H3D API  2.4.1
FunctionPlotTexture.h
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29 #ifndef __FUNCTIONPLOTTEXTURE_H__
30 #define __FUNCTIONPLOTTEXTURE_H__
31 
32 #include <H3D/X3DTexture2DNode.h>
33 #include <H3D/SFVec2f.h>
34 #include <H3D/H3DFunctionNode.h>
35 
36 namespace H3D {
48  class H3DAPI_API FunctionPlotTexture :
49  public X3DTexture2DNode {
50  public:
51 
52  typedef H3D::DependentSFNode<
54  H3D::Field,
57 
68  class H3DAPI_API SFImage: public TypedField< X3DTexture2DNode::SFImage,
69  Types< SFFunctionNode,
70  SFColorRGBA,
71  SFColorRGBA,
72  SFVec2f,
73  SFVec2f,
74  SFInt32,
75  SFInt32 > > {
76  protected:
77  virtual void update();
78 
79  inline void setPixel( unsigned int x, unsigned int y, const RGBA &color ) {
80  unsigned char p[] = { (unsigned char) ( color.r * 255 ),
81  (unsigned char) ( color.g * 255 ),
82  (unsigned char) ( color.b * 255 ),
83  (unsigned char) ( color.a * 255 ) };
84  value->setElement( p, x, y );
85  }
86  };
87 
89  FunctionPlotTexture( Inst< DisplayList > _displayList = 0,
90  Inst< SFNode > _metadata = 0,
91  Inst< SFBool > _repeatS = 0,
92  Inst< SFBool > _repeatT = 0,
93  Inst< SFBool > _scaleToP2 = 0,
94  Inst< SFImage > _image = 0,
95  Inst< SFTextureProperties > _textureProperties = 0,
96  Inst< SFFunctionNode > _function = 0,
97  Inst< SFColorRGBA > _backgroundColor = 0,
98  Inst< SFColorRGBA > _plotColor = 0,
99  Inst< SFVec2f > _xRange = 0,
100  Inst< SFVec2f > _yRange = 0,
101  Inst< SFInt32 > _xResolution = 0,
102  Inst< SFInt32 > _yResolution = 0 );
103 
109  H3DUniquePtr< SFFunctionNode > function;
110 
117  H3DUniquePtr< SFColorRGBA > backgroundColor;
118 
125  H3DUniquePtr< SFColorRGBA > plotColor;
126 
133  H3DUniquePtr< SFVec2f > xRange;
134 
141  H3DUniquePtr< SFVec2f > yRange;
142 
149  H3DUniquePtr< SFInt32 > xResolution;
150 
157  H3DUniquePtr< SFInt32 > yResolution;
158 
161  };
162 }
163 
164 #endif
Header file for H3DFunctionNode.
Contains the SFVec2f field class.
Header file for X3DTexture2DNode, X3D scene-graph node.
DependentSFNode are modified TypedSFNode fields where the field dirty status is dependent on fields i...
Definition: DependentNodeFields.h:294
Class used for specifying a field member of a node in a DependentSFNode or DependentMFNode specificat...
Definition: DependentNodeFields.h:48
The Field class.
Definition: Field.h:46
SFImage is overridden to update the image from the field values.
Definition: FunctionPlotTexture.h:75
void setPixel(unsigned int x, unsigned int y, const RGBA &color)
Set a pixel in the image.
Definition: FunctionPlotTexture.h:79
Texture showing a plot of a function.
Definition: FunctionPlotTexture.h:49
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: FunctionPlotTexture.h:160
H3DUniquePtr< SFColorRGBA > backgroundColor
The background color of the plot.
Definition: FunctionPlotTexture.h:117
H3DUniquePtr< SFInt32 > xResolution
The width in pixels of the generated texture.
Definition: FunctionPlotTexture.h:149
H3DUniquePtr< SFVec2f > xRange
The range in x to show.
Definition: FunctionPlotTexture.h:133
H3DUniquePtr< SFInt32 > yResolution
The width in pixels of the generated texture.
Definition: FunctionPlotTexture.h:157
H3DUniquePtr< SFColorRGBA > plotColor
The color of the function plot.
Definition: FunctionPlotTexture.h:125
H3DUniquePtr< SFVec2f > yRange
The range in y to show.
Definition: FunctionPlotTexture.h:141
Base class for nodes evaluating function.
Definition: H3DFunctionNode.h:45
H3DUniquePtr< Field > functionChanged
Field that indicated whether the function has changed.
Definition: H3DFunctionNode.h:98
A template modifier class for adding type checking on the routes to any Field class.
Definition: TypedField.h:84
This abstract node type is the base type for all node types which specify 2D sources for texture imag...
Definition: X3DTexture2DNode.h:46
H3DDouble x
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194