Header file for H3DSingleTextureNode, X3D scene-graph node.
This abstract node type is the base type for all texture nodes that is defined by a single texture.
Definition: H3DSingleTextureNode.h:45
This abstract node type is the base type for all node types that specify cubic environment map source...
Definition: X3DEnvironmentTextureNode.h:57
X3DEnvironmentTextureNode(Inst< DisplayList > _displayList=0, Inst< SFNode > _metadata=0)
Constructor.
Definition: X3DEnvironmentTextureNode.h:60