::StateSetprotected
getModeList()osg::StateSetinline
getModeList() constosg::StateSetinline
getName() constosg::Objectinline
getNestRenderBins() constosg::StateSetinline
getNumChildrenRequiringEventTraversal() constosg::StateSetinline
getNumChildrenRequiringUpdateTraversal() constosg::StateSetinline
getNumParents() constosg::StateSetinline
getNumTextureAttributeLists() constosg::StateSetinline
getNumTextureModeLists() constosg::StateSetinline
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getOrCreateTextureAttributeList(unsigned int unit) (defined in osg::StateSet)osg::StateSetinlineprotected
getOrCreateTextureModeList(unsigned int unit) (defined in osg::StateSet)osg::StateSetinlineprotected
getOrCreateUniform(const std::string &name, Uniform::Type type, unsigned int numElements=1)osg::StateSet
getOrCreateUserDataContainer()osg::Object
getParent(unsigned int i) (defined in osg::StateSet)osg::StateSetinline
getParent(unsigned int i) constosg::StateSetinline
getParents() constosg::StateSetinline
getParents()osg::StateSetinline
getRefMutex() constosg::Referencedinline
getRefMutex() const (defined in osg::Referenced)osg::Referencedinline
getRenderBinMode() constosg::StateSetinline
getRenderingHint() constosg::StateSetinline
getTextureAttribute(unsigned int unit, StateAttribute::Type type)osg::StateSet
getTextureAttribute(unsigned int unit, StateAttribute::Type type) constosg::StateSet
getTextureAttributeList()osg::StateSetinline
getTextureAttributeList() constosg::StateSetinline
getTextureAttributePair(unsigned int unit, StateAttribute::Type type) constosg::StateSet
getTextureMode(unsigned int unit, StateAttribute::GLMode mode) constosg::StateSet
getTextureModeList()osg::StateSetinline
getTextureModeList() constosg::StateSetinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() constosg::Referencedinline
getThreadSafeRefUnref() const (defined in osg::Referenced)osg::Referencedinline
getUniform(const std::string &name)osg::StateSet
getUniform(const std::string &name) constosg::StateSet
getUniformList()osg::StateSetinline
getUniformList() constosg::StateSetinline
getUniformPair(const std::string &name) constosg::StateSet
getUpdateCallback()osg::StateSetinline
getUpdateCallback() constosg::StateSetinline
getUserData()osg::Objectvirtual
getUserData() constosg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() constosg::Objectinline
getUserValue(const std::string &name, T &value) constosg::Object
getUserValue(const std::string &name, T &value) constosg::Object
INHERIT_RENDERBIN_DETAILS enum value (defined in osg::StateSet)osg::StateSet
isSameKindAs(const Object *obj) const (defined in osg::StateSet)osg::StateSetinlinevirtual
libraryName() constosg::StateSetinlinevirtual
merge(const StateSet &rhs)osg::StateSet
ModeList typedefosg::StateSet
Object()osg::Objectinline
Object(bool threadSafeRefUnref) (defined in osg::Object)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
OPAQUE_BIN enum value (defined in osg::StateSet)osg::StateSet
operator!=(const StateSet &rhs) const (defined in osg::StateSet)osg::StateSetinline
operator<(const StateSet &rhs) const (defined in osg::StateSet)osg::StateSetinline
operator=(const StateSet &) (defined in osg::StateSet)osg::StateSetinlineprotected
operator=(const Referenced &) (defined in osg::Referenced)osg::Referencedinline
operator==(const StateSet &rhs) const (defined in osg::StateSet)osg::StateSetinline
osg::Drawable (defined in osg::StateSet)osg::StateSetfriend
osg::Node (defined in osg::StateSet)osg::StateSetfriend
osg::StateAttribute (defined in osg::StateSet)osg::StateSetfriend
osg::Uniform (defined in osg::StateSet)osg::StateSetfriend
OVERRIDE_PROTECTED_RENDERBIN_DETAILS enum value (defined in osg::StateSet)osg::StateSet
OVERRIDE_RENDERBIN_DETAILS enum value (defined in osg::StateSet)osg::StateSet
ParentList typedefosg::StateSet
PROTECTED_RENDERBIN_DETAILS enum value (defined in osg::StateSet)osg::StateSet
ref() constosg::Referencedinline
RefAttributePair typedefosg::StateSet
referenceCount() constosg::Referencedinline
Referenced() (defined in osg::Referenced)osg::Referenced
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced)osg::Referencedexplicit
Referenced(const Referenced &) (defined in osg::Referenced)osg::Referenced
RefUniformPair typedefosg::StateSet
releaseGLObjects(State *state=0) constosg::StateSetvirtual
removeAssociatedModes(const StateAttribute *attribute) (defined in osg::StateSet)osg::StateSet
removeAssociatedTextureModes(unsigned int unit, const StateAttribute *attribute) (defined in osg::StateSet)osg::StateSet
removeAttribute(StateAttribute::Type type, unsigned int member=0)osg::StateSet
removeAttribute(StateAttribute *attribute)osg::StateSet
removeAttribute(const ref_ptr< T > &attribute) (defined in osg::StateSet)osg::StateSetinline
removeDefine(const std::string &defineName)osg::StateSet
removeMode(StateAttribute::GLMode mode)osg::StateSet
removeObserver(Observer *observer) constosg::Referenced
removeParent(osg::Node *object) (defined in osg::StateSet)osg::StateSetprotected
removeTextureAttribute(unsigned int unit, StateAttribute::Type type)osg::StateSet
removeTextureAttribute(unsigned int unit, StateAttribute *attribute)osg::StateSet
removeTextureAttribute(unsigned int unit, const ref_ptr< T > &attribute) (defined in osg::StateSet)osg::StateSetinline
removeTextureMode(unsigned int unit, StateAttribute::GLMode mode)osg::StateSet
removeUniform(const std::string &name)osg::StateSet
removeUniform(Uniform *uniform)osg::StateSet
removeUniform(const ref_ptr< T > &uniform) (defined in osg::StateSet)osg::StateSetinline
RenderBinMode enum name (defined in osg::StateSet)osg::StateSet
RenderingHint enum name (defined in osg::StateSet)osg::StateSet
requiresEventTraversal() constosg::StateSetinline
requiresUpdateTraversal() constosg::StateSetinline
resizeGLObjectBuffers(unsigned int maxSize)osg::StateSetvirtual
runEventCallbacks(osg::NodeVisitor *nv)osg::StateSet
runUpdateCallbacks(osg::NodeVisitor *nv)osg::StateSet
setAssociatedModes(const StateAttribute *attribute, StateAttribute::GLModeValue value) (defined in osg::StateSet)osg::StateSet
setAssociatedTextureModes(unsigned int unit, const StateAttribute *attribute, StateAttribute::GLModeValue value) (defined in osg::StateSet)osg::StateSet
setAttribute(StateAttribute *attribute, StateAttribute::OverrideValue value=StateAttribute::OFF)osg::StateSet
setAttribute(const ref_ptr< T > &attribute, StateAttribute::OverrideValue value=StateAttribute::OFF) (defined in osg::StateSet)osg::StateSetinline
setAttribute(AttributeList &attributeList, StateAttribute *attribute, const StateAttribute::OverrideValue value=StateAttribute::OFF) (defined in osg::StateSet)osg::StateSetprotected
setAttributeAndModes(StateAttribute *attribute, StateAttribute::GLModeValue value=StateAttribute::ON)osg::StateSet
setAttributeAndModes(const ref_ptr< T > &attribute, StateAttribute::GLModeValue value=StateAttribute::ON) (defined in osg::StateSet)osg::StateSetinline
setAttributeList(AttributeList &al)osg::StateSetinline
setBinName(const std::string &name)osg::StateSetinline
setBinNumber(int num)osg::StateSetinline
setDataVariance(DataVariance dv)osg::Objectinline
setDefine(const std::string &defineName, StateAttribute::OverrideValue value=StateAttribute::ON)osg::StateSet
setDefine(const std::string &defineName, const std::string &defineValue, StateAttribute::OverrideValue value=StateAttribute::ON)osg::StateSet
setDefineList(const DefineList &dl)osg::StateSetinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setEventCallback(Callback *ac)osg::StateSet
setEventCallback(const ref_ptr< T > &ec) (defined in osg::StateSet)osg::StateSetinline
setGlobalDefaults()osg::StateSet
setMode(StateAttribute::GLMode mode, StateAttribute::GLModeValue value)osg::StateSet
setMode(ModeList &modeList, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) (defined in osg::StateSet)osg::StateSetprotected
setModeList(ModeList &ml)osg::StateSetinline
setModeToInherit(ModeList &modeList, StateAttribute::GLMode mode) (defined in osg::StateSet)osg::StateSetprotected
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setNestRenderBins(bool val)osg::StateSetinline
setNumChildrenRequiringEventTraversal(unsigned int num) (defined in osg::StateSet)osg::StateSetprotected
setNumChildrenRequiringUpdateTraversal(unsigned int num) (defined in osg::StateSet)osg::StateSetprotected
setRenderBinDetails(int binNum, const std::string &binName, RenderBinMode mode=USE_RENDERBIN_DETAILS)osg::StateSet
setRenderBinMode(RenderBinMode mode)osg::StateSetinline
setRenderBinToInherit()osg::StateSet
setRenderingHint(int hint)osg::StateSet
setTextureAttribute(unsigned int unit, StateAttribute *attribute, StateAttribute::OverrideValue value=StateAttribute::OFF)osg::StateSet
setTextureAttribute(unsigned int unit, const ref_ptr< T > &attribute, StateAttribute::OverrideValue value=StateAttribute::OFF) (defined in osg::StateSet)osg::StateSetinline
setTextureAttributeAndModes(unsigned int unit, StateAttribute *attribute, StateAttribute::GLModeValue value=StateAttribute::ON)osg::StateSet
setTextureAttributeAndModes(unsigned int unit, const ref_ptr< T > &attribute, StateAttribute::OverrideValue value=StateAttribute::ON) (defined in osg::StateSet)osg::StateSetinline
setTextureAttributeList(TextureAttributeList &tal)osg::StateSetinline
setTextureMode(unsigned int unit, StateAttribute::GLMode mode, StateAttribute::GLModeValue value)osg::StateSet
setTextureModeList(TextureModeList &tml)osg::StateSetinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::StateSetvirtual
setUniformList(UniformList &al)osg::StateSetinline
setUpdateCallback(Callback *ac)osg::StateSet
setUpdateCallback(const ref_ptr< T > &ac) (defined in osg::StateSet)osg::StateSetinline
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud) (defined in osg::Object)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc) (defined in osg::Object)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced)osg::Referencedprotected
StateSet() (defined in osg::StateSet)osg::StateSet
StateSet(const StateSet &, const CopyOp &copyop=CopyOp::SHALLOW_COPY) (defined in osg::StateSet)osg::StateSet
STATIC enum value (defined in osg::Object)osg::Object
TextureAttributeList typedef (defined in osg::StateSet)osg::StateSet
TextureModeList typedef (defined in osg::StateSet)osg::StateSet
TRANSPARENT_BIN enum value (defined in osg::StateSet)osg::StateSet
UniformList typedefosg::StateSet
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
UNSPECIFIED enum value (defined in osg::Object)osg::Object
USE_RENDERBIN_DETAILS enum value (defined in osg::StateSet)osg::StateSet
useRenderBinDetails() constosg::StateSetinline
~Object()osg::Objectprotectedvirtual
~Referenced() (defined in osg::Referenced)osg::Referencedprotectedvirtual
~StateSet() (defined in osg::StateSet)osg::StateSetprotectedvirtual