29 #ifndef __CONEEMITTER_H__
30 #define __CONEEMITTER_H__
54 Inst< SFFloat > _speed = 0,
55 Inst< SFFloat > _variation = 0,
56 Inst< SFFloat > _mass = 0,
57 Inst< SFFloat > _surfaceArea = 0,
58 Inst< SFVec3f > _position = 0,
59 Inst< SFVec3f > _direction = 0,
60 Inst< SFFloat > _angle = 0 );
65 list< Particle > &particles );
Contains the SFVec3f field class.
Header file for X3DParticleEmitterNode, X3D scene-graph node.
The ConeEmitter node is an emitter that generates all the available particles from a specific point i...
Definition: ConeEmitter.h:49
H3DUniquePtr< SFVec3f > direction
The direction of the cone in which the particles are emitted.
Definition: ConeEmitter.h:77
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: ConeEmitter.h:87
H3DUniquePtr< SFVec3f > position
The position from which the particles are emitted.
Definition: ConeEmitter.h:71
H3DUniquePtr< SFFloat > angle
The angle of the cone in which the particles are emitted.
Definition: ConeEmitter.h:84
The ParticleSystem node specifies a complete particle system.
Definition: ParticleSystem.h:184
The X3DParticleEmitterNode abstract type represents any node that is an emitter of particles.
Definition: X3DParticleEmitterNode.h:76
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194