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OpenSceneGraph
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This is the complete list of members for osg::Texture1D::SubloadCallback, including all inherited members.
| _observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| addObserver(Observer *observer) const | osg::Referenced | |
| deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
| getDeleteHandler() | osg::Referenced | static |
| getGlobalReferencedMutex() | osg::Referenced | static |
| getObserverSet() const | osg::Referenced | inline |
| getOrCreateObserverSet() const | osg::Referenced | |
| getRefMutex() const | osg::Referenced | inline |
| getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
| getThreadSafeReferenceCounting() | osg::Referenced | static |
| getThreadSafeRefUnref() const | osg::Referenced | inline |
| getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
| load(const Texture1D &texture, State &state) const =0 (defined in osg::Texture1D::SubloadCallback) | osg::Texture1D::SubloadCallback | pure virtual |
| operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
| ref() const | osg::Referenced | inline |
| referenceCount() const | osg::Referenced | inline |
| Referenced() (defined in osg::Referenced) | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
| Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
| removeObserver(Observer *observer) const | osg::Referenced | |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
| setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | virtual |
| signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
| subload(const Texture1D &texture, State &state) const =0 (defined in osg::Texture1D::SubloadCallback) | osg::Texture1D::SubloadCallback | pure virtual |
| unref() const | osg::Referenced | inline |
| unref_nodelete() const | osg::Referenced | |
| ~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |
1.8.13