OpenSceneGraph
Public Member Functions | Public Attributes | List of all members
osgParticle::range< ValueType > Struct Template Reference

A simple struct template useful to store ranges of values as min/max pairs. More...

Collaboration diagram for osgParticle::range< ValueType >:
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Public Member Functions

 range ()
 Construct the object by calling default constructors for min and max.
 
 range (const ValueType &mn, const ValueType &mx)
 Construct and initialize min and max directly.
 
void set (const ValueType &mn, const ValueType &mx)
 Set min and max.
 
ValueType get_random () const
 Get a random value between min and max.
 
ValueType get_random_sqrtf () const
 Get a random square root value between min and max.
 
ValueType mid () const
 

Public Attributes

ValueType minimum
 Lower bound.
 
ValueType maximum
 Higher bound.
 

Detailed Description

template<class ValueType>
struct osgParticle::range< ValueType >

A simple struct template useful to store ranges of values as min/max pairs.

This struct template helps storing min/max ranges for values of any kind; class ValueType is the type of values to be stored, and it must support operations ValueType + ValueType, ValueType - ValueType, and ValueType * float, otherwise the geValueTyperandom() method will not compile. This struct could be extended to customize the random number generator (now it uses only std::rand()).


The documentation for this struct was generated from the following file: