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Candy
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The depth data object tracker uses depth data from a depth camera to track a free floating object, such as the head of a person that a Kinect is filming from above. More...
Classes | |
| struct | SFDepthCamera |
Public Types | |
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typedef H3D::H3DImageObject::SFImage | SFImage |
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typedef H3D::TypedSFNode < Candy::PaintTexture > | SFPaintTexture |
Public Member Functions | |
| DepthDataExtremeTracker (H3D::Inst< H3D::SFNode > _metadata=0, H3D::Inst< MFPosition > _rawPosition=0, H3D::Inst< MFOrientation > _rawOrientation=0, H3D::Inst< CalibratedMatrix > _trackerMatrix=0, H3D::Inst< TrackerPosition > _trackerPosition=0, H3D::Inst< TrackerOrientation > _trackerOrientation=0, H3D::Inst< MFMappingNode > _mapping=0, H3D::Inst< Processor > _processor=0, H3D::Inst< SFImage > _depthData=0, H3D::Inst< SFImage > _positionData=0, H3D::Inst< SFImage > _depthDataBackground=0, H3D::Inst< SFPaintTexture > _debugTexture=0, H3D::Inst< SFDepthCamera > _depthCamera=0, H3D::Inst< H3D::SFVec3f > _extremeDirection=0, H3D::Inst< H3D::SFFloat > _overshadowAngle=0, H3D::Inst< H3D::SFFloat > _minimumDistance=0, H3D::Inst< H3D::SFInt32 > _averagingRegionWidth=0, H3D::Inst< H3D::SFFloat > _averagingRegionDepth=0) | |
Public Member Functions inherited from HVR::HVRPullUpdatedTrackerNode | |
| HVRPullUpdatedTrackerNode (H3D::Inst< H3D::SFNode > _metadata=0, H3D::Inst< MFPosition > _rawPosition=0, H3D::Inst< MFOrientation > _rawOrientation=0, H3D::Inst< CalibratedMatrix > _trackerMatrix=0, H3D::Inst< TrackerPosition > _trackerPosition=0, H3D::Inst< TrackerOrientation > _trackerOrientation=0, H3D::Inst< MFMappingNode > _mapping=0, H3D::Inst< Processor > _processor=0) | |
Public Member Functions inherited from HVR::HVRMappedTrackerNode | |
| HVRMappedTrackerNode (H3D::Inst< H3D::SFNode > _metadata=0, H3D::Inst< H3D::MFVec3f > _rawPosition=0, H3D::Inst< H3D::MFRotation > _rawOrientation=0, H3D::Inst< CalibratedMatrix > _trackerMatrix=0, H3D::Inst< TrackerPosition > _trackerPosition=0, H3D::Inst< TrackerOrientation > _trackerOrientation=0, H3D::Inst< MFMappingNode > _mapping=0, H3D::Inst< MFTrackerPoint > _trackerPoint=0) | |
Public Member Functions inherited from HVR::HVRTrackerNode | |
| HVRTrackerNode (H3D::Inst< H3D::SFNode > _metadata=0, H3D::Inst< H3D::MFVec3f > _rawPosition=0, H3D::Inst< H3D::MFRotation > _rawOrientation=0, H3D::Inst< CalibratedMatrix > _trackerMatrix=0, H3D::Inst< H3D::MFVec3f > _trackerPosition=0, H3D::Inst< H3D::MFRotation > _trackerOrientation=0) | |
| virtual std::string | defaultXMLContainerField () |
Public Attributes | |
| std::auto_ptr< SFPaintTexture > | debugTexture |
This texture will not be cleared between frames, since many trackers may be drawing to the same texture. More... | |
| std::auto_ptr< SFDepthCamera > | depthCamera |
The camera to read the depth data from. More... | |
| std::auto_ptr< H3D::SFVec3f > | extremeDirection |
This tracker will search for the most extreme point in the direction indicated by this fields value. More... | |
| std::auto_ptr< H3D::SFFloat > | overshadowAngle |
This is the angle from one extreme point at which it overshadows other extremes. More... | |
| std::auto_ptr< H3D::SFFloat > | minimumDistance |
This is the minimum distance allowed between extreme points. More... | |
| std::auto_ptr< H3D::SFInt32 > | averagingRegionWidth |
The size, in pixels, of the region to use for averaging the position. More... | |
| std::auto_ptr< H3D::SFFloat > | averagingRegionDepth |
The depth, in meters, to consider part of the region to use for averaging the position. More... | |
Public Attributes inherited from HVR::HVRMappedTrackerNode | |
| struct HVR_API | Point |
| std::auto_ptr< MFMappingNode > | mapping |
The HVRMappingNode mapper(s) to use to convert raw data (rawPosition and rawOrientation) into calibrated data (trackerPosition and trackerOrientation). More... | |
Public Attributes inherited from HVR::HVRTrackerNode | |
| std::auto_ptr< H3D::MFVec3f > | rawPosition |
The position data as defined by the tracker in its own coordinate system. More... | |
| std::auto_ptr< H3D::MFRotation > | rawOrientation |
The orientation data as defined by the tracker in its own coordinate system. More... | |
| std::auto_ptr< CalibratedMatrix > | trackerMatrix |
The calibrated tracker data in MFMatrix4f matrix form, encoding both position and orientation. More... | |
| std::auto_ptr< H3D::MFVec3f > | trackerPosition |
The calibrated tracker position data. More... | |
| std::auto_ptr< H3D::MFRotation > | trackerOrientation |
The calibrated tracker orientation data. More... | |
Static Public Attributes | |
| static H3D::H3DNodeDatabase | database |
Static Public Attributes inherited from HVR::HVRPullUpdatedTrackerNode | |
| static H3D::H3DNodeDatabase | database |
Static Public Attributes inherited from HVR::HVRMappedTrackerNode | |
| static H3D::H3DNodeDatabase | database |
Static Public Attributes inherited from HVR::HVRTrackerNode | |
| static H3D::H3DNodeDatabase | database |
Protected Member Functions | |
| void | update () |
Protected Member Functions inherited from HVR::HVRTrackerNode | |
| void | updateRawMatrix (const std::vector< H3D::Matrix4f > &m) |
| Call this function to update the tracker data. More... | |
| void | updateRawPositionOrientation (const std::vector< H3D::Vec3f > &x, const std::vector< H3D::Rotation > &r) |
| Call this function to update the tracker data. More... | |
Protected Attributes | |
| std::auto_ptr< SFImage > | depthData |
| std::auto_ptr< SFImage > | positionData |
| std::auto_ptr< SFImage > | depthDataBackground |
Protected Attributes inherited from HVR::HVRPullUpdatedTrackerNode | |
| std::auto_ptr< Processor > | processor |
| Calls the update function when new position or orientation data are needed. More... | |
Protected Attributes inherited from HVR::HVRMappedTrackerNode | |
| struct HVR_API | MFTrackerPoint |
| std::auto_ptr< MFTrackerPoint > | trackerPoint |
Friends | |
| struct | SFDepthCamera |
Additional Inherited Members | |
Protected Types inherited from HVR::HVRMappedTrackerNode | |
| typedef H3D::MField< Point > | MFPoint |
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typedef H3D::TypedMFNode < HVRMappingNode > | MFMappingNode |
The depth data object tracker uses depth data from a depth camera to track a free floating object, such as the head of a person that a Kinect is filming from above.
| std::auto_ptr< H3D::SFFloat > HVR::DepthDataExtremeTracker::averagingRegionDepth |
The depth, in meters, to consider part of the region to use for averaging the position.
| std::auto_ptr< H3D::SFInt32 > HVR::DepthDataExtremeTracker::averagingRegionWidth |
The size, in pixels, of the region to use for averaging the position.
If zero, the default, no averaging is used.
| std::auto_ptr< SFPaintTexture > HVR::DepthDataExtremeTracker::debugTexture |
This texture will not be cleared between frames, since many trackers may be drawing to the same texture.
Add the same texture to the depth camera node to reset and fill with the depth image.
| std::auto_ptr< SFDepthCamera > HVR::DepthDataExtremeTracker::depthCamera |
The camera to read the depth data from.
| std::auto_ptr< H3D::SFVec3f > HVR::DepthDataExtremeTracker::extremeDirection |
This tracker will search for the most extreme point in the direction indicated by this fields value.
| std::auto_ptr< H3D::SFFloat > HVR::DepthDataExtremeTracker::minimumDistance |
This is the minimum distance allowed between extreme points.
If set to zero, all points are considered. If set to -1, only the single most extreme point is considered.
| std::auto_ptr< H3D::SFFloat > HVR::DepthDataExtremeTracker::overshadowAngle |
This is the angle from one extreme point at which it overshadows other extremes.
The default is 0.78 radians (= 45 degrees).
1.8.6