H3D API
2.4.1
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Header file for DynamicTransform. More...
#include <H3D/MatrixTransform.h>
#include <H3D/PeriodicUpdate.h>
#include <H3D/RK4.h>
#include <H3D/SFMatrix3f.h>
#include <H3D/SFQuaternion.h>
Go to the source code of this file.
Classes | |
class | H3D::DynamicTransform |
The DynamicTransform node is a Shape container that has basic properties for defining rigid body motion. More... | |
class | H3D::DynamicTransform::SFMotion |
Time dependant field to perform the RK4 integration for determining the motion of the dynamic transform routes_in[0] time field. More... | |
class | H3D::DynamicTransform::SFMatrix4f |
Specialize the SFMatrix4f to update the matrix from the fields in the Transform node. More... | |
class | H3D::DynamicTransform::SFVelocity |
Calculates the velocity based on the mass and momentum. More... | |
class | H3D::DynamicTransform::SFSpin |
Calculates the spin (time derivative of the orientation) More... | |
class | H3D::DynamicTransform::SFAngularVelocity |
Calculates the angular velocity based on the inertia tensor and angular momentum. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for DynamicTransform.