|
H3D API
2.4.1
|
Header file for DynamicTransform. More...
#include <H3D/MatrixTransform.h>#include <H3D/PeriodicUpdate.h>#include <H3D/RK4.h>#include <H3D/SFMatrix3f.h>#include <H3D/SFQuaternion.h>Go to the source code of this file.
Classes | |
| class | H3D::DynamicTransform |
| The DynamicTransform node is a Shape container that has basic properties for defining rigid body motion. More... | |
| class | H3D::DynamicTransform::SFMotion |
| Time dependant field to perform the RK4 integration for determining the motion of the dynamic transform routes_in[0] time field. More... | |
| class | H3D::DynamicTransform::SFMatrix4f |
| Specialize the SFMatrix4f to update the matrix from the fields in the Transform node. More... | |
| class | H3D::DynamicTransform::SFVelocity |
| Calculates the velocity based on the mass and momentum. More... | |
| class | H3D::DynamicTransform::SFSpin |
| Calculates the spin (time derivative of the orientation) More... | |
| class | H3D::DynamicTransform::SFAngularVelocity |
| Calculates the angular velocity based on the inertia tensor and angular momentum. More... | |
Namespaces | |
| H3D | |
| H3D API namespace. | |
Header file for DynamicTransform.