H3D API
2.4.1
|
Header file for ComposedCubeMapTexture, X3D abstract scene-graph node. More...
#include <H3D/X3DEnvironmentTextureNode.h>
#include <H3D/X3DTexture2DNode.h>
#include <H3D/DependentNodeFields.h>
#include <H3D/FieldTemplates.h>
Go to the source code of this file.
Classes | |
class | H3D::ComposedCubeMapTexture |
The ComposedCubeMapTexture node defines a cubic environment map source as an explicit set of images drawn from individual 2D texture descriptions. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for ComposedCubeMapTexture, X3D abstract scene-graph node.