_allocated (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | |
_frameLastUsed (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | |
_id (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | |
_next (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_previous (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | |
_profile (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_set (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | |
_texture (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | |
_timeStamp (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | |
addObserver(Observer *observer) const | osg::Referenced | |
bind() (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | |
deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
getDeleteHandler() | osg::Referenced | static |
getGlobalReferencedMutex() | osg::Referenced | static |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getRefMutex() const | osg::Referenced | inline |
getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
getTexture() const (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
getTimeStamp() const (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
id() const (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
isAllocated() const (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
isReusable() const (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
match(GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() (defined in osg::Referenced) | osg::Referenced | |
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
removeObserver(Observer *observer) const | osg::Referenced | |
setAllocated(bool allocated=true) (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
setAllocated(GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setTexture(Texture *texture) (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | virtual |
setTimeStamp(double timestamp) (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
size() const (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
target() const (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
TextureObject(Texture *texture, GLuint id, GLenum target) (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
TextureObject(Texture *texture, GLuint id, const TextureProfile &profile) (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
TextureObject(Texture *texture, GLuint id, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | inline |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |
~TextureObject() (defined in osg::Texture::TextureObject) | osg::Texture::TextureObject | protectedvirtual |