H3D API
2.4.1
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Header file for Extrusion, X3D scene-graph node. More...
#include <H3D/X3DGeometryNode.h>
#include <H3D/SFInt32.h>
#include <H3D/SFFloat.h>
#include <H3D/MFRotation.h>
#include <H3D/MFVec2f.h>
#include <H3D/DependentNodeFields.h>
#include <H3D/Normal.h>
Go to the source code of this file.
Classes | |
class | H3D::Extrusion |
The Extrusion node specifies geometric shapes based on a two dimensional cross-section extruded along a three dimensional spine in the local coordinate system. More... | |
class | H3D::Extrusion::SFBound |
SFBound is specialized update itself from the fields of the Extrusion. More... | |
class | H3D::Extrusion::VertexVector |
Specialized field vertex coordinates from the fields affecting this, the resulting vertexVector will be used both in render and in bound. More... | |
class | H3D::Extrusion::AutoNormal |
Specialized field for automatically generating normals from coordinates. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for Extrusion, X3D scene-graph node.