H3D API
2.4.1
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Header file for FitToBoxTransform. More...
#include <H3D/MatrixTransform.h>
Go to the source code of this file.
Classes | |
class | H3D::FitToBoxTransform |
The FitToBoxTransform node is a MatrixTransform that is used when one wants to transform a part of a scene into a specific region in the coordinate space. More... | |
class | H3D::FitToBoxTransform::SFMatrix4f |
We specialize the SFMatrix4f field to that update itself from a SFBound field and two SFVec3f fields. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for FitToBoxTransform.