Candy
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This node writes the frame buffer to files, that can be used to build a movie. More...
Public Member Functions | |
void | traverseSG (H3D::TraverseInfo &ti) |
Public Attributes | |
std::auto_ptr< H3D::SFString > | nameBase |
std::auto_ptr< H3D::SFInt32 > | frameRate |
std::auto_ptr< H3D::SFInt32 > | frame |
std::auto_ptr< H3D::SFBool > | capture |
Static Public Attributes | |
static H3D::H3DNodeDatabase | database |
This node writes the frame buffer to files, that can be used to build a movie.