OpenSceneGraph
osgSim::OverlayNode::OverlayData Member List

This is the complete list of members for osgSim::OverlayNode::OverlayData, including all inherited members.

_camera (defined in osgSim::OverlayNode::OverlayData)osgSim::OverlayNode::OverlayData
_geode (defined in osgSim::OverlayNode::OverlayData)osgSim::OverlayNode::OverlayData
_lightingEnabled (defined in osgSim::OverlayNode::OverlayData)osgSim::OverlayNode::OverlayData
_mainSubgraphProgram (defined in osgSim::OverlayNode::OverlayData)osgSim::OverlayNode::OverlayData
_mainSubgraphStateSet (defined in osgSim::OverlayNode::OverlayData)osgSim::OverlayNode::OverlayData
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_overlayStateSet (defined in osgSim::OverlayNode::OverlayData)osgSim::OverlayNode::OverlayData
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refMutex (defined in osg::Referenced)osg::Referencedmutableprotected
_texgenNode (defined in osgSim::OverlayNode::OverlayData)osgSim::OverlayNode::OverlayData
_texture (defined in osgSim::OverlayNode::OverlayData)osgSim::OverlayNode::OverlayData
_textureFrustum (defined in osgSim::OverlayNode::OverlayData)osgSim::OverlayNode::OverlayData
_y0 (defined in osgSim::OverlayNode::OverlayData)osgSim::OverlayNode::OverlayData
addObserver(Observer *observer) constosg::Referenced
deleteUsingDeleteHandler() const (defined in osg::Referenced)osg::Referencedprotected
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getRefMutex() constosg::Referencedinline
getRefMutex() const (defined in osg::Referenced)osg::Referencedinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() constosg::Referencedinline
getThreadSafeRefUnref() const (defined in osg::Referenced)osg::Referencedinline
operator=(const Referenced &) (defined in osg::Referenced)osg::Referencedinline
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced() (defined in osg::Referenced)osg::Referenced
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced)osg::Referencedexplicit
Referenced(const Referenced &) (defined in osg::Referenced)osg::Referenced
releaseGLObjects(osg::State *state=0) const (defined in osgSim::OverlayNode::OverlayData)osgSim::OverlayNode::OverlayData
removeObserver(Observer *observer) constosg::Referenced
resizeGLObjectBuffers(unsigned int maxSize) (defined in osgSim::OverlayNode::OverlayData)osgSim::OverlayNode::OverlayData
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osgSim::OverlayNode::OverlayDatavirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced)osg::Referencedprotected
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
~Referenced() (defined in osg::Referenced)osg::Referencedprotectedvirtual